Watch_Dogs

Watch_Dogs

View Stats:
jztemple Jun 19, 2014 @ 2:24pm
"GPU Max Buffered Frames" Setting.... what is this?
Does anyone know what the setting in Graphics "GPU Max Buffered Frames" does or should be set at? I have a GTX 780 and I've tried it at "1" and up at "5" and I can't tell a difference. Is it only for lesser video cards or something like that?

Also, should I be concerned that this seems to be the French Steam discussion site? Is there an English one, or is this the site I should be using from the USA?
< >
Showing 1-7 of 7 comments
Denton of Science Jun 19, 2014 @ 2:29pm 
It only has a impact if you activate Vsync. You Basicly tell your gpu how many frames it can prerender (higher value = higher delay but good vsync performance ; lower Values=lower delay but bad vsync performance)
jztemple Jun 19, 2014 @ 2:37pm 
Thank Denton, I'll play around with it some more.
Elvis II Jun 19, 2014 @ 2:40pm 
I don't think that setting is connected to v-sync at all. The v-sync setting has its own frame buffer settings. The GPU Max Buffered Frames does what Denton said about how many frames your GPU prerenders, but it definitely doesn't require V-Sync to work.
Denton of Science Jun 19, 2014 @ 2:47pm 
without vsync your graphic card is rendering 1:1 it doesent save the frames, it does send the frames to your monitor like it generates it. With Vsync it saves/dumps the surplus to meet the Refresh Rate of the Monitor and the Buffered Setting defines how many frames it can prerender.

Basicly there are no Buffered Frames without Vsync
Elvis II Jun 19, 2014 @ 2:50pm 
Originally posted by Denton:
without vsync your graphic card is rendering 1:1 it doesent save the frames, it does send the frames to your monitor like it generates it. With Vsync it saves/dumps the surplus to meet the Refresh Rate of the Monitor and the Buffered Setting defines how many frames it can prerender.

Basicly there are no Buffered Frames without Vsync

Then why does it impact my performance with vsync off?
Theemee Dec 30, 2015 @ 3:22am 
Originally posted by Elvis II:
Originally posted by Denton:
without vsync your graphic card is rendering 1:1 it doesent save the frames, it does send the frames to your monitor like it generates it. With Vsync it saves/dumps the surplus to meet the Refresh Rate of the Monitor and the Buffered Setting defines how many frames it can prerender.

Basicly there are no Buffered Frames without Vsync

Then why does it impact my performance with vsync off?

Because you don't use tripple buffering while using Vsync
... Jan 11, 2019 @ 6:28pm 
Originally posted by Denton of Science:
It only has a impact if you activate Vsync. You Basicly tell your gpu how many frames it can prerender (higher value = higher delay but good vsync performance ; lower Values=lower delay but bad vsync performance)

I'm sorry, but you are wrong here. Max pre-rendered(buffered) frames is a number of frames that were prepared by CPU for the GPU. This setting put slightly more load on the CPU but it improves the performance while may increase the latency slightly. It's actually a good idea to set it to max available level, until that point where you'll be able to notice an input lag. As Elvis said(and Nvidia as well), it has nothing to do with a V-sync.

You can read more about it here: http://www.tweakguides.com/NVFORCE_7.html
Last edited by ...; Jan 12, 2019 @ 12:43pm
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Jun 19, 2014 @ 2:24pm
Posts: 7