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Indie games like Terraria or Noita can be played for 100s of hours and require very little drive space. Then there's games that take lots of drive space like Elden Ring or Monster Hunter that can also be played for 100s of hours.
There is no correlation between game quality and drive space used.
The only thing drive space has anything to do with is the game's graphical style. Super realistic 3D graphics take more space than 2D graphics.
I don't know much about Archeage 2, but if it's F2P it won't be saving anything. Not the MMO genre and not likely itself either.
Why? Because F2P games almost always have a garbage business model. In other words timegates, paywalls and sometimes outright P2W. If Archeage 1's reputation is anything to go off Archeage 2 will be just that. But who knows, maybe it won't be. But until a F2P game comes out any information regarding business model is suspect at best.
File size means nothing when it comes to content you are legit brain dead if you believe otherwise.
Are they PVP MMO games? because that is where the problem lies.
He lost many post ago lol, he just can't see it even if it makes him look like a clown. Some people are just to wire in to see the daylight through the window.
You lost pal, you just look like fool in this thread but carry on so we can all have a laugh at your posts. I can tell you are inexperienced when it comes to these matters but carry on entertaining us.
The current top 5 on Steam for Most Played :
Counter Strike 2
Dota 2
Banana
Call of Duty
PUBG
None of which are MMOs, all of which are PvP exclusives, and one of those games (Banana) is filled with bots farming cryptocurrency.
T&L in fact is only the 6th on Steam - and we have proof that it is littered with bots too - which imho isn't good for a MMO whose lifespan revolves around high playercount and high player retention.
For Eido :
I wish to remind you that, when Lost Ark came out to the western market, it peaked at 1,325,305 players concurrent and had a player retention of 68.5% after a month of release. That MMO had a large focus on PvE.
https://steamdb.info/app/1599340/charts/#max
T&L, when released to the western marked, peaked at only 336,300, and the current 24h peak is 200,301, meaning the player retention of T&L since its release is right now at 59.5%. This MMO has a large focus on PvP.
https://steamdb.info/app/2429640/charts/#max
Context : Both games come from Korea and are plagued by bots and p2w mechanics.
T&L currently is in the same situation as Lost Ark was back then. In fact, it's in a worse situation since Lost Ark had more engaging gameplay and more activities.
Go ahead and argue with these facts.
Then those do not matter, PVP MMOs are what don't survive and will never be at the top. examples of FPS where PVP is the main draw is not a factor.
Edit: and for anyone on copium who tries the mention the same 2 forgotten MMOS "eve" and "albia online" No body cares about those. When you have a chain of stores and out of the 100 of them, only 2 still have a handful of people going to them, that's still a failure.
Albion and EvE Online?
just a bad, really bad argument....
your comparing steam exlusives to standallone games
Most of steam MMOs have a NONE STEAM CLIENT
the MAJORITY of players is on NON STEAM
BDO = standallone client, all players prior 2018 are on non steam
GW2 = standallone client, all players prior 2022 are on non steam
FFXiV = standallone client
EvE online = stand allone client, 90% of players are non steam
SWTOR = standallone client
LOTRO = standallone client
etc. the list goes on
most of those games offer cheaper prices in the non steam version aswell, which is why the majority of players DO NOT PLAY STEAM
plus most of those games do NOT let you link your old account to play it in steam, for example i have like 4000+ hours in BDO but they will never show up in my steam since i cant play my account here
and btw ur ignoring the biggest player in the house: World of Warcraft
which i guess still eats every steam game in terms of player numbers
End of page 3 of this thread.
So, no, I'm not forgetting anything. In fact, i'm not the one who made that comparison in the first place.