SMITE 2

SMITE 2

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Everything they did here could be done in Smite 1
Seriously, every single one thing. This "We needed to upgrade to UE5" is a ♥♥♥♥♥♥♥♥. Every single mechanic that makes Smite 2 fun to play could easily be done in Smite 1.
- Active Items
- Bushes
- Strength and Intelligence
- God changes
- Item changes
Literally everything could be done in UE3 right now. There's no a single thing that require them to create a new game like they said.
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Showing 1-13 of 13 comments
Elerium-115 May 4, 2024 @ 5:50am 
The only problem is it would probably bug out more often

Code was running like duct tape on a nuclear reactor

But they could have found a way to port everything over better
Wadowicki Goblin May 4, 2024 @ 6:00am 
Originally posted by Elerium-115:
The only problem is it would probably bug out more often

Code was running like duct tape on a nuclear reactor

But they could have found a way to port everything over better
Every single HiRez games we're buggy, and Smite 2 will be the same. It's insane that some people STILL give them benefit of the doubt after ♥♥♥♥♥♥♥ up so many times.
Codesterz May 4, 2024 @ 6:02am 
Games have done engine updates in the past. I get that 3 to 5 is a big leap. I just don't see enough justification here for the '2'. I don't even get what the issue with the skins is. I'm pretty sure you can get the Smite models from UE3 into Blender/Maya. If you can do that then you can also get them into UE5. If not just hire someone to make a tool for converting the models. The whole skin thing reeks of greed and laziness. I really don't get what the issue with the skins is though. Are they to lazy to remake the materials? They don't have to remake any of the textures. Just slap a few nodes together and tweak some values in the material editor and done. Is it an armature issue? People have made conversion tools to fix rigging issues before not sure why a professional company can't do the same if this is the issue. I just don't get it... what is actually the problem?
Elerium-115 May 4, 2024 @ 6:29am 
Originally posted by Jobin:
Originally posted by Elerium-115:
The only problem is it would probably bug out more often

Code was running like duct tape on a nuclear reactor

But they could have found a way to port everything over better
Every single HiRez games we're buggy, and Smite 2 will be the same. It's insane that some people STILL give them benefit of the doubt after ♥♥♥♥♥♥♥ up so many times.

True.

Hirez could have been a big player when it came to the game industry but they always catch defeat from the jaws of victory, or get their talent poached by other AAA companies

Like bragging that Blizz and other studios are using your developers is not a good look because that means they've moved on because those companies are offering better payout/job security or moving upwards is presenting issues
Last edited by Elerium-115; May 4, 2024 @ 6:31am
Hyiugo May 4, 2024 @ 9:08am 
Originally posted by Jobin:
Seriously, every single one thing. This "We needed to upgrade to UE5" is a ♥♥♥♥♥♥♥♥. Every single mechanic that makes Smite 2 fun to play could easily be done in Smite 1.
- Active Items
- Bushes
- Strength and Intelligence
- God changes
- Item changes
Literally everything could be done in UE3 right now. There's no a single thing that require them to create a new game like they said.
Prove then
Wadowicki Goblin May 4, 2024 @ 10:50am 
Originally posted by Hyiugo:
Prove then

???
Omnipotencia May 4, 2024 @ 11:10am 
No it couldn’t, stuff like this breaks the game to an unplayable state they had to start again, matchmaking in smite 1 can not be changed cause it breaks the game. Smite 1 is already broke
Hyiugo May 4, 2024 @ 2:45pm 
Originally posted by Jobin:
Originally posted by Hyiugo:
Prove then

