THRONE AND LIBERTY

THRONE AND LIBERTY

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.... 2024 年 12 月 8 日 上午 3:42
2
Game is dying - worst updates in history?
Honestly i really liked this game - but it is dying really fast now - the new update even failed to get players back and instead made them less ...

It is seriously frustrating how they got such a great base for a game just to fail on every level and destroy it with every patch showing more and more that they have no idea what players actually want ...

If any DEV reads this a few keypoints:
- standard control layout and settings is the worst possible - i almost stopped playing until i realized that its just crappy standard settings
SOLUTION: there are tons of rather similar control layouts by the community that are far superrior - make them standard

- Rewards are lacking
SOLUTION:
- make use of all the almost unused skins ingame either with a transmog system, skin drops in dungeons or just different rarity versions of all lower level items
- add various playertitles as loot in dungeons etc. (thats easy to do)
- add more amitois as loot

Runes
- the implementation is bad and frustrating
SOLUTION:
- add rune drops or at least the possibility to most of the other daily activities so that ppl arent forced to do another chore and play the game in a way they maybe even dislike
- add an option to increase rune storage - its just weird that you instantly lock up your inventory when you open the weekly reward while actually having to have a rune in your inventor for it to be upgraded


Events
They are getting more and more boring and empty and most probbly only do them for guild quests
SOLUTION:
Reduce the number of events that start at the same time and split them up to other hours or even split some within an hour.
+ add better and more rewards
+ increase the rewards for participation in the guild quests - as it is now ppl actualyl doing the quests get almost nothing
+ add more randomness to events like minibosses spawn, random horde events etc.
+ give everyone loot% according to damage % etc. in coop-events for coop items like seeds etc.


PVP-Events
+ add auto-team-up to PVP events and some sort of balancing
+ maybe even some sort of commander mode like in the old BF games for 1 player of each team to organize his team


Open World
+ add more random encounters in the open world and adjust the ones already in
- for example bigger and stronger loot goblins that actually live long enough for players to join in
- random actually stronger bosses that can spawn in the open world
- random events like an enemy attack of NPCs on cities etc. to make the game feel more alive

Dungeons
- make all enemies drop at least the loot they drop in the open world
- maybe add modificators to dungeons to make them less stale
- add random encounters/events to dungeon so they feel less like work


General Ideas
- add amitoi titles and levels that you can get/improve by taking them in dungeons etc. - maybe color variants etc.
- player titles with "level ups" for example:
-- Monsterhunter -> Monsterslayer -> Monsters Nightmare -> Monster etc. bound to for example number of kills of a certain type of monster etc.
- player titles for things done ingame - for example - sit on every chair -> armchair commander - like in other games and similar stuff

Social/Community
- add tools to organize for guidls (calender, polls etc.)
- increase guild player limit - casual guilds really need that - excluside them from some of the more competitive PVP things if needed
- add an easy way to group up with random people in open world dungeons and a party board for open world dungeons or even in general
- add rewards for players helping lower level players
- add an extra dungeon run/reward per day with a special beginner queue (players with <5 times finished Dungeon XY are put in that queue to team them up with players that can help them learning the dungeons and get rewards for that)
- maybe implement PVP more into PVE in a non intrusive way - for example player bounties on Playerkillers with some sort of karma system - this could become PVE quests for groups etc.
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正在显示第 1 - 15 条,共 53 条留言
.... 2024 年 12 月 8 日 上午 3:45 
Alt Characters
- stop punishing ppl so hard for alt-chars
- let ppl share items etc. at least to some extent between the chars on the same account
- let ppl that have 2 chars in the same guild only count as one and maybe have rewars made in a way to reduce grind if you want them for both
- add aditional guild raids by making it a per player limit to some extent (if a 10 ppl do a boss-run on Day XY and you cant on that day you miss all bosses for a week for no reason)

PVP
- add a new type of PVP with Gear-limitations or standard gear everyone can pick to have fairer PVP
- add a PVP mode that is less about instakills with stuns etc.
最后由 .... 编辑于; 2024 年 12 月 8 日 上午 3:46
KABAL 2024 年 12 月 8 日 上午 4:10 
game has no direct trade, game has no balance on pvp, atm game is just graphics, the rest is pure garbage, including RNG.. imo its time to move on. sorry about bad english
.... 2024 年 12 月 8 日 上午 6:02 
引用自 san7astik
game has no direct trade, game has no balance on pvp, atm game is just graphics, the rest is pure garbage, including RNG.. imo its time to move on. sorry about bad english

I think the idea was to lock out goldsellers etc. but they are in the game anyways and it also doesnt seem like they do much about ppl selling items overpriced to do those transfer that way.

