Might & Magic VI

Might & Magic VI

theworld Nov 14, 2016 @ 4:34am
Power gaming start in MM6
Foolproof method:

1)Deliver letter to inn: 1000 gold

2)Deliver to Castle Ironfist: 5000 gold

3)Donate 10 gold at New Sorpigal Temple to get 200 Reputation to avoid unnecessary NPC begging/threats, then hire GateMaster, WindMaster followers for 4000 gold total.

4)Do Cavalier quest - talk to a guy and come back to questgiver.

5)Do Wizard quest - touch fountain and come back to questgiver.

6)Do Priest quest - talk to 2 guys: 1 right next to temple, the other lives a bit to southeast and come back to questgiver.

7)Do Castle Ironfist council quest - fly to chest, dodge trap with Fly, grab shield and come back to questgiver.

8)Do that guy-in-White-Cap council quest - fly to hermit, talk and come back to questgiver.

9)Do that Lady-in-Silver-Cove council quest - visit all stables and come back to questgiver.

10)Do Druid quest - touch altar when the day comes and come back to questgiver.

Around 200K experience, enough for around level 17 or so without fighting anyone at all and quite a lot of gold.

11)Get Merchant Expert for everyone fast from Stables Horseshoes and train up.

12)Get Master Water (77 skill points for rank 12 should not be hard) and fire GateMaster.

13)Get Light/Dark and buy Day of the Gods, Hour of Power, Day of Protection.

14)Set up Lloyd's beacon at New Sorpigal temple and now you can recall to beacon to replenish All HP and Mana for 10 gold per character.

15)Set up Lloyd's beacon at +30 level well at Kriegspire. Now you've got tons of HP/Mana for free. Cast Beacon to New Sorpigal temple, cast Day of the Gods, Hour of Power, Day of Protection, restore HP/Mana and go slaughter everything.

16)Other useful wells to have beacons at: +50 All Stats in Sweet Water, +20 Elem Res and +20 Magic Res in Eel Infested waters.

Then you can mop up a lot of locations with your new beefy and skilled characters and snowball from there.