THRONE AND LIBERTY

THRONE AND LIBERTY

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Adam__86 Oct 9, 2024 @ 1:20pm
Dungeons are awful
Just done my first dungeon and after 1hr of wipes I no longer want to dungeon ever again. Its a chaotic mess with no real structure
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Showing 1-15 of 65 comments
Adam__86 Oct 10, 2024 @ 9:12am 
Just me huh
Brahson Oct 10, 2024 @ 9:17am 
the dungeons get harder
clawson34 Oct 10, 2024 @ 9:29am 
just like the world bosses, just like the pvp. The game takes the zerg to whole new levels of chaos and mess. I did 60ish hours to get a good feel but I out. Will go back to lost ark and enjoy being gatekept haha
FireBurst Oct 10, 2024 @ 9:30am 
Its a mess cause people make it a mess. When you know what to do its just positionning and timing.
If you get used to the mechanics of the boss its not a big deal.
Dungeons are not a game to chill and have fun, unless you enjoy challenges that kill you because stupid tricks say so, and nobody can fight the code.

One boss in the tower just places fire covering the whole arena and you have to jump up into a platform that wasn't there before to avoid death, and no matter how many HP you have, that "fire" just kills you because why not.
It's not like the fire effect we can apply with weaken that does just a small percent of basic damage (read as almost waste of time using it).

These "boss" and so called "mechanics" are the ways of game to cheat "difficulty" and it's like a dance: you do what is expected to pass, or you die.
So get videos and resources, outside the game -- to teach you, because the game won't bother having training mode where one could learn all this step by step and only those passing training mode are allowed into the real dungeons.
Phits Oct 10, 2024 @ 9:45am 
Originally posted by FireBurst:
Its a mess cause people make it a mess. When you know what to do its just positionning and timing.

I have been in several dungeons where everyone knew the fight they had done it before and we still wiped 4 or 5 times cause of things bugging with mechanics. I've have had the boss in Butchers Canyon drag me on the group pull as the red rings formed and it triggered and stunned me on the first ring next to him. I've also had the big hit by the Cave of Destruction boss hit me even when I was on the platform. The PvE was put in later cause this was a PvP only game at one time and so the PvE is going to be subpar.
rsamurai Oct 10, 2024 @ 9:46am 
Relax.
The game just came out. People are still learning the mechanics. Give it some time for people to learn.
jijigakuri Oct 10, 2024 @ 9:49am 
Originally posted by Adam__86:
Just done my first dungeon and after 1hr of wipes I no longer want to dungeon ever again. Its a chaotic mess with no real structure
Yeah, that’s a common experience. When you first start, there’s a learning curve, and it can be frustrating when the team doesn’t know the mechanics. But as you progress and players get more familiar with the content, everything clicks into place. At higher levels, everyone knows what they’re doing, so you start clearing bosses on the first attempt more consistently. It’s all about the group growing together and getting better over time.
Tanyon Oct 10, 2024 @ 9:55am 
Originally posted by OneNineDeepSilence:
Dungeons are not a game to chill and have fun, unless you enjoy challenges that kill you because stupid tricks say so, and nobody can fight the code.

One boss in the tower just places fire covering the whole arena and you have to jump up into a platform that wasn't there before to avoid death, and no matter how many HP you have, that "fire" just kills you because why not.
It's not like the fire effect we can apply with weaken that does just a small percent of basic damage (read as almost waste of time using it).

These "boss" and so called "mechanics" are the ways of game to cheat "difficulty" and it's like a dance: you do what is expected to pass, or you die.
So get videos and resources, outside the game -- to teach you, because the game won't bother having training mode where one could learn all this step by step and only those passing training mode are allowed into the real dungeons.

there are 3 or 4 bosses with similar mechanics but if there was no punishment for the player not paying attention/making mistakes then what would be the point.. I had an issue with one boss it was the eyeball floor 14 I could not seem to time my dash to get out of his insta kill zone so took me like 10-12 tries.. all the other ones were mostly 1 or 2 attempts.
Adam__86 Oct 10, 2024 @ 10:01am 
I'm not new to dungeons btw done them lots in other games. I also fell they made a mistake with 6 man. They should have been 4 max
EvilHare Oct 10, 2024 @ 10:13am 
Originally posted by Adam__86:
I'm not new to dungeons btw done them lots in other games. I also fell they made a mistake with 6 man. They should have been 4 max
Wait, you wiped for 1 hour, complained about possibly quitting dungeons, and now you want 4 player max in party?

The other thing is ... it is great you done dungeons in other games, but this is not other games. Stereotyping only leads to ruin and you have proved that in your topic.
Skillo Oct 10, 2024 @ 10:15am 
Originally posted by EvilHare:
Originally posted by Adam__86:
I'm not new to dungeons btw done them lots in other games. I also fell they made a mistake with 6 man. They should have been 4 max
Wait, you wiped for 1 hour, complained about possibly quitting dungeons, and now you want 4 player max in party?

The other thing is ... it is great you done dungeons in other games, but this is not other games. Stereotyping only leads to ruin and you have proved that in your topic.


the -1 clear experience andy suggested the optimal player amount for the game
Last edited by Skillo; Oct 10, 2024 @ 10:15am
IAMISOBE Oct 10, 2024 @ 10:18am 
yall crying about the easiest dungeons in the game. wait till tier 15-30 rune runs where there is a ton of mechanics and every person has to perform perfectly.
Bloodyboo12 Oct 10, 2024 @ 10:24am 
must not be used to boss fight mechanics :captainclown:
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Date Posted: Oct 9, 2024 @ 1:20pm
Posts: 65