THRONE AND LIBERTY

THRONE AND LIBERTY

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Hyiugo Nov 18, 2024 @ 10:49pm
4
Never make a PvP based mmorpg
Making a game based on Guild PvP is like digging your own grave. With the ability to abuse on the pve map makes even worse.

Nowadays almost all servers are monopolized by guilds that have 200+ members or more (we are talking about 4/5 guilds of the same community) thanks to this they can camp on conflict zones, monopolize open dungeons and guild events as well. What's the point of having a guild PvP event if there are a maximum of 2 guilds monopolizing the server?.

Why not make a mmorpg based on PvP? because it is known and demonstrated by many mmorpgs (World of Warcraft, The Elder Scrolls Online, Final Fantasy 14 online, Guild Wars 2, Black desert online)they have a lot of PvE content

Making a mmorpg game based on PvP is the worst thing you can do on a mmorpgs. A mmorpgs game must be able to take casual players, and those who love PvE (I'm not saying i don't like PvP, i love PvP if done well) those who play PvP in mmorpgs games are always a small part compared to those who play PvE or those who play casual, if you focus on players who love to do PvP, the game will die in a few months, regardless of how much PvP content you offer. And be careful, PvE content must not be a gate-keeping that limits you to doing daily dungeons or dropping up to a maximum of stuff because you have a useless currency that does not allow you to farm, when the basics of a mmorpg is farming, putting a gate-keeping on farming is killing the game.

I was on Arnette with 60 active guild members, but the top 5 decided to create multiple guilds(Watashi and Bear created multiple guilds) making alliances useless, now all my guild members have quit and all gone to Guild Wars 2 including me lol
Last edited by Hyiugo; Nov 18, 2024 @ 10:51pm
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Showing 1-15 of 25 comments
Erain Nov 18, 2024 @ 11:54pm 
ok
Hyiugo Nov 19, 2024 @ 12:01am 
Originally posted by Daoin:
maybe these guys decided to make new brand of mmorpg that drives people away from playng it and causes much friction while playing it, the reasons behind this decision only being known to them and also being kept top secret as not to spoil there own ride
This is the same thing that happened to new world, and new world died because of this. Same thing is going to happen on TnL. So is not "new brand of mmorpg" there is a lot of PvP based mmorpgs like TnL but they are dead now lol
Last edited by Hyiugo; Nov 19, 2024 @ 12:02am
Krush Nov 19, 2024 @ 1:53am 
I dont know how "based" in guild PvP this game is more than its just lacking much content one way or the other.
ExplorerNMS Nov 19, 2024 @ 7:56am 
Of course, I support this thread. Stop making PvP-focused-MMORPG's.
KillJoy Nov 19, 2024 @ 9:07am 
I have a question: why not organise yourself and counter with a guild of 500 members?
I think that is a much better solution then just scrapping PVP. And I am not a PVP person.
MaGicBush Nov 19, 2024 @ 9:14am 
Originally posted by Hyiugo:
Originally posted by Daoin:
maybe these guys decided to make new brand of mmorpg that drives people away from playng it and causes much friction while playing it, the reasons behind this decision only being known to them and also being kept top secret as not to spoil there own ride
This is the same thing that happened to new world, and new world died because of this. Same thing is going to happen on TnL. So is not "new brand of mmorpg" there is a lot of PvP based mmorpgs like TnL but they are dead now lol

Wrong. Albion and Eve online are still kicking.
Eido Nov 19, 2024 @ 11:11am 
Originally posted by ExplorerNMS:
Of course, I support this thread. Stop making PvP-focused-MMORPG's.
Why? If there are people who want games like that, why shouldn't they make them? Because that's what you want? I told you once, you PvE fanatics, if you don't like it, go play those PvE focused games that are so successful, and leave the PvP games to the PvP player. After all, according to your theory, every PvE game is so wonderful, so where are they if you're sitting here and crying instead of playing these great PvE games?
BtW the author of the topic wins the "clown" award from me, it's a pity there is no Darwin award on stem
Last edited by Eido; Nov 19, 2024 @ 11:14am
Hyiugo Nov 19, 2024 @ 12:25pm 
Originally posted by KillJoy:
I have a question: why not organise yourself and counter with a guild of 500 members?
I think that is a much better solution then just scrapping PVP. And I am not a PVP person.
Because that server is dead, you know how many players there are in that server right now? 1000 players, there are 2 top 9 guilds, meaning 1 guild have 3 guilds, plus the other one 4 guilds 210 players in 1 guild and 280 for the last guild total 490 players, if you consider the server right now have 1000 players, the others are playing PvE and most of them are quitting the game. Getting 500 active members is very difficult, but that's not the point. They should make a separate GvG map like on Guild Wars 2 with WvW without gate-keepin in events so people don't want to play pvp, can play pve with events and dungeons, without being ♥♥♥♥♥♥ by pvp players that camp in the boss at night area, or camping in open dungeons don't let the other farm
Hyiugo Nov 19, 2024 @ 12:27pm 
Originally posted by MaGicBush:
Originally posted by Hyiugo:
This is the same thing that happened to new world, and new world died because of this. Same thing is going to happen on TnL. So is not "new brand of mmorpg" there is a lot of PvP based mmorpgs like TnL but they are dead now lol

