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(More than anyone not into the game would ever want to know! :) )
You can save manually, any time, just press esc and pick save from the menu, then put in a name for your save. The newest will always be on top in that list.
I'm not aware of crashing due to slug beds, but it's known that they can get stuck or just won't leave their slime baths and die there. Maybe you blocked some paths with pots or something?
Slugs poop out gem turds when they are happy, that you can recycle for energy:
http://steamcommunity.com/sharedfiles/filedetails/?id=354261603
The emanating energy ring might be a overly joyed Karmarama, it's good for peeps and scuzzers nearby, but mind that criminal Karmaramas send out negative waves that are bad for nearby peeps and scuzzers.
Anyhow, I managed to take over the whole space station. The RTSC guide was of some help. I came across the idea that greys should not be hired if they have less than two skill stars because they don't cure the patients. Criminal grays take their money and make the patients worse so I fired the low skilled greys and built a lot of security bots and let my energy fill up. I also recycled my old sick bays because at one point they had no doctors even though they were powered up and there were plenty of qualified greys. They looked a little discolored so I thought maybe they're damaged.
When I had 4 doctors manning their stations, I cracked open the doors and opened crates of security scuzzers and started attacking some buildings. There was a couple of big battles but after that I'd just power up what was there or take it down and build security columns. Oh and made sure I had lots of power and more security bots being manufactured.
It seemed like you should have been allowed to send security bots deep into their territory with bombs to do major damage. Would have been fun to see them getting thrown around but then they didn't have the ragdoll like we have now. Myth bombs and the Myth damage model would have been cool but I guess then it would have been a whole different game.
Startopia is very groovy. Kind of like Tropico with combat. Someone should turn it into a series.
Val or Arona changed their accent late in the game. Got a little Scottish in there.
Funny, I don't remember the accent changing. Hm.
Some other observations I have on the game - I'm annoyed that I don't get to adjust my land while paused. Or recruit for my army while paused. I'm all alone here. Terraforming is a whole career for another person.
If I had a dollar for every time I right clicked on certain plants that were maybe on steeper terrain with no result I'd have a lot of dollars. That being said I think you can double or triple your growing surface in a section by having a lot of steep terrain. It would have been wonderful if instead of getting stuck in terrain or doors the boxes tumbled out into the valleys. 2) Bombs are annoying. I wish I could at least have saved them somewhere and then set them as land mines when I needed them. 3) multiple pattern buffers would have been nice. One for cargo and one for litter and damaged goods and maybe with crates stacking in slots even if they're not picked up in the right order. Another for bombs.And one for scuzzers.
Despite what the F1 flavor text says, you can just immediately throw a bomb into recycler trash safely or onto a laboratory analyser (nothing will come of it, since its not a researchable item) but scuzzers will automatically defuse them passively anyway.
Pattern buffer is overpowered, its more about management of storage and being unafraid to just throw stuff on the ground though a small part of me would have liked pattern buffer's to least have been upgradable in the game.
If I manage to find a bomb I either throw it in the recycler (yay, money!), throw it outside through the spacedock while it is open (you get some weird noises though, sort of angry alien comment through scrammbled communications), or keep it to dump it in the middle of a battle I am losing.
Downside of the latter is you are also killing your own, so it is more a last moment of vengeance before you lose a section...
One thing i never thought of until recently is that the moment you are told theres a bomb plant, you pause (the actual pause key if you dont know that hotkey) the game and find it. Unpause and put it in your pattern buffer for later use or for placing into the recycling plant.
The advice has always been to forgo Slug Beds and just don't use them you don't even need them anyway as Slugs will literally crap out poop that turns into a hefty amount of energy when recycled. There is supposedly an unofficial patch made by one of the former programmers of the game that adds dynamic lighting among other things some claim it fixed the beds for them. For me it didn't your mileage may vary.
If everything fails, and cheating is not beneath you, hit the pause button as soon as you get the bomb warning, take your time searching the bomb, beam it up into your pattern buffer and drop it into the recycler for some free energy...