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Trying to balance all that in a year on top of trinity style PvE dungeons, a large PvP focus, and forced sub classes..that is just kinda loony. I give the devs in the trenches credit, they did a lot better than most people expected under those conditions.
The game is kind of a mess for sure, but credit where it's due, after going from top down mobile, to locked tab target, to action esque...it should have been unplayable honestly.