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I was kicked from a grp the other day for explaining the end boss fight to a new player because I was "wasting time". The entire grp disbanded after that because everyone though the kick was stupid and left. But who even thinks, "Kick x player" for helping.
You´ve weapons with perks that´ll save you.
You should have a tank in your team saving you.
There is a potion to negate the most cc with 2min cooldown.
And so on...
Poeople who focus a good healer in Arena-PvP will lose, because some glascannon in your team will kill them meanwhile.
Also you can sell stuff you farmed and buy gear on your own. It doesn´t even have to be BiS to be useful in this game.
Git gud issue imo.
And even if I don’t get stunned, I still need good gear that gives me enough HP to survive the damage that comes pouring in seconds after the round starts, as three people immediately focus on the healer. This once again reinforces my point that the game is gear-based, not skill-based, at least not as a healer.
Could you provide any other arguments that might convince me otherwise?
There is this dungeon Temple of slaughter. Mechanic: If boss targeting you, you cant move and he shoots 3 heavy dmg firebals at you. If this happen, someone has to tank the fireballs.
Me (the healer) was targeted, no one tanked the fireballs.. i die. Guess whos fault it was, that i (the healer) die and everyone else after that.. yes healer (my) fault haha