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Why: Healer is the most fun role to play in this game. In my opinion its the most intense and satisfying role. But, and its a huuuuge but:
In order to get Best In Slot loot in this game you'll have to do world bosses.
As it is now, the drops depend on your damage contribution. hence, there's no reason to play healer. you will just get stuck with no gear.
They solved it by providing us the guilds distributions so even if you dropped the item, the guild decides who it will go to, which sounds bad at first but its actually nice. Still, it does not solve the problem. Not at all.
As for now, a huge part of the content is based on how much damage you deal compared to others so for healers this game is a no no.
The PVP aspect is really good, healer is fun anyway, but you WILL get to a point where you cant progress you gear as fast as others, and force you into spending money in order to use the market place.
So bottomline:
Healer in this game is very fun.
If you're going to spend money on this game, great for you.
If you're not going to spend money on this game, it will still be fun. very fun. but you will not get much progress, and at some point especially in pvp you will just fall behind and be unwanted compared to others.
Hope this helped <3
From what i heard from my guildies T2 will have more stuff to do currently T1 is very dry if u ask me.
Everything about this game feels boring, especially the power progression.
There are tons of sets and pieces to customize the healers and the rest of the classes.
This is the only game where i feel like the healer is pretty well made in an MMO.
I made a Templar and it feels amazing, there's also the Warden.
I played mmo's since the early 2000's and only ESO felt right.
Where the holy trinity is well done and dependent on each other.
should went for standard tank
the tanks are trash to and have the same problem others have mentioned. This is a DPS game only. I am not sure why they made tank/healer options because the people who made them ruined their game experience. I made a new character, full cheese dps and the game is vastly a different feel.
Just keep mfers alive and remove their status effects like stun, slow, poison etc. That alone lets them focus on their own job and perform better. You don't excel at something, you excel at letting others do their thing confortably. Are they doing well? Then you did well too.
If your coming from wow or something similiar with priests and shammys this is not like that at all
That is comically untrue. I switched from DPS to healer after sitting in lobby for a couple of hours the previous day exactly because 5 out of 10 lobbies wanted a healer in cave o slaughter. The other half wanted a tank.
Considering optimal play is pointless when the average player struggles
Okay well now who do I believe? What you're saying lines up with something I saw someone say on reddit, but what the other guy is saying sounds like every mmo in existence nowadays.