THRONE AND LIBERTY

THRONE AND LIBERTY

View Stats:
WH40k'r Dec 22, 2024 @ 4:29am
Evasion vs Endurance
Hi to the people who play Thrones. Quick question in regards to defense. I hear that t2 plasyers start to lean towards Endurance over Evasion builds. Is this true?
and right now in T1 is evasion better to have for DPS classes or can an endurance build work? Thanks for any replies
< >
Showing 1-11 of 11 comments
Vel Dec 22, 2024 @ 5:23am 
Yeah rn evasion is the move, hit chance becomes too obtainable in t2 rendering evasion useless and endurance the play. I wouldn't recommend swapping traits to one or the other rn tho either. T2 is like a month or 2 away. would be a waste of lucent unless you have a lot.
LilPoBoy Dec 22, 2024 @ 8:14am 
Endurance has always been king
Boink Dec 22, 2024 @ 12:39pm 
For a F2P with a 4.2k and a 4k alt using both, I only see one big differential. It is the DEX gains from evasion builds. Dex = Crit so it has more favorable value in T1.

Maybe 70 dex value is reachable in T2 and most players want the additional endurance from STR 60-70 def value w/ additional HP?
There 0 point in going evasion as a DD unless ure playin dagger because of its passive that gives u somewhat around 600-700 evasion on a dodge roll. Most DDs will have ~1000-1300 crit hit so 860 endurance gives u a ~70-85% chance of not getting critical hitted.
The most evasion I was able to build was around 1300 MAGIC evasion which gives the enemy a ~70-80% chance of hitting u if they have ~1000-1200 hit.

EDIT: this is the current state for T1, but from what Ive heard for T2 there wont be much of a change
Last edited by musAmie -VACxiety-; Dec 22, 2024 @ 8:50pm
Boink Dec 22, 2024 @ 5:56pm 
Originally posted by musAmie -VACxiety-:
There 0 point in going evasion as a DD unless ure playin dagger because of its passive that gives u somewhat around 600-700 evasion. Most DDs will have ~1000-1300 crit hit so 860 endurance gives u a ~70-85% of not getting critical hitted.
The most evasion I was able to build was around 1300 MAGIC evasion which gives the enemy a ~70-80% chance of hitting u if they have ~1000-1200 hit.

EDIT: this is the current state for T1, but from what Ive heard for T2 there wont be much of a change

Out of curiosity who told you that endurance is the current state of T1, Who are you listening to?

That "1000-1300" crit is define because of the DEX and DEX builds are normally evasion. Dex improves evasion, STR improves defenses.

You either see a 70(50) dex 50(70) perception or 70 STR 30(50) perception.
Originally posted by Boink:
Originally posted by musAmie -VACxiety-:
There 0 point in going evasion as a DD unless ure playin dagger because of its passive that gives u somewhat around 600-700 evasion. Most DDs will have ~1000-1300 crit hit so 860 endurance gives u a ~70-85% of not getting critical hitted.
The most evasion I was able to build was around 1300 MAGIC evasion which gives the enemy a ~70-80% chance of hitting u if they have ~1000-1200 hit.

EDIT: this is the current state for T1, but from what Ive heard for T2 there wont be much of a change

Out of curiosity who told you that endurance is the current state of T1, Who are you listening to?

That "1000-1300" crit is define because of the DEX and DEX builds are normally evasion. Dex improves evasion, STR improves defenses.

You either see a 70(50) dex 50(70) perception or 70 STR 30(50) perception.
Its pretty obvious u dont wanna build evasion unless ure a dagger player when u can easiely get 1000+ hit no? I mean u need 2100 evasion to have a 50% chance of evading a attack when ur opponent has 1000 hit so the numbers speak for itself. My current bow/staff build with runes has base stats of ~950 hit and ~1000 crit hit w/o any passive counted in and I dont even have the Talus staff which would boost my stats to 1100 each. Depending on what cloak I wear I also have 19-20k hp.
When the game came out evasion was my choice because I didnt know better but why would I coinflip taking 100% dmg or not when I can just sit there and watch u tickle me hahah. U can check all the numbers I threw in here on questlog in the combat simulator.
Btw my attributes are 60 str, 42 dex and 60 perc in case u care

And to ur question, some old guildies of mine played in Korea and also know alot bout builds and they already made their T2 builds but besides that its just the fact that u wont get far building evasion without a dagger, atleast for range dds because most of the gear sucks
Last edited by musAmie -VACxiety-; Dec 22, 2024 @ 8:28pm
Boink Dec 22, 2024 @ 8:28pm 
Originally posted by musAmie -VACxiety-:
Its pretty obvious u dont wanna build evasion unless ure a dagger player when u can easiely get 1000+ hit no? I mean u need 2100 evasion to have a 50% chance of evading a attack when ur opponent has 1000 hit so the numbers speaks for itself. My current bow/staff build with runes has base stats of ~950 hit and ~1000 crit hit w/o any passive counted in and I dont even have the Talus staff which would boost my stats to 1100 each. Depending on what cloak I wear I also have 19-20k hp.
When the game came out evasion was my choice because I didnt know better but why would I coinflip taking 100% dmg or not when I can just sit there and watch u tickle me hahah

