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Your problem is clearly a hand problem, and you will be playing against people who know what they are doing, and will have paid to have top stuff.
But hey, what can you expect from 1 post of a guy crying with an anime picture, and you will be over 30
TL:DR -- invest in Heavy/Crit traits and max your Healing passives.
bow and wand is the weakest dps in the game, after only SnS wand. It's the one spec that's all in on healing and doing nothing else.
You were probably talking more generally but you should consider OP's post before engaging.
He said the healer had a blue wand and -60% healing received debuff on them yet still healed over 10k in one hit. That's 25k+ in one hit without the debuff. Even if he meant all 3 procs of Swift, it isn't feasible.
OP is clearly exaggerating, which probably means he was exaggerating about everything else, and in all honestly, probably just making it all up.
People telling me I'm wrong clearly just don't know their own kit yet or how stats work in this game. But explains why I still see so many trash healers in Arena PVP that only do 10k healing in a 5 minute match, but know your fighting a good one when he healed himself and team for over 200k HP and keep his whole team from dying once by himself.
You can heal to full with a few casts of quick healing, as long as you cast blessed barrier beforehand.
Even makes the dungeons brain dead easy. I always wondered why I felt zero threat from boss and why could just forget to block their high dmg AOE skills they spam, it cause healers can literally easily heal everyone to full HP with the press of 1 or 2 buttons. There no reason for this, people shouldn't just be allowed to ignore boss mechanics because a healer makes everyone unkillable to everything but the 1 shot mechanics. I can literally pull aggro from mobs in an entire dungeon and the healer can keep everyone alive just fine, the tank doesn't even need to taunt or hold aggro as 50 dungeon mobs are attacking the group. Hell whole tank role in dungeons is completely pointless no need for someone to even hold aggro just get 5 DPS and a healer and you'll clear any dungeon easily.
I haven't even touch large scale PVP, but I already see top guilds are wanting everyone to be wearing a wand during large scale PVP fights. Can't lose if you can't die.
I'll give you another hint: what is the number one strategy before starting the fight especially in gvg ? answer: demolish and destroy the backline and the first one is the healer. those dps tanks like gs dag have access to mobility, silence, and stuns. remember even if you didn't kill them right away and they are running around being chase all the time they got occupied because of survival problem, the chaser skills are coming off cool downs and they will try aggressively to attack again, doing this in circle their group will slowly dies.