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If they want it to be the support aspect the ability damage reduction can be buffed a bit to compensate but this thing honestly just shouldn't be able to to damage. Its not interactive, and punishing players for doing basic game actions they normally would be encouraged to do is just bad design. For new players its just awful and it probably is driving some away.
Yes!
Considering the huge amount of assault players and percentage of new players especially in that mode this can become an issue rather quickly, in particular thanks to the added consistency of getting specific characters due to bench changes.
You really don't want to end up in a situation where there's an aspect hecate almost every game tormenting new players.
Exactly this. I can't wrap my head around what you're supposed to do as a carry or mage against a tank that does more dmg than I do
And if I recall correctly Hecate's aspect triggers on Rama's aspect, meaning Rama can't shoot without being bombarded constantly..
They could start by nerfing Spell Eaters range
I think having a longer fire cooldown would be a simpler option. Pop it on purpose, eat the hit, and then get a window of opportunity. Otherwise it is just a free mortar bombardment and makes playing anyone that is just AA completely dogwater. Also having the aspect should remove the spell damage decrease. There is no reason why her aspect is just so damn oppressive AND still reduces damage taken in the area.