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Edit : he can also sell the item at the AH and decide how many party members will share the lucents.
It sure does, when you know about gamers in general there's no way it doesn't get exploited.
And I have to play in guild in order to kill the bosses and get loot, otherwise I just wont be able to kill them. But if I play in guild I may not get loot at all if the guild leader decide so. I don't understand how this ♥♥♥♥ exists.
So now I got to stay in a guild with stupid loot rules to see what happens with the item.. 20 DAYS. I'M A GS USER give me my sword....
Here i am. A rarity of a Clan Leader, from a long experienced path in mmorpgs...
I always distribute based on activity/presence and have a rule of "priority" based on the fact that i try to help all my members in my Can to allow them to have at least the basic piece for their build and then distribute all based on dicerolls after that when someone ask for it.
We have a Discord, a Telegram channel and so on to manage these things.
It is not that hard. It is not the system that is bad but the players behind it.
Find a trustworthy Clan and stick with it. Don't blame the Clan system. It is perfectly fine.
As nice as you sound, you are still a problem. Based on 'priority"? Who determines that? You? Whom the loot drops for THEY GET IT, period, full stop. Now if they want to donate it, then and ONLY THEN would your description work.
I have been screwed over for years and years. Top ranked tank in wow during LK, and in nearly a decade never saw a good guild leader last. They either leave due to all the complaining by everyone, was a snake all along, or stepped down and a con man got leadership and instantly turned snake. Ten years of exp exhausted any faith I will ever have in guilds.
While i definitely don't like the appeal, this is also very unfair. This system is simply a simplified version of what other more hardcore MMOs do, through the use of DKP and whatnot. The guild loot setting simply puts all the items on a easily accessible interface which can be destributed to members or even auctioned. Within the context of a dedicated guild which intends to gear up everyone and provide drops according to performance and dedication, its undeniably very useful. And i believe that the vast majority of top guilds make use of it.
A more useful criticism would be saying that the fact that you can't check loot policy before joining should be changed. When looking for a guild you have to check what type of content you want to play, a guild that is in line with your level of commitment and what they expect from you. So being able to easily filter out these differences like how the loot is distributed is very important.
Its also important to send a notification to every player mail when this setting changes, to avoid problems.
The comment above is a clear example of using your own expectations against guild expectations that definitely do not match yours. They check performance and who needs the most, and its obviously defined by leaders and advisors. don't like it? Join another guild...its that simple.