Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh yes, of course! Why bother finishing a game before launch when you can just charge full price for a glorified beta test and let the players do all the hard work? Genius! Who needs quality control when you’ve got an army of unpaid QA testers who paid for the privilege? Truly, the golden age of game development!
And let’s not forget the magical shield of ‘Early Access’. A sacred spell that wards off all criticism! Because you see, if a game is in Early Access, it can never be bad, only ‘promising.’ And if it stays in Early Access forever? Well, that’s just the process! Nothing to see here, folks, just a publisher exploiting a loophole to sell you unfinished slop with no accountability. But hey, I’m sure the roadmap will totally fix it. Eventually. Maybe. If they don’t just cut their losses and abandon ship. But, you know… ‘Live service’ and all that.
I am heartened that the irony is not lost on you.
That is not the point