THRONE AND LIBERTY

THRONE AND LIBERTY

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Shambeh-Bambeh Oct 17, 2024 @ 2:23am
Abyssal Contract Tokens
Increase the amount of the Abyssal Contract Tokens given through daily contracts (50 is not cutting it) and introduce more ways to gain Abyssal Contract Tokens.

Better yet, remove Abyssal Contract Tokens from the game and let us grind in open world dungeons to hearts content.
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Showing 16-30 of 74 comments
Shambeh-Bambeh Oct 17, 2024 @ 2:45am 
Originally posted by SSJSpartan117Tommy:
use your star stuff to buy the master books and keep more tokens

The first thing I did was to buy those.
Orici Vintarion Oct 17, 2024 @ 2:47am 
also if the Token system is removed u have to Line up for a kill down there... im not sure how many players a Server can hold at once... but im spitballing here... imagine no token system and then u have like 5000 players contesting mobs in what ? 4 different dungeons all times ?? this aint gonna work.... and if night comes only the currently best geared can actually hold their ground farming themselves stupid all the others are goint to be left out... then we have market crash, mass server flight ... maybe the game will die cause people arent happy gettin in line for a Mobkill down there


if u think its bad right now... imagine the scenario u proposed
Last edited by Orici Vintarion; Oct 17, 2024 @ 2:48am
Shambeh-Bambeh Oct 17, 2024 @ 2:49am 
Originally posted by Myst:
Originally posted by Shambeh-Bambeh:
Increase the amount of the Abyssal Contract Tokens given through daily contracts (50 is not cutting it) and introduce more ways to gain Abyssal Contract Tokens.

Better yet, remove Abyssal Contract Tokens from the game and let us grind in open world dungeons to hearts content.

Use coins to buy keys... keys give 150 and if you get a portal it's even more...

I appreciate the advice, but it's not needed. I got 203 hours in the game, I know my way around.

My point still stands, there should be more ways to get abyssal contract points, because it's ridiculous that we can only grind a certain amount of the awesome open world dungeons they have created.
Kyutaru Oct 17, 2024 @ 2:52am 
Originally posted by Orici Vintarion:
also if the Token system is removed u have to Line up for a kill down there... im not sure how many players a Server can hold at once... but im spitballing here... imagine no token system and then u have like 5000 players contesting mobs in what ? 4 different dungeons all times ?? this aint gonna work.... and if night comes only the currently best geared can actually hold their ground farming themselves stupid all the others are goint to be left out... then we have market crash, mass server flight ... maybe the game will die cause people arent happy gettin in line for a Mobkill down there


if u thing its bad right now... imagine the scenario u proposed
And that's exactly how other Korean MMOs are. People bot farm all night and use macros when they're asleep. Then during the daytime, you seem them all in the town in little vendor stalls selling the stuff their bot accounts harvested. And then players created 2nd, 3rd, 4th through 7th accounts and multi-box to farm because they have beastly computers that can run multiple copies of the game.

Like people, we've seen this all before. The company knows what its doing even if you don't.
Shambeh-Bambeh Oct 17, 2024 @ 2:52am 
Originally posted by Orici Vintarion:
also if the Token system is removed u have to Line up for a kill down there... im not sure how many players a Server can hold at once... but im spitballing here... imagine no token system and then u have like 5000 players contesting mobs in what ? 4 different dungeons all times ?? this aint gonna work.... and if night comes only the currently best geared can actually hold their ground farming themselves stupid all the others are goint to be left out... then we have market crash, mass server flight ... maybe the game will die cause people arent happy gettin in line for a Mobkill down there


if u think its bad right now... imagine the scenario u proposed

Fair enough, I understand what you mean. But the amount of players will drop over time and and the issue you're describing will not have an effect.
staccos1 Oct 17, 2024 @ 2:52am 
Up to 5k tokens from amitoi missions? How is that possible? I get 10 of those coins worth 10 tokens each per mission = 100 tokens. Thats 2400tokens total daily.
Also just a tip for coop dungeons: you can do more lvl20 abyss a day since it's cheaper to loot and you get 500 tokens per run.
Last edited by staccos1; Oct 17, 2024 @ 2:53am
Shambeh-Bambeh Oct 17, 2024 @ 2:54am 
Originally posted by staccos1:
Up to 5k tokens from amitoi missions? How is that possible? I get 10 of those coins worth 10 tokens each = 100 tokens. Thats 2400tokens total daily.
Also just a tip for coop dungeons: you can do more lvl20 abyss a day since it's cheaper to loot and you get 500 tokens per run.

