THRONE AND LIBERTY

THRONE AND LIBERTY

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Dop Oct 5, 2024 @ 1:45pm
PVE Aggro confusion
Am i crazy or while playing in a dungeon mobs and bosses straight up generally ignore the mechanic. I attempt to spec tank and constantly loose aggro, my damn healer is grabbing more boss aggro than myself.

i have every specialization of my skills on greatsword into increasing the taunt value, but its doing nothing to keep it, even the Willbreaker skill only keeps attention for maybe 3 autos from the boss and it says it "maxes aggression".
(offhand is longbow, it could be s&s but i like being a off healer to take pressure off my party healer.)
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Showing 1-15 of 24 comments
Aeekto Oct 5, 2024 @ 1:48pm 
Greatsword is NOT a tank weapon..... only a support weapon for tanking.
Main Tank weapon is Sword&board and as secondary you either use greatsword for some minor extra aggro (which you actually don'T need at all) or you choose wand&book to get curses and selfheal through curses.
Dop Oct 5, 2024 @ 2:31pm 
i dont think aggo should be that difficult to hold.. especially if its fully spec'd to it, and invested. "the only tank weapon is sword and board" in this game seems... weird in a game all about using different weapons and combos.
TSVStriFe Oct 5, 2024 @ 2:52pm 
In some MMOs actually when one heals it'll generate mostly more aggro then a tank, until the tank actually uses a skill like provoke or any other aggro producing skill.
Enma Kitetsu Oct 5, 2024 @ 3:09pm 
Originally posted by TSVStriFe:
In some MMOs actually when one heals it'll generate mostly more aggro then a tank, until the tank actually uses a skill like provoke or any other aggro producing skill.
^^this. with wand you basically get and aoe heal that is going to heal you and the melee anyways so this is why i think sns and wand is ultimately superior in many fashions.
marsHm311oW Oct 5, 2024 @ 3:17pm 
Why shoudl you use a GS for tanking if SS is the only weapon with block? -.-
That's awful then. I'm just glad I did not pick tank. Being healer is just as bad it seems, both tank and healer will be low on DPS list and loot is given based on that (that's another topic).

All in all this game needs a lot of rework. They made it an awful phone app for moneys, then last moment started over, so no wonder it's a mess. I have huge fonts in map menu and can't make them smaller, because reasons and it's all menu in menu the UI, where the menu UI can't be moved or resized, takes up half the screen.

I don't think this thing will last for long, unless they keep changing it, because it's still a long way to go until it's a proper MMO.

In FFXIV I was better rewarded on tank and healer than DPS, and that game is old now, they could not check what the most successful MMO's already have, if wanted to compete? Make it better than others, not lag behind.
scown Oct 5, 2024 @ 3:36pm 
but gs is a tank wep/dps also due to u can spec the abilitys to have agro on it.
Rain Oct 5, 2024 @ 3:40pm 
GS is very much a tank weapon. It trades defense for offense but it can hold aggro just as well as s&s. I am playing s&s/gs and my main aggro skill is from GS and i have no issues to hold aggro at all.
Squishy Oct 5, 2024 @ 5:13pm 
The worst part about SS is that the aggro skills are RNG based. You're not even 100% guaranteed to get the aggro and your DPSers will continue to hold aggro over your tanks if they aren't facerolling their keyboard trying to get it or maintain it.

It doesn't help that bosses ignore aggro and have certain attacks that hit random party members and completely reset their aggro, forcing the tank to waste more time chasing after a boss than doing their actual job.
Last edited by Squishy; Oct 5, 2024 @ 5:13pm
Rain Oct 5, 2024 @ 5:22pm 
Originally posted by Squishy:
The worst part about SS is that the aggro skills are RNG based. You're not even 100% guaranteed to get the aggro and your DPSers will continue to hold aggro over your tanks if they aren't facerolling their keyboard trying to get it or maintain it.

It doesn't help that bosses ignore aggro and have certain attacks that hit random party members and completely reset their aggro, forcing the tank to waste more time chasing after a boss than doing their actual job.

Which bosses are that? I haven't seen aggro reset happening.
Dop Oct 5, 2024 @ 6:12pm 
ive had a lot of trouble in the two dungeons available.

Heliber has mechanics that i assume is normal to select a random party member to mark for culling to encourage team movement and play, so i dont really count him.

Roaring Temple is a different story. mainly having trouble with the random dogs spawned about, they just run after the other party members, and even after my Willbreaker 360 max aggro ability they just ignore it half the time.

King Chimaerus also just.. attacks whoever it decides to go after, i lose the taunt so fast i spend half the time running after him trying to get it back, but when my abilities hit (spec'd for taunt) he still just ignores it, Willbreaker being the only one to get taunt.. for maybe 2 seconds.

his aoe arena wide burn is a healer skill check, but also can be ended pretty early with chain grapples, but in general i am unable to upkeep any semblance of aggro, him mostly ending up focusing whoever is damaging him the most? it feels like aggression that i am supposedly building is not actually having any effect.

i am using only one tank weapon in just the greatsword with longbow secondary, but being told "just use the sword and shield" to fix the problem makes no sense if the aggression spec in:
Cruel Smite aggression increase on hit
Stunning blow aggression increase on hit
Willbreaker maxing aggression on hit
and finally blood devotion, allowing you to mitigate 40% / 70% single target or even aoe damage to your team.

how is Greatsword not a tank weapon when it focuses Hp regen and max hp? why is aggro impossible to hold? im not the best mmo player, i am not rotating at the most efficient, but it really feels impossible or broken mechanically.
Psycha Oct 5, 2024 @ 6:26pm 
SnS/Wand

Shield attack with extra agro spec, shield throw fully specced, roar and just try to apply as much damage with dot and execute with exposion fairly often. Time your cooldowns to rotate needed agro gen in case you lose something or need to grab something new.

Chain helps as well.
Psycha Oct 5, 2024 @ 6:28pm 
Originally posted by OneNineDeepSilence:
That's awful then. I'm just glad I did not pick tank. Being healer is just as bad it seems, both tank and healer will be low on DPS list and loot is given based on that (that's another topic).

All in all this game needs a lot of rework. They made it an awful phone app for moneys, then last moment started over, so no wonder it's a mess. I have huge fonts in map menu and can't make them smaller, because reasons and it's all menu in menu the UI, where the menu UI can't be moved or resized, takes up half the screen.

I don't think this thing will last for long, unless they keep changing it, because it's still a long way to go until it's a proper MMO.

In FFXIV I was better rewarded on tank and healer than DPS, and that game is old now, they could not check what the most successful MMO's already have, if wanted to compete? Make it better than others, not lag behind.

Or just take time to learn the game?

SnS/GS is meta for PVE grinding in open world dungeons. Just have SnS equipped and use GS for the side skills with agro gen.
Vinnolo Oct 5, 2024 @ 6:29pm 
dont use greatsword if you want to tank, shield and wand are much much better at holding aggro and tanking
Hiryukaen Oct 5, 2024 @ 6:33pm 
Just because the Great Sword weapon skills have the option to spec into increased aggression doesn't mean that the investment choice is substantial.
It doesn't say by how much of an increase it is, nor what the base value is.

This game allows you to equip a second weapon and use some of it's skills and passives without actually having to use the weapon in combat. It seems like Great Sword has the "tank" options to be used as the stat stick and skills to do some extra damage and agro.
Last edited by Hiryukaen; Oct 5, 2024 @ 6:36pm
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Date Posted: Oct 5, 2024 @ 1:45pm
Posts: 24