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If they made homing healing missiles for allies with action camera I'd be happy. (Like TERA)
And all lock on skill for that matter, no fumbling in action camera, just press skill mouseover to lock onto who you want to heal and then press again.
It's no wonder there is a shortage of healer mains on the Korean version. The large guilds/alliances do everything they can to keep their healer mains on their roster.
We have x4 mages that are ranked 1, rank 3, rank 5, rank 7 in the whole server - the speed of them to farm mobs to kill 8-10 mobs at the same time is insane as thy use Staff + Wand or Staff + Bow generally. However, the pure healers cannot do it. I spend lots of time to complete x5 contracts at Shattered Temple while the DPS weapons do it easily. This is same for any events for both pvp and pve. For PVP, you are rewarded nicely when you do DPS. However, in one pvp I just healed ppl and I even did not get any assist points lol. Sometime I dot enemy players in those events but the game does not count it as assist. Rewarding system is not in favour of healers.
Our server tries to find pure healers to join their guild because %99 of players are DPS and tank combinations.
When you apply for the dungeon with party finder, the first question thy ask if everyone watched video of dungeon, or thy say that if you cannot kill last boss - do not waste my time and I will leave etc speeches. It is not one time, two times too...
For example in Archeage, I remember when it came first - we were learning mechanics and testing it without complaining or disrespecting to others. Throne and Liberty is in a whole high ego, pro player mentality in an another level.