THRONE AND LIBERTY

THRONE AND LIBERTY

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Narako Oct 14, 2024 @ 12:22pm
My Criticisms of the Progression System and Mechanics in Throne and Liberty
've been playing Throne and Liberty for a while now, and I need to share some criticisms that I believe other players are also experiencing. I'll list the points that are pushing me away from the game, and hopefully contribute to some future improvements:

Excessive Complexity and Overwhelming Farm
The process to obtain an item is extremely long and bureaucratic, with an overwhelming farm. The item attributes are random, which reminds me of the worst moments of games like World of Warcraft. In the end, it feels like all the effort just leads you to resort to the auction house and buy the item. The problem is that this is made too easy, and if you're willing to pay real money, everything gets resolved far too quickly.

Targeting System Issues
The targeting mechanics are very frustrating. Many times I click on a target, but it doesn't lock as it should, leaving me not attacking for a few seconds until I realize I'm not hitting anything. I ended up using the TAB key, which is a workaround, but it feels counterintuitive. I think this system should be more intuitive and precise.

Difficulty Identifying Enemies and Allies
Another situation that bothers me is the lack of clarity in identifying allies and enemies. Recently, I went to an island to complete a contract and didn't even notice there was a group of players fighting. The game doesn't clearly show who's a friend or foe — you need to keep clicking on players until you figure it out, but by that time you've already been stunned and killed. In other MMORPGs, enemy icons are usually highlighted in red, making it easy to identify them from afar. Throne and Liberty could greatly benefit from a more visual and intuitive system for this.

Confusing Terms and Lack of Clarity
The game also uses terms that, in my opinion, are poorly explained and push players away. Terms like "CM" (which appears on the character sheet) and "distance tolerance" are an example of this. These concepts are not well explained and make everything more confusing. The game fails to do the basic "bread and butter" that should be the standard to engage players.

Graphics and Interface
The graphics are poorly optimized and the interface is dry and not visually appealing. The visual identity is weak, and I don't feel the harmony that should attract me to the game. In terms of art and interface, there is a lack of clear personality, which greatly hurts the experience.

Lack of Guidance and Unnecessary Complexity
Even as a veteran MMORPG player, I often feel lost and unsure of what to do. It seems like the game doesn't provide adequate guidance to ensure players understand the basic mechanics and know how to progress satisfactorily. The learning curve is overly complex, and there is a lack of clear tools to guide the player, making the experience frustrating and deterring those trying to enjoy the game.

I hope these criticisms are helpful and that other players can share their experiences so we can see improvements. I love MMORPGs and want to see Throne and Liberty become a more accessible and enjoyable game for everyone.
Date Posted: Oct 14, 2024 @ 12:22pm
Posts: 0