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That's it. It doesn't feel like another game in an MMO format. It doesn't feel new.
Like, you already played this game. An old MMO you used to play got a graphic upgrade and you are playing it for the first time in years.
There's nothing really bad about it. However, there's nothing to hook you in, either.
So, I'm sitting around as a level 50 with no point or direction and I've spent all day reading guides and watching videos what to do at 50. It looks pointless to me.
Guess I'm done.
A) Combat were rotations suck and it's more about button smashing and looking flashy.
B) Boring world that's a copy paste of every other Korean MMO.
C) 2000000 enemies per square meter.
D) Awful UI.
E) Super P2W.
F) Decent PvP that's completely ruined by P2W and zerg rushes.
I mean, what were you expecting from the guys that did L2?
like i said its an ok game and it is incredibly beautiful and amazing character design compared to other games but beyond that i don't see it much different from any other mmo
im sure it will do well and i hope it does just... wish it had... i dnno... more... but not sure what that more is...
I’m still super excited about a lot of things that the game offers, beautiful visuals, not too bad gameplay (it might even get more interesting when it gets more difficult), an interesting world and story …
The one thing that I sense to be itching me, might be related to the notion of „an MMO can not be compared to a single player game“. I think that’s only partially true, and this is probably what I’m sensing to be missing in TL – more and more thoughtful RPG components. A concept like this is even already existing and it’s called MMORPG. Are we referring to that when we say MMO?
What could help in my opinion, would be more single player quests, more fine grained and manual skill progression including character traits development …), also more and free PVP could help (but not necessarily though). But for sure also more careful lore stitching would then also be needed.
Currently in TL, we are starting with a somehow already fully equipped character, that’s mastering already two weapons and a bunch of crazy looking skills, in consequence somehow already killing crazy enemies in the prologue with ease (including something like a boss), while then going back to killing supersized bugs in the first chapters. (That felt weirdly off!). Then skills and weapons can just be used and „leveling“ them, somehow feels a bit to easy. Also I don’t like the idea of simply being able to master any weapon at any time – but I guess this later gets a bit more complicated when you choose your character stats and developed them in one direction.
A perspective to that: In early L2 you started as an absolute novice with absolute barebones of equipment (a club and some trainee rugs), killing rabbits and goblins, with only a few super basic skills or spells. Than you had to slowly develop yourself up. Also you had to chose a fighting style/professiln quite early, that was not changed later on super easy. And a lot of that character development, crafting and questing could have been done alone, while of course a party/group and guild was super beneficial or even necessary too.
Of course there’s a big contrast between early L2 and current MMOs. But overall I think RPG components can definitely be combined with more „MMO-ish“ or corporative gameplay. Even in more modern and innovative ways I guess.
IMHO, the combining of „MMO“ and Co-Op components, with also RPG components, was what made L2 to stick around for that long. A lot of different player-types could find an enjoyable game experience.
That said, I’ll definitely play TL a little longer. It definitely has a lot of other interesting qualities, that I want to explore. Let’s see if that sensing of missing RPG in this MMO is turning to be true and at last also relevant for my enjoyment.
It's strange but the game feels pretty but soulless.
I got this feeling right away after they introduced item upgrades. And it just gets worse.
You can just FEEL the F2P EnGaGeMeNt MeChAnIcS everywhere.
I have suffered this for a few years now.