I also do that, but running those low lvl dungeons is so brain dead boring.
staccos1 Oct 17, 2024 @ 3:01am 
Originally posted by Shambeh-Bambeh:
Originally posted by staccos1:
Up to 5k tokens from amitoi missions? How is that possible? I get 10 of those coins worth 10 tokens each = 100 tokens. Thats 2400tokens total daily.
Also just a tip for coop dungeons: you can do more lvl20 abyss a day since it's cheaper to loot and you get 500 tokens per run.

I also do that, but running those low lvl dungeons is so brain dead boring.
Yeah, it's lame i know, i also do this rarely. The most i can make a day is like 4-4,5k tokens wich i burn in like 10-20mins...
Last edited by staccos1; Oct 17, 2024 @ 3:04am
Celdinumbra Oct 17, 2024 @ 3:03am 
Originally posted by Shambeh-Bambeh:
Increase the amount of the Abyssal Contract Tokens given through daily contracts (50 is not cutting it) and introduce more ways to gain Abyssal Contract Tokens.

Better yet, remove Abyssal Contract Tokens from the game and let us grind in open world dungeons to hearts content.
Why not add them in the cash shop and let you purchase to your hearts desire instead? Sounds way more profitable :P
The wolf Oct 17, 2024 @ 3:03am 
Originally posted by Lugh:
Originally posted by Shambeh-Bambeh:
Increase the amount of the Abyssal Contract Tokens given through daily contracts (50 is not cutting it) and introduce more ways to gain Abyssal Contract Tokens.

Better yet, remove Abyssal Contract Tokens from the game and let us grind in open world dungeons to hearts content.
1500 from daily dungeon, Amito house 3500-5000 daily, contracts daily 250.
Weekly contracts 50x9, world finding contracts endless.
Crafting contracts also gives you tokens.
If you do it properly you can reach around 7000-1200 daily with no issues.
A dungeon takes 20-30min if you have a team set up, hell there are people who run it in 10 min in my guild.
If you take the battle pass which you can get by selling food and other goods through auction house you can buy it the same day you sell stuff..and have more.
I never ran out of them and i run them consistently until i hit nearly 0, but I cannot spend 9 hours farming because i have a freaking life.
Also you spend more time standing around doing nothing.
Don't tell me that nearly 10k Abyss tokens are not enough for you..you are delusional.
Also farm lvl 50 mobs, not lvl 32 or 48 you don't get any epic loot..the monsters have informations on them, literally.
We farm them as a guild for two hours daily, do our dungeons in an hour and than do other things like events etc. if we got time left.
I have no issue with the system but isn't all that daily recharge only if you play the game non stop?
Shambeh-Bambeh Oct 17, 2024 @ 3:05am 
Originally posted by Celdinumbra:
Originally posted by Shambeh-Bambeh:
Increase the amount of the Abyssal Contract Tokens given through daily contracts (50 is not cutting it) and introduce more ways to gain Abyssal Contract Tokens.

Better yet, remove Abyssal Contract Tokens from the game and let us grind in open world dungeons to hearts content.
Why not add them in the cash shop and let you purchase to your hearts desire instead? Sounds way more profitable :P

Can you stop giving them good ideas, please? :)
Wind8u Oct 17, 2024 @ 3:07am 
if they change this system, market price will be 10 lucent each item very quickly. There are people who will grind 24/7 in these dungeons.
Shambeh-Bambeh Oct 17, 2024 @ 3:10am 
Originally posted by Wind8u:
if they change this system, market price will be 10 lucent each item very quickly. There are people who will grind 24/7 in these dungeons.

The good items come from instanced dungeons and world bosses, not from open world dungeons.
SkFy Oct 17, 2024 @ 3:14am 
Lower the droprates, add more channels.. give people more to do.
Same goes for dungeons,there's no reason to limit the amount of times we can do them..
Just make sure there are enough drops and the rates they'll drop will keep us busy.
It's all so easy to fix these non issues people bring up, in the exact same way ncsoft has always done these things..
Now all of a sudden it's like rocket science and ncsoft has to hire NASA to figure out how to keep people busy with pve?

Same goes for the lucent auction house, absolutely no reason.
You can still buy drops.. you just join a guild to buy them.
There's still tons of bots, so it didn't stop them either..
All it's doing is annoying people and preventing them from playing the game.

Funny how these things were never necessary, and now all of a sudden people pretend like there's just no other way
Last edited by SkFy; Oct 17, 2024 @ 3:17am
Orici Vintarion Oct 17, 2024 @ 3:14am 
Originally posted by Shambeh-Bambeh:
Originally posted by Wind8u:
if they change this system, market price will be 10 lucent each item very quickly. There are people who will grind 24/7 in these dungeons.

The good items come from instanced dungeons and world bosses, not from open world dungeons.

items u need to max out traits on purple items should be purple too for maximum efficiancy and those drop in open world dungeons
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Date Posted: Oct 17, 2024 @ 2:23am
Posts: 74