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1) Add new trait = SAME item with the trait you want
2) Change trait for the one you want = need 2 type of gems the blue ones and the purple ones, I don't remember the names sorry.
3) Upgrade trait level = ANY item or trait (sold in the AH) that has the trait you want to improve. Depending on the rarity the success % varies. Petty system = if you fail you get more chance for the next roll.
So yes, as you can imagine, you need MANY of the same item/traits to fully upgrade gear. Of course if you spend money, and this is the P2W aspect, you can buy all traits for your piece of gear from the AH and roll over and over.
It's more about being in a big guild that actively pvps. The arena is garbage
Thanks for the explanation, but the main problem isn't learning how to upgrade the gear; it's that to get those pieces, you have to repeat the same dungeon over and over, which is boring. And someone who enjoys PVP is unlikely to appreciate PVE content, so the repetitiveness makes it even worse
They deliberately make loot in general that scares that you want to use their cash shop.
But guess what, loot is one of the most important factor in any mmorpg that keeps players interested.
Grinding mobs turns into a boring pointless task without interesting loot.
Now if anyone enjoys rinse and repeat "content", there it is, have fun. I do, for a while, but I'm sure will quit it soon. Not really interested in getting high gear score in any game, I can't see that as a valid content.
I expected some fun solo content, but stuff with better loot requires a group. PvP is Zerg vs. Zerg, if you like that, or ZvP if fool enough to go into that solo. Group content is quite toxic with randoms, just as expected. I was lucky finding good groups, but still was a rushing though, as quick as possible, so there was no fun at all doing them.
In the end it's just as expected. Too bad that these games are just copy paste of each other. Play one and you played them all.
Good luck finding 13 purples with the right traits to fully upgrade just 1 gear slot. lol
9 gear slots is 117 purples with the right traits?
I doubt anyone can progress without using lucent.
Dumb game design disguised in "free to play" vomit title.
Why should anyone have to do all of that without using the AH? you are imposing a dumb restriction on yourself and calling it a design flaw
That's the intend of the game, for you to frustrate and end up spending money. Some will quit during that process for sure. I've ran Tyrant's island about 30 times already, I still don't have my bow. There is an alternative to craft 2 salvation "things", and craft it but still, you need 120 tokens, 20 from each dungeon, that's 5 times each dungeon. You can run 3 dungeons per day. Once you get that piece of gear you want then u need to upgrade, then you remember you need 13 of those, so yeah, PVP is for whales. F2P are the catle that keeps the whales entertained, the issue is that once the F2P start leaving, the whales don't have anyone to feed from so they also move on and the game... well... dies.
Other MMOs don't require you to use the AH to progress at a reasonable pace.
In addition, the AH is primarily a premium feature. You "can" get lucent for "free", but this is the WoW token argument again. Either spend all your time on the game in order to progress, or fall behind. AH prices will fall over time, meaning you'll get less lucent per extraction stone. And those stones aren't exactly raining as loot.
This games foundation is broken from the start , it's impossible to gear at a steady pace without buying lucent , drops are scarce and good luck trying to make enough lucent to fully trait purples before tier 2 comes.
Game is visually stunning and the open world is amazing but all the mechanics , gearing and the PvP core is rotten.
I can understand now why it failed in KR after 1 year of release.