THRONE AND LIBERTY

THRONE AND LIBERTY

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Loot distribution explanation is out and its the worst outcome possible
https://www.playthroneandliberty.com/en-us/news/articles/loot-distribution-rules

There you have it folks, p2w, stand in everything, don't use any shields, make ur healers work overtime and monkeybrain push through mechs prioritizing damage.

Are you playing a tank to help your guild? Are you doing mechs correctly to not stress your healers? Guess what bozo, you just screwed your guilds drops. Learn how to bozo correctly and swipe that card.
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Showing 1-15 of 44 comments
Rhomilo Nov 5, 2024 @ 2:38pm 
It sounds like at least healers will get the chance as damage dealers but indeed what about tanks??
absolute trash. who designed this
glaphen Nov 5, 2024 @ 3:57pm 
Yeah that is the worst it could ever be for peace bosses, should just be the same exact chance for everyone as long as you hit the boss once, rest is fine, but the highest DPS build is just getting 90% of the loot in peace for no reason.
Orphen Nov 5, 2024 @ 3:59pm 
yeah the distribution is crap. youll never get good armor or weapons just a stupid medal due to all the P2W players and guilds who have a cp of 3000 and above.
Latarius Nov 5, 2024 @ 4:10pm 
where is the main thread gone ? is steam already censoring the "♥♥♥♥♥♥♥♥♥" ?
NotxEevee Nov 5, 2024 @ 4:18pm 
Originally posted by Thunder Buddy:
There you have it folks, p2w, stand in everything, don't use any shields, make ur healers work overtime and monkeybrain push through mechs prioritizing damage.

Are you playing a tank to help your guild? Are you doing mechs correctly to not stress your healers? Guess what bozo, you just screwed your guilds drops. Learn how to bozo correctly and swipe that card.
Well that explains why I cleared about 50 bosses and haven't gotten a single drop as a main tank...
Not taking damage actually makes it worse to drop things. Fantastic game design right there.
Last edited by NotxEevee; Nov 5, 2024 @ 4:37pm
whats the problem. it has always been this way, that in every game only dmg matters. are you people new to videogames?
glaphen Nov 5, 2024 @ 4:27pm 
Originally posted by BadConnection:
whats the problem. it has always been this way, that in every game only dmg matters. are you people new to videogames?
In a game where tanks and healers exist, a giant zerg mobbing down a boss should obviously have equal drop rates for every participant, the current system just forces you to go crossbow/dagger for max boss burst damage so you have the highest chance to get loot worth money, why play a tank when you obviously will not do as much DPS as a pure DPS, especially the more broken PvE DPS builds. Even other PvE DPS builds are getting screwed because there's better damage dealers, why play bow/crossbow support when you are only screwing yourself.
Last edited by glaphen; Nov 5, 2024 @ 4:29pm
Latarius Nov 5, 2024 @ 4:38pm 
Originally posted by BadConnection:
whats the problem. it has always been this way, that in every game only dmg matters. are you people new to videogames?

♥♥♥♥♥♥♥♥ its not, There are douzends of MMOs were tanks get contribution for dmg reciving or generating threat, intercepting dmg and so on, Especialy If you have so much RNG and Trait mechanics that needs you to choose one class to play for quite a while, cause you cant just swap builds and gear as a f2p.
NotxEevee Nov 5, 2024 @ 4:38pm 
Originally posted by BadConnection:
whats the problem. it has always been this way, that in every game only dmg matters. are you people new to videogames?
... It's literally not how it works in most games. Personal loot or pure RNG, not this contribution trash.
Last edited by NotxEevee; Nov 5, 2024 @ 4:42pm
Prime Fiya Nov 5, 2024 @ 6:58pm 
Originally posted by NotxEevee:
Originally posted by Thunder Buddy:
There you have it folks, p2w, stand in everything, don't use any shields, make ur healers work overtime and monkeybrain push through mechs prioritizing damage.

Are you playing a tank to help your guild? Are you doing mechs correctly to not stress your healers? Guess what bozo, you just screwed your guilds drops. Learn how to bozo correctly and swipe that card.
Well that explains why I cleared about 50 bosses and haven't gotten a single drop as a main tank...
Not taking damage actually makes it worse to drop things. Fantastic game design right there.

Same here....... meanwhile all my dps friends have gotten 1 - 3 items each? That's garbage.
Ruebeus Nov 5, 2024 @ 9:55pm 
Originally posted by NotxEevee:
Same here....... meanwhile all my dps friends have gotten 1 - 3 items each? That's garbage.

No they havent. It literally says in the post that cant happen.
Last edited by Ruebeus; Nov 5, 2024 @ 9:56pm
Matty101 Nov 5, 2024 @ 10:29pm 
"Contribution: Contribution from healing is acquired for healing players both in and out of your party when participating in guild-level events (Field Bosses)."

So if your not in a guild or your guilds small-medium sized even in a party you'll probably never get anything since healers with big guilds all at the boss at the same time are going to be cranking contribution because they can also heal players not in their own party.

If its not going to be totally random the contribution from heals should at least be limited to the 1 party your in if your a healer.

or am i reading that wrong...is there special guild level world bosses i'm not thinking about?
Last edited by Matty101; Nov 5, 2024 @ 10:32pm
NoteofKai Nov 5, 2024 @ 10:39pm 
Originally posted by Orphen:
yeah the distribution is crap. youll never get good armor or weapons just a stupid medal due to all the P2W players and guilds who have a cp of 3000 and above.
The worst part is tanks get screwed over twice.
Once with the drops appearing from WB. Then again a second time because everyone selling tanking items for way above the normal item's actual value. Adentus selling for over 10k Lucent is a prime example.

Originally posted by NotxEevee:
Originally posted by BadConnection:
whats the problem. it has always been this way, that in every game only dmg matters. are you people new to videogames?
... It's literally not how it works in most games. Personal loot or pure RNG, not this contribution trash.
you're right. Some games even have a loot damage trigger threshold of 0.5% for those zerger moments when in large packs of groups. But not most damage gets drops. that's some clear P2W incentive and global shouldnt be wasting money on a terrible game that isn't worth it.
Last edited by NoteofKai; Nov 5, 2024 @ 11:34pm
Kason Nov 6, 2024 @ 1:00am 
Quiet possibly the worst system I've ever seen implemented in a MMO for loot dist.

It would be one thing if the contribution percentage was for your own individual drop rates- IE: killing Excavator could have multiple people walk away with the boots, but YOUR chance of those boots dropping are based on your contribution.

This at least makes it more fair since a world boss dropping 3 things, 2 of which are likely going to top tier players anyways- is ludicrous.

The concept for what contribution IS needs to be expanded upon. It should be evaluating your time in combat with the boss, the damage dealt to the boss in conjunction with the damage you've received and heals you've provided, parries you countered perfectly.

I could have the highest DPS, but get slapped in the face by every single attack because I couldn't be bothered to parry, force my healers out of mana- and still somehow come out as the top contributor.
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Date Posted: Nov 5, 2024 @ 2:12pm
Posts: 44