Can you post your stat page please? Something is off. 950 hit, 1000 crit hit and 19k HP? High runes?
Originally posted by Boink:
Originally posted by musAmie -VACxiety-:
Its pretty obvious u dont wanna build evasion unless ure a dagger player when u can easiely get 1000+ hit no? I mean u need 2100 evasion to have a 50% chance of evading a attack when ur opponent has 1000 hit so the numbers speaks for itself. My current bow/staff build with runes has base stats of ~950 hit and ~1000 crit hit w/o any passive counted in and I dont even have the Talus staff which would boost my stats to 1100 each. Depending on what cloak I wear I also have 19-20k hp.
When the game came out evasion was my choice because I didnt know better but why would I coinflip taking 100% dmg or not when I can just sit there and watch u tickle me hahah

Can you post your stat page please? Something is off. 950 hit, 1000 crit hit and 19k HP? High runes?
I'll just give u my questlog, its easier
https://questlog.gg/throne-and-liberty/en/character-builder/ScorpionAndTheVenomRice
Boink Dec 22, 2024 @ 9:06pm 
Originally posted by musAmie -VACxiety-:
I'll just give u my questlog, its easier
https://questlog.gg/throne-and-liberty/en/character-builder/ScorpionAndTheVenomRice

You could of just said max runes. I will assume that you still don't have 60 max runes.

But don't you find it funny that you are countering evasion builds.... while telling me that endurance is the current state of "T1".

Again the current state of T1 is Evasion. Infact most pve builds the most common is 70 Dex and 50 STR which is much beneficial to build evasion. Not saying endurance is bad.
musAmie -VACxiety- Dec 22, 2024 @ 10:13pm 
Originally posted by Boink:
Originally posted by musAmie -VACxiety-:
I'll just give u my questlog, its easier
https://questlog.gg/throne-and-liberty/en/character-builder/ScorpionAndTheVenomRice

You could of just said max runes. I will assume that you still don't have 60 max runes.

But don't you find it funny that you are countering evasion builds.... while telling me that endurance is the current state of "T1".

Again the current state of T1 is Evasion. Infact most pve builds the most common is 70 Dex and 50 STR which is much beneficial to build evasion. Not saying endurance is bad.
Runes r in the 40s.

I got a staff/dagger build from a friend as a example. He has 1700 base evasion which gives me a hit chance of 65% with 1100 hit. When he dodge rolls he gains 690 evasion so I have a hit chance of 45%. So yes I do kinda counter them if the game wants me to.
An older bow/staff build of mine had 1300 base evasion giving me a chance of 23% that my opponent misses his attack when he has 1100 hit chance so why would that be any good when I get hit 3/4 times for 100% dmg? Id rather build endurance and laugh at u for the 2k dmg u did to me while I launch a fireball at u that deals ~10k dmg when its a heavy attack.
U can get to 800 endurance as bow/staff so easy and it gives u a chance of 77% that he will not crit u when he has 1100 crit hit.
I have no idea whats best for a tank or healer but all this brings us to the result that endurance gives us more for what we have compared to evasion. I mean u even said it urself, I do counter evasion builds. Keeping in mind that when my opponent is 18m away I gain 400 crit hit from my passive so I kinda even counter endurance builds but its way harder to do without sacrificing health or other stats.
Last edited by musAmie -VACxiety-; Dec 22, 2024 @ 10:23pm
Boink Dec 23, 2024 @ 12:07am 
Originally posted by musAmie -VACxiety-:
Runes r in the 40s.

I got a staff/dagger build from a friend as a example. He has 1700 base evasion which gives me a hit chance of 65% with 1100 hit. When he dodge rolls he gains 690 evasion so I have a hit chance of 45%. So yes I do kinda counter them if the game wants me to.
An older bow/staff build of mine had 1300 base evasion giving me a chance of 23% that my opponent misses his attack when he has 1100 hit chance so why would that be any good when I get hit 3/4 times for 100% dmg? Id rather build endurance and laugh at u for the 2k dmg u did to me while I launch a fireball at u that deals ~10k dmg when its a heavy attack.
U can get to 800 endurance as bow/staff so easy and it gives u a chance of 77% that he will not crit u when he has 1100 crit hit.
I have no idea whats best for a tank or healer but all this brings us to the result that endurance gives us more for what we have compared to evasion. I mean u even said it urself, I do counter evasion builds. Keeping in mind that when my opponent is 18m away I gain 400 crit hit from my passive so I kinda even counter endurance builds but its way harder to do without sacrificing health or other stats.

You making it sound so easy.

But again, as I've said, when I first started as an F2P, I used my bow and wand for endurance, and my staff and wand for evasion. Both made enough contribution, and they both had practical use.

The big leverage you have when stacking evasion is that you have a chance to dodge CC's. In big battles that thing flies more often along with flash wave.

That is probably one reason why I got tilted and retired my bow/wand in big battles. But hey, if it is working for you, good on you.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Dec 22, 2024 @ 4:29am
Posts: 11