I still hope they will realize the issues und turn this into the great game it can be.
StarlightAsh♡ 2024 年 12 月 8 日 上午 6:14 
引用自 ....
Honestly i really liked this game - but it is dying really fast now - the new update even failed to get players back and instead made them less ...
um, there are more players this week then there were the previous, so idk where you got the idea that its less
.... 2024 年 12 月 8 日 上午 6:16 
引用自 StarlightAsh♡
引用自 ....
Honestly i really liked this game - but it is dying really fast now - the new update even failed to get players back and instead made them less ...
um, there are more players this week then there were the previous, so idk where you got the idea that its less

SteamDB?
https://steamdb.info/app/2429640/charts/#1m

Player peak is constantly falling.
And normally a content update leads to a huge influx of new players and players that come back for the new content.
最后由 .... 编辑于; 2024 年 12 月 8 日 上午 6:16
StarlightAsh♡ 2024 年 12 月 8 日 上午 6:20 
引用自 ....
引用自 StarlightAsh♡
um, there are more players this week then there were the previous, so idk where you got the idea that its less

SteamDB?
https://steamdb.info/app/2429640/charts/#1m

Player peak is constantly falling.
And normally a content update leads to a huge influx of new players and players that come back for the new content.
70k last week, 85k this week, your own source is against you here
.... 2024 年 12 月 8 日 上午 6:24 
Btw. another idea to make this game better - reward social interaction and automate the process - that obviously should be optional.

- Function to autogroup ppl with identical contracts in the region. This would make ppl do contracts faster and maybe even meet fun ppl on the way.

- give groups playing together for more than 20 minutes a small lootchance or token-use buff

I think one of the most important aspects of MMOs is the social aspect - ppl usually enjoy content way more in grouups - so add things that reward social playing.
.... 2024 年 12 月 8 日 上午 6:26 
引用自 StarlightAsh♡
引用自 ....

SteamDB?
https://steamdb.info/app/2429640/charts/#1m

Player peak is constantly falling.
And normally a content update leads to a huge influx of new players and players that come back for the new content.
70k last week, 85k this week, your own source is against you here

Content update was 4.12 - there was a little gain in players but it was stilll below the last peak on 1.12 with 100k players. And todays numbers are really low for a weekend.

I dont really care about that anyways - my main wish is for this game to get better since i think its a great core for a great game - the problem is if player retention doesnt get better i dont think this game will be playable for a long time.

Players leaving is already happening in casual guilds - which really is sad.
最后由 .... 编辑于; 2024 年 12 月 8 日 上午 6:27
CHANTIX 2024 年 12 月 8 日 上午 7:16 
引用自 StarlightAsh♡
引用自 ....
Honestly i really liked this game - but it is dying really fast now - the new update even failed to get players back and instead made them less ...
um, there are more players this week then there were the previous, so idk where you got the idea that its less

what is wrong with you
Erain 2024 年 12 月 8 日 上午 7:27 
Don't worry server merges in 3months
agh871 2024 年 12 月 8 日 上午 8:43 
forcing people to play in group, is killing this game.
archboss weapons, is killing this game.
rune system drop, is killing this game.
fish system, is very bad and boring.
dinamyc events, are usseles now.
Therros 2024 年 12 月 8 日 上午 9:03 
- add an easy way to group up with random people in open world dungeons and a party board for open world dungeons or even in general

Its funny that MMO old decades have this (i talking about warhammer - Return of reckoning). You go to zone and notification about open wb in area pop up.
idk whats is in MMO devs heads but every "new" mmo is in terms of QoL worse than mmos before.
.... 2024 年 12 月 8 日 上午 9:11 
引用自 Therros
- add an easy way to group up with random people in open world dungeons and a party board for open world dungeons or even in general

Its funny that MMO old decades have this (i talking about warhammer - Return of reckoning). You go to zone and notification about open wb in area pop up.
idk whats is in MMO devs heads but every "new" mmo is in terms of QoL worse than mmos before.

In general most modenr games lack social features.

I think its just lazyness - many DEVs just think - yeah they are gonna do that with Discord and are done with it.

In reality this alienates most casual players and ppl that dislike discord.


It also doesnt make sense from a player perspective - for example when you do contracts together you actually help each other while if you dont you steal each others loot for no reason ...

But random social interaction has died anyways it seems. Most modern MP games have no chat or just random matchmaking so to be honest i often dont see the difference of playing with real ppl or bots. With matchmaking its just ppl you will never meet again. I really miss the old community servers we had with Counterstrike etc. where you actually had social interactions and met ppl again and again.
最后由 .... 编辑于; 2024 年 12 月 8 日 上午 9:13
あくしあん 2024 年 12 月 8 日 上午 10:08 
Cheating is worse.
automatic fishing.
Automatic guard(Q) that can be used in both PVP and PVE.
Auto-target and auto-attack that can be used in PVP.

The top guilds on the server use it.
NC, what are you going to do about this problem?
76561198188552430 2024 年 12 月 8 日 上午 10:31 
引用自 あくしあん
Cheating is worse.
automatic fishing.
Automatic guard(Q) that can be used in both PVP and PVE.
Auto-target and auto-attack that can be used in PVP.

The top guilds on the server use it.
NC, what are you going to do about this problem?
The same thing they did with Blade and Soul cheaters....ABSOLUTELY NOTHING.
Up until this day ppl still cheat in that game (whoever is left anyways) soo yeah dont hold your breath about NC doing anything, LMAO.
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发帖日期: 2024 年 12 月 8 日 上午 3:42
回复数: 53