???
how do you know that this things a part for the bushes can add to Smite 1? did you see the god releases after arthu and merlin? the only one that had unic gameplay style was cthulhu, the news gods are ♥♥♥♥♥♥♥ garbage mix between other gods that already exist
Last edited by Hyiugo; May 4, 2024 @ 2:48pm
Hyiugo May 4, 2024 @ 2:46pm 
Originally posted by Jobin:
Seriously, every single one thing. This "We needed to upgrade to UE5" is a ♥♥♥♥♥♥♥♥. Every single mechanic that makes Smite 2 fun to play could easily be done in Smite 1.
- Active Items
- Bushes
- Strength and Intelligence
- God changes
- Item changes
Literally everything could be done in UE3 right now. There's no a single thing that require them to create a new game like they said.
for far as we know, devs saying multiple times that coding with u3 is a big mess sometimes, they couldn't fix matchmacking for u3, with u5 they can still do something about and you know that matchmacking in a moba is very important so
Raaban May 5, 2024 @ 9:57am 
Originally posted by Jobin:
Seriously, every single one thing. This "We needed to upgrade to UE5" is a ♥♥♥♥♥♥♥♥. Every single mechanic that makes Smite 2 fun to play could easily be done in Smite 1.
- Active Items
- Bushes
- Strength and Intelligence
- God changes
- Item changes
Literally everything could be done in UE3 right now. There's no a single thing that require them to create a new game like they said.

They could not however do:

Niagara effects ( better looking, more advanced and iteracting with enviroment / lights)
Cloth physics realtime
Realtime lighting and bounched lighting + amazing reflections
Nanite and Higher polygon Models
20 years of engine upgrades, fixes and improvements. (Better utilizing todays hardware).
Metasounds - Sounds interact with the enviroment now and dont cut out randomly
Better Animation Cycle
A ton of easier tools and solutions for the devs to make content ALOT faster and easier.
More engine features allowing for more fancy stuff to the players.
Better console support
Smite 1 had Flash for UI and menus - Smite 2 has way better UI system (Not the UI design however)
--------------------------------------------------------------------------------------

However i do agree Smite 2 needs work.
Last edited by Raaban; May 5, 2024 @ 10:05am
Wadowicki Goblin May 5, 2024 @ 10:11am 
Originally posted by Hyiugo:
Originally posted by Jobin:

???
how do you know that this things a part for the bushes can add to Smite 1? did you see the god releases after arthu and merlin? the only one that had unic gameplay style was cthulhu, the news gods are ♥♥♥♥♥♥♥ garbage mix between other gods that already exist

Because it's obvious? They already had hybrid items and strenght/inteligence in game before. Active exists currently but not on items. Character can get scaling add to them, obviously, they had scaling on them already. Bushes can be done on Unreal Engine 3, believe it or not, even in first revision on UE.
BrunoCerk May 5, 2024 @ 4:45pm 
Originally posted by Hyiugo:
Originally posted by Jobin:
Seriously, every single one thing. This "We needed to upgrade to UE5" is a ♥♥♥♥♥♥♥♥. Every single mechanic that makes Smite 2 fun to play could easily be done in Smite 1.
- Active Items
- Bushes
- Strength and Intelligence
- God changes
- Item changes
Literally everything could be done in UE3 right now. There's no a single thing that require them to create a new game like they said.
for far as we know, devs saying multiple times that coding with u3 is a big mess sometimes, they couldn't fix matchmacking for u3, with u5 they can still do something about and you know that matchmacking in a moba is very important so

Would you know what they said about "matchmaking for u3", would you happen to have a source for this info? It does seem a bit odd that matchmaking would be broken or bad due to the engine as it's done on backend servers, entirely out of the game engine, well, never heard of it being done differently.

I'm really just curious about it
Last edited by BrunoCerk; May 5, 2024 @ 4:46pm
Hyiugo May 7, 2024 @ 7:35am 
Originally posted by BrunoCerk:
Originally posted by Hyiugo:
for far as we know, devs saying multiple times that coding with u3 is a big mess sometimes, they couldn't fix matchmacking for u3, with u5 they can still do something about and you know that matchmacking in a moba is very important so

Would you know what they said about "matchmaking for u3", would you happen to have a source for this info? It does seem a bit odd that matchmaking would be broken or bad due to the engine as it's done on backend servers, entirely out of the game engine, well, never heard of it being done differently.

I'm really just curious about it
Search for the live where they said that, in Smite 2 official announce
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Date Posted: May 4, 2024 @ 5:27am
Posts: 13