THRONE AND LIBERTY

THRONE AND LIBERTY

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Hitman Oct 19, 2024 @ 2:47pm
Delete Alliance = Game's State Becomes Much Better?
I am posting to see what everyone's opinion is on this matter. Currently, zerging is a huge issue in the game and making the game un-enjoyable for many players. This will be one of the main reasons why this game won't retain many players in the foreseeable future.

I do want to state that whenever the idea of DELETING Alliance is brought to light , people automatically ask for increase in guild capacity instead. I think we do not need to increase guild size either (maybe 72 so that even amount of party can be formed but i dont think you will ever see your whole guild online at any given time for this). Increasing guild size would still cause same issues. Guilds should be forced to let go of people cuz of their capacity and those players should be in other guild's to create balance (somewhat). I know you can never truly balance a game, but this will be much better than current state of game.

With no alliance, and only your guild looking after yourself , the pvp conflict world bosses would be so much better. I hope seige wars are somewhat like "dominion event" where guilds or members randomly placed in a team.

Looking to hear your guys' opinion on this subject. Please do not talk about class balance in this thread, that's an entirely different subject.
Last edited by Hitman; Oct 19, 2024 @ 3:06pm
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Showing 1-5 of 5 comments
Hawkins Oct 28, 2024 @ 4:57am 
They really have to remove Alliances. True.
Ruins the game in the short and long run.
Our server gets completely ruined by an Alliance of the same guild named FatumPVP, FatumPVP II, FatumPVP III full with toxic ukrainians.
Blocking of entrances for peaceful runs.
Blocking abyss dungeons.
PVP guilds like them can run multiple Bosses in one schedule which is very unfair.

You can already guess whats gonna happen to the taxes ones guilds like these capture the stoneguard castel...
Server will die instantly cause they will 100% get super greedy.
Kyutaru Oct 28, 2024 @ 5:01am 
Guilds will just make alliances even without alliances. The only thing alliances do is make them easier to find and disable friendly fire. I can already tell you what will happen if they remove them because it's happened in other games multiple times before. The single guilds will die because they can't alliance up to combat the big threats. Meanwhile, the big threat guilds will just coordinate internally to not kill each other. Alliances favor uncoordinated guilds more than these tyrants.
Marv Hirntot Oct 28, 2024 @ 6:17am 
some problem here on my server ..big alliance dominate the whole pvp events ..
zalan21 Oct 28, 2024 @ 7:27am 
I agree with you, I also seen alliances kill servers in other pvp mmorpg games like shadowbane and darkfall. I will go farther, limit guild membership to max 50 member only, this will help make it even fair play for everyone and also helps prove who is the best pvp guild in the server. oh well, it will never happen (even in ashes of creation), good sportsmanship and an excellent balance guild system in a game is not easy to do. my two pesos.
Jordan_Peterson Oct 28, 2024 @ 7:30am 
Originally posted by Aimless:
I am posting to see what everyone's opinion is on this matter. Currently, zerging is a huge issue in the game and making the game un-enjoyable for many players. This will be one of the main reasons why this game won't retain many players in the foreseeable future.

I do want to state that whenever the idea of DELETING Alliance is brought to light , people automatically ask for increase in guild capacity instead. I think we do not need to increase guild size either (maybe 72 so that even amount of party can be formed but i dont think you will ever see your whole guild online at any given time for this). Increasing guild size would still cause same issues. Guilds should be forced to let go of people cuz of their capacity and those players should be in other guild's to create balance (somewhat). I know you can never truly balance a game, but this will be much better than current state of game.

With no alliance, and only your guild looking after yourself , the pvp conflict world bosses would be so much better. I hope seige wars are somewhat like "dominion event" where guilds or members randomly placed in a team.

Looking to hear your guys' opinion on this subject. Please do not talk about class balance in this thread, that's an entirely different subject.
Your whole logic poooofs into thin air when you think about how people will just join a zerg guild and get on with the game.
Only associal lonewolfs will leave and that is ok. Nobody needs anti social gamers in a GvG-heavy mmo.
Last edited by Jordan_Peterson; Oct 28, 2024 @ 7:30am
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Date Posted: Oct 19, 2024 @ 2:47pm
Posts: 5