THRONE AND LIBERTY

THRONE AND LIBERTY

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Chapel Oct 25, 2024 @ 7:55pm
Here is why greatsword will never be nerfed...
To many people play GS/XX and pay to much money to 2 shot people. Doesn't matter skill level etc.

If they would lower the damage even 10% on GS it would at least force them to have to counter evade etc not just press 1, 2 ,3, they might get to 1,2,3,4.

To each their own of course, but there is a reason GS/XX is the number 1 on a pvp server.
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Showing 1-12 of 12 comments
Kyutaru Oct 25, 2024 @ 8:12pm 
Maybe in arena. But they're melee. They get blasted to death by Flash Wave bow users. If you stack buffs on bow users and let them Flash Wave, reset, Flash Wave again, they can wipe entire guild zergs. If you let Crossbow/Dagger players teleport into the midst of the backline, they can singlehandedly destroy it with one spin. And because of all these stunlockers, actual PVPers are stacking Melee and Ranged Evasion so you can't even hit them with these attacks, making Magic the dominant one endgame.
Chapel Oct 25, 2024 @ 8:20pm 
While I understand the point and magic can be very strong. Magic users still have to "dance" hit Q and counter even if it is once in the fight.

If there is GS in a build 99% of the time that is all you need. You dont have to play the "meta" just put the GS in your build.
ministrog Oct 25, 2024 @ 8:30pm 
so combat goes:
GS user prones target -> guillotine
someone else's bound/sleep/shock/stun target -> deathblow

the latter being around 10 second which reads ok for pvp on surface level. but are those cc types breakable by allies? sleep seems like it could be broken with just an autoattack.

guillotine could probably do with a larger cooldown. seems fun lol i mean 14x base damage seems wild
Kyutaru Oct 25, 2024 @ 8:31pm 
So the reason for that is because every DPS is stacking hit chance. But some of you are just equipping whatever epics you find. This means you're NOT stacking evasion, some of the best pieces for which are actually BLUE gear. You can easily get over 1.7k evasion when greatsword users can only reach like 1.2k hit. That means you have an enormous dodge chance against them and can evade their stuns WITHOUT pressing Q.

PVP is all about defense mixed with offense.

Which would you choose on your gear, Crit Chance or Max Health?

PVE players: "Crit chance!"
PVP players: "Max health!"

Always go max health. Always stack your defenses. You want some offense too but you get plenty of it on the base item. Your traits should be aligned towards stacking evasion so high that those GS/dagger/sword users have to depend on RNG just to stun you. And later on, builds can hit over 2.7k evasion. Like the game gives you options, you just have to gear for it. The GS users won't be doing the same to you magic. They will be building Melee and Ranged defenses like everyone else to counter the GS/dagger/sword/bow/crossbow meta. These classes all have stuns and burst while magic users are slower dps that has to rely on elemental combos or stacking DoTs.
Chapel Oct 25, 2024 @ 9:33pm 
It is just about... did you put GS in your pvp build that is all it comes down too. Doesn't have to be a meta build.

If you are a class that doesn't have GS in your pvp build, you better dance the fight perfectly.

A GS can screw up and never hit Q, and they still take out players.

I guess at the end of the day, it bothers me that if someone is not GS/XX, they start every fight at a big disadvantage. Seems very unbalanced, that's why so many people play GS/XX and the reason it won't be nerfed because that brings in the money.

If I owned this game, I would never screw up the "cash cow" for a pvp game. Hell, I am thinking about swapping too. PvE has so many options and fun classes to play... pvp you better have GS or be at a disadvantage.
Last edited by Chapel; Oct 25, 2024 @ 9:54pm
CrackeR Oct 25, 2024 @ 11:47pm 
Thank you all for this subject, helped me tremendously! :steamhearteyes:
thanoskulo Oct 26, 2024 @ 12:37am 
gs is the worst weapon were it counts most in the game and that is zerg pvp
Gankkya Oct 26, 2024 @ 1:34am 
Originally posted by Chapel:
It is just about... did you put GS in your pvp build that is all it comes down too. Doesn't have to be a meta build.

If you are a class that doesn't have GS in your pvp build, you better dance the fight perfectly.

A GS can screw up and never hit Q, and they still take out players.

I guess at the end of the day, it bothers me that if someone is not GS/XX, they start every fight at a big disadvantage. Seems very unbalanced, that's why so many people play GS/XX and the reason it won't be nerfed because that brings in the money.