Wrong. Albion and Eve online are still kicking.
Albion is full of bots, and eve online have around 4/5k players x month
japanravendonly1 Nov 19, 2024 @ 12:32pm 
if they make the limit of friendly guilds alliance to one ill be happy

coz rn 3 friendly guild makes 4 alliance can just dominate the whole server
players smaller guilds losing interest more of playing this game coz of it
Last edited by japanravendonly1; Nov 19, 2024 @ 12:33pm
hypehype Nov 19, 2024 @ 12:37pm 
yes, please dont dare to take risk or try to innovate with your own money.


just give us the same call of dooty 74 every year;.
Eido Nov 19, 2024 @ 12:39pm 
Originally posted by Hyiugo:
Originally posted by KillJoy:
I have a question: why not organise yourself and counter with a guild of 500 members?
I think that is a much better solution then just scrapping PVP. And I am not a PVP person.
Because that server is dead, you know how many players there are in that server right now? 1000 players, there are 2 top 9 guilds, meaning 1 guild have 3 guilds, plus the other one 4 guilds 210 players in 1 guild and 280 for the last guild total 490 players, if you consider the server right now have 1000 players, the others are playing PvE and most of them are quitting the game. Getting 500 active members is very difficult, but that's not the point. They should make a separate GvG map like on Guild Wars 2 with WvW without gate-keepin in events so people don't want to play pvp, can play pve with events and dungeons, without being ♥♥♥♥♥♥ by pvp players that camp in the boss at night area, or camping in open dungeons don't let the other farm
I've just had enough, if you don't like PvP don't play PvP games, don't you have enough great PvE games on the market? What's the problem? I don't play TL anymore because PvP is weak in its current form, because there should simply be a PK/flag system and not some kind of frankenstai for PvE and PvP players in one game, which clearly don't fit together... I can't read this crying about PVP anymore, go play PvE games and let people live.
sEver Nov 19, 2024 @ 4:08pm 
Funny thing is, there is really not that much pvp in here either. You've got 20minutes nights and pvp bossess, plus the siege, oh, and arenas, thats it.
amathy Nov 19, 2024 @ 4:38pm 
Skill issue
Hyiugo Nov 20, 2024 @ 4:11am 
Originally posted by hypehype:
yes, please dont dare to take risk or try to innovate with your own money.


just give us the same call of dooty 74 every year;.


Originally posted by Eido:
Originally posted by Hyiugo:
Because that server is dead, you know how many players there are in that server right now? 1000 players, there are 2 top 9 guilds, meaning 1 guild have 3 guilds, plus the other one 4 guilds 210 players in 1 guild and 280 for the last guild total 490 players, if you consider the server right now have 1000 players, the others are playing PvE and most of them are quitting the game. Getting 500 active members is very difficult, but that's not the point. They should make a separate GvG map like on Guild Wars 2 with WvW without gate-keepin in events so people don't want to play pvp, can play pve with events and dungeons, without being ♥♥♥♥♥♥ by pvp players that camp in the boss at night area, or camping in open dungeons don't let the other farm
I've just had enough, if you don't like PvP don't play PvP games, don't you have enough great PvE games on the market? What's the problem? I don't play TL anymore because PvP is weak in its current form, because there should simply be a PK/flag system and not some kind of frankenstai for PvE and PvP players in one game, which clearly don't fit together... I can't read this crying about PVP anymore, go play PvE games and let people live.
I did not say that i don't like the pvp of thsi game, but the way it works sucks so bad.
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Date Posted: Nov 18, 2024 @ 10:49pm
Posts: 25