THRONE AND LIBERTY

THRONE AND LIBERTY

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VINE Oct 5, 2024 @ 9:09am
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lvl 50 Dungeon Boss Mechanics are too hard for most people
It's the first week and already I have a 33% completion rate on dungeons because everyone quits on bosses. Cave of Destruction is the easiest of all of them and people are still quitting because they can't figure out the mechanics.

The party board is also useless because the best groups are requiring ilvl 2000 to get in, which at this point is reserved for the p2w crowd.

Fix your boss mechanics. It's that simple. They are too hard, too buggy, and too convoluted. These sorts of mechanics are fun, but only for players who want those hard fights. I can do them, but when I see people quitting left and right over them on the easiest boss, there's a major problem.
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Showing 1-15 of 173 comments
Siameasy Oct 5, 2024 @ 9:13am 
2000 gs is not the p2w crowd. you can get it with blue gear and 1 purple weaponwith random traits.
Veritas Aequitas Oct 5, 2024 @ 9:15am 
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To be brutally honest, the mechanics are not that difficult, people are just spoiled, lazy, and dumb

I am a healer, and I can't tell you how few peopel even know how to block, or even understand that blocking boss attacks is kinda important. DPS just want to spam skills and then cry for HEALS! when they refuse to block or stand in fire/poison like an idiot.

The boss mechanics are a bit of a challenge but definitely not too hard... the biggest problem is the ez mode games like WoW where kids learned to depend on add-ons to tell them what to do.

WoW even has an add-on that warns you when you are standing in fire and that you should move. Who tf who has above a single-digit IQ needs an add-on for that?

In conclusion... the dungeons are not too difficult, people are just too dumb/lazy/spoiled
Ferrsai Oct 5, 2024 @ 1:31pm 
Originally posted by Veritas Aequitas:
To be brutally honest, the mechanics are not that difficult, people are just spoiled, lazy, and dumb

I am a healer, and I can't tell you how few peopel even know how to block, or even understand that blocking boss attacks is kinda important. DPS just want to spam skills and then cry for HEALS! when they refuse to block or stand in fire/poison like an idiot.

The boss mechanics are a bit of a challenge but definitely not too hard... the biggest problem is the ez mode games like WoW where kids learned to depend on add-ons to tell them what to do.

WoW even has an add-on that warns you when you are standing in fire and that you should move. Who tf who has above a single-digit IQ needs an add-on for that?

In conclusion... the dungeons are not too difficult, people are just too dumb/lazy/spoiled

I'd argue there are a few that are too annoying due to lag or just feel bad until you've basically overpowered that particular boss. Like getting lifted into the air, but still hit by a bunch of stuff and not being able to act or do anything about it, evading it isn't immediately clear, but I assume it's possible.
Crispin Oct 5, 2024 @ 1:37pm 
Too hard? It's only been a few days. Give people a chance to learn. Wth why would people faceroll the dungeons after a few days? That is not how things worked back in the day, and thank god it's not in this game either. People will faceroll this soon enough.
Aeekto Oct 5, 2024 @ 1:39pm 
Originally posted by Baraga:
It's the first week and already I have a 33% completion rate on dungeons because everyone quits on bosses. Cave of Destruction is the easiest of all of them and people are still quitting because they can't figure out the mechanics.

The party board is also useless because the best groups are requiring ilvl 2000 to get in, which at this point is reserved for the p2w crowd.

Fix your boss mechanics. It's that simple. They are too hard, too buggy, and too convoluted. These sorts of mechanics are fun, but only for players who want those hard fights. I can do them, but when I see people quitting left and right over them on the easiest boss, there's a major problem.
people are just not used to active block/parry and allways fail the quickparries.... espcially in abbys already after the onehitskill of boss.
90% of all lobbies i fight bosses solo as a tank because i am the only one hitting at the right moment perfect block/parry.... i only die after all are dead and the boss uses his wipe skill.
Last edited by Aeekto; Oct 5, 2024 @ 1:40pm
Nanz Oct 5, 2024 @ 1:47pm 
Is dungeon matchmaking server specific? If so mine is doomed. Bunch of ragers and quitters.
NVY Oct 5, 2024 @ 8:02pm 
I've wasted too many hours trying to explain mechanics to people and they keep failing at things as basic as blocking attacks, the best I could do is ask for 2100 as a minimum team and so you don't waste time (I'm an F2P player btw)
Victor Oct 5, 2024 @ 8:06pm 
so its a design where your progress is linked between pray you get good randoms or befriend with a guild/discord and pray to not have a 16yo talking too much?? seems im gonna be diving into diablo again
havent played any mmorpg cuz everything nowdays is pay to progress fast (yeh i didnt used p2w so with that i avoid triple chin warriors commenting)
Last edited by Victor; Oct 5, 2024 @ 8:09pm
~T~D~ Oct 5, 2024 @ 8:10pm 
join a guild
With a built in voice chat it would make things a lot easier
marsHm311oW Oct 5, 2024 @ 8:19pm 
Originally posted by paintball1051:
With a built in voice chat it would make things a lot easier
The game have a voice chat.
PandaSav Oct 5, 2024 @ 8:43pm 
2200 full f2p and just in 2 days
Brakiros Oct 5, 2024 @ 8:52pm 
Originally posted by PandaSav:
2200 full f2p and just in 2 days

Full delusion i'm 2154 and I haven't paid a cent.
Brakiros Oct 5, 2024 @ 8:53pm 
Originally posted by Baraga:
It's the first week and already I have a 33% completion rate on dungeons because everyone quits on bosses. Cave of Destruction is the easiest of all of them and people are still quitting because they can't figure out the mechanics.

The party board is also useless because the best groups are requiring ilvl 2000 to get in, which at this point is reserved for the p2w crowd.

Fix your boss mechanics. It's that simple. They are too hard, too buggy, and too convoluted. These sorts of mechanics are fun, but only for players who want those hard fights. I can do them, but when I see people quitting left and right over them on the easiest boss, there's a major problem.

2000 ilvl isn't even close to p2w at all you get thrown so much loot and items in the game. I suppose group finder is useless then if people are making their own, no healers queue
Last edited by Brakiros; Oct 5, 2024 @ 8:53pm
Deadly Oct 5, 2024 @ 9:02pm 
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Been playing Mmo's since Star wars galaxies and can honestly say the last boss mechanics on almost all if not all are just poor and lazy coding..Party wipe mechanics in every fight is just 1990 gaming..So yes he is correct.. And my wife age 48 is a healer for over 25 years and she hates the fights and healing is just not good enough...

If they do not fix or patch any of the dungeon issues game will fail very soon as tons of games are launching 4th quarter 2024...The End
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Date Posted: Oct 5, 2024 @ 9:09am
Posts: 173