If I owned this game, I would never screw up the "cash cow" for a pvp game. Hell, I am thinking about swapping too. PvE has so many options and fun classes to play... pvp you better have GS or be at a disadvantage.

the kill rankings in my EA Server Stormbringer in Asia are 95% bow/dag, staff/dag, and bow/staff. There are less than 10 people out of the 100 that use GS/XX (rank 28 GS/Dag, rank 35 GS/SNS, rank 42 GS/Dag, rank 90 GS/Dag, rank 93 & 94 GS/Dag) out of the 100 there are only 6 for kill rankings, the rest are bow/staff bow/dag and bow/staff.

The salt here is insane cause GS users can do 1 aspect of the game better in terms of kills (1v1 and small scale) than a staff or bow user where in staff or bow users are good at large scale fights where they can do fireball lightning chain lightning and get 5-10 kills every time while bow users do flash wave and get more.

Like pick a struggle bro you want to win 1v1s pick GS/XX combo you want to win ZergVsZerg/GuildVsGuild pick bow or staff. So simple but the entitled people want their spec to do great in every content. Granted my spec (SNS/Wand) is broken AF as well in 1v1s cause practically unkillable but we don't get kills in large scale cause we sleep bomb people so the staff or bow users can get kills and that's ok. At this point you adapt or its skill issue on your part :steamsalty:
Chapel Oct 26, 2024 @ 5:52am 
2
Originally posted by Gankkya:
Originally posted by Chapel:
It is just about... did you put GS in your pvp build that is all it comes down too. Doesn't have to be a meta build.

If you are a class that doesn't have GS in your pvp build, you better dance the fight perfectly.

A GS can screw up and never hit Q, and they still take out players.

I guess at the end of the day, it bothers me that if someone is not GS/XX, they start every fight at a big disadvantage. Seems very unbalanced, that's why so many people play GS/XX and the reason it won't be nerfed because that brings in the money.

If I owned this game, I would never screw up the "cash cow" for a pvp game. Hell, I am thinking about swapping too. PvE has so many options and fun classes to play... pvp you better have GS or be at a disadvantage.

the kill rankings in my EA Server Stormbringer in Asia are 95% bow/dag, staff/dag, and bow/staff. There are less than 10 people out of the 100 that use GS/XX (rank 28 GS/Dag, rank 35 GS/SNS, rank 42 GS/Dag, rank 90 GS/Dag, rank 93 & 94 GS/Dag) out of the 100 there are only 6 for kill rankings, the rest are bow/staff bow/dag and bow/staff.

The salt here is insane cause GS users can do 1 aspect of the game better in terms of kills (1v1 and small scale) than a staff or bow user where in staff or bow users are good at large scale fights where they can do fireball lightning chain lightning and get 5-10 kills every time while bow users do flash wave and get more.

Like pick a struggle bro you want to win 1v1s pick GS/XX combo you want to win ZergVsZerg/GuildVsGuild pick bow or staff. So simple but the entitled people want their spec to do great in every content. Granted my spec (SNS/Wand) is broken AF as well in 1v1s cause practically unkillable but we don't get kills in large scale cause we sleep bomb people so the staff or bow users can get kills and that's ok. At this point you adapt or its skill issue on your part :steamsalty:


Some people like stun lock being in a game some people dont. Zerg or no zerg. God forbid, another pvp player wants to press one button before death. Not even win the fight, just be able to press one button for people like you is to much to ask.

If requesting the ability to press one button during a fight upsets you, we can just agree to disagree.
Last edited by Chapel; Oct 26, 2024 @ 6:05am
Draknalor Oct 26, 2024 @ 7:08am 
I'll never understand people who care about PvP.

It's just not a fun game mode.. in any MMORPG
Kyutaru Oct 26, 2024 @ 12:02pm 
Originally posted by Chapel:
Some people like stun lock being in a game some people dont. Zerg or no zerg. God forbid, another pvp player wants to press one button before death. Not even win the fight, just be able to press one button for people like you is to much to ask.

If requesting the ability to press one button during a fight upsets you, we can just agree to disagree.
His point, my dude, is that you don't get to press a button even if you aren't stunlocking. There are ranged classes that can delete your entire health bar with a few skills and you have no chance of stopping them. This is a game that is balanced around GvG and burst damage. Kills are fast and unfair. That's how the game is built.

Once T2 drops, you'll notice even tanks one-shotting people. It's a very Korean gameplay style to have characters so overpowered that they one hit people.
MOnzik Nov 3, 2024 @ 2:40am 
gs is potato. no skill needed
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Date Posted: Oct 25, 2024 @ 7:55pm
Posts: 12