THRONE AND LIBERTY

THRONE AND LIBERTY

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Shazbot Nov 30, 2024 @ 9:14am
2 Star Dungeons and the lack of interest in them.
Title says it all...
Since launch the interest in these dungeons has pretty much bottomed out.
Nothing in the party finder, que times take up to 15+min to get a dungeon que to pop, just to have everybody cancel the que because it isn't the one they want.

If you do get inside someone doesn't know anything, half the party has the patience of a 2 year old child and will kick anything with a heart beat that doesn't come in over geared and knows the fight by heart...

I was honestly hoping these dungeons would help bridge the gap in the complete LACK OF CONTENT this game has..... but clearly this content is so over tuned that it has turned away a majority of the player base from even doing it......

The only good thing about these it that some try hard sweats out there are running these things with static groups and slowly lowering the price of the gear I need....

I have managed to get 2 items to round out my set just buy hawking the AH and snagging items when they hit around 500 Lucent....

This entire game is me farming garbage blues to sell for 20-30 lucent slowly to just BUY the items I want from these 2 Star Dungeons instead of running the actual content.... lmfao, what a garbage game.... I can't run the content since nobody wants to run it in PUGS because it is so over tuned..... but then I can turn around and farm garbage loot and just BUY the stuff I want without ever interacting with the new content...... what absolute D!p$h!t thinks this is good game design.
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Showing 1-15 of 15 comments
Snorkeldyret Nov 30, 2024 @ 3:15pm 
The problem is that when 2*-dungeons were added, Amazon also added most good items as drops from open dungeons. So supply exploded and prices dropped. 2* can be a pain to run and when you don't need the drops ppl can't be asked to spend an hour for a 75% chance to come out with a blue item.
Turican76 Nov 30, 2024 @ 4:08pm 
tier 2 dungeons without tier 2 loot is just a dumb idea

i will ignore them until tier 2 loot comes
FOOD Nov 30, 2024 @ 4:52pm 
The question is:

Why are you wasting your time basically "working" in a mediocre Pay-to-Win game.

When you could be having fun and playing a better MMORPG instead. :steammocking:
PogChamp Nov 30, 2024 @ 5:20pm 
They are not overtuned except for Carmine rage island, which is a bit harder than the rest. My biggest Issue right now can be explained by my recent experience:

- After 15 Queue restarts we finaly get into a dungeon
- Healer *leaves
- DPS 1: "do you know how to bug the boss?"
- Tank *leaves
- DPS 2: "bug or normal?"
- DPS 1, 2, 3 *leaves
Saakuzyo Nov 30, 2024 @ 6:13pm 
The dungeons are still easy, i hopes for more of a challenge, like just one or two more mechanics.

The loot is not even worth getting to know the dungeons, even way before they released i was alrdy full build every item i wanted, i started working on a second build have everything on gear maxxed and bis atm, (not all skills but gear)

So same as turican said, just ignore the dungeons and wait for Tier 2 gear.

Leeegit no reason to do them, randoms are a pain in the ass most of them just braindead join without knowing anything so why bother
Skillo Nov 30, 2024 @ 6:20pm 
15 mins to queue for a 2*? what dead region is that wtf
76561199790762210 Nov 30, 2024 @ 6:27pm 
i hate tier 2
i spent 30 minutes finishing the dungeon to get a blue gloves.
MoNoXiDe Dec 1, 2024 @ 2:02am 
Originally posted by Shazbot:
Title says it all...
Since launch the interest in these dungeons has pretty much bottomed out.
Nothing in the party finder, que times take up to 15+min to get a dungeon que to pop, just to have everybody cancel the que because it isn't the one they want.

If you do get inside someone doesn't know anything, half the party has the patience of a 2 year old child and will kick anything with a heart beat that doesn't come in over geared and knows the fight by heart...

I was honestly hoping these dungeons would help bridge the gap in the complete LACK OF CONTENT this game has..... but clearly this content is so over tuned that it has turned away a majority of the player base from even doing it......

The only good thing about these it that some try hard sweats out there are running these things with static groups and slowly lowering the price of the gear I need....

I have managed to get 2 items to round out my set just buy hawking the AH and snagging items when they hit around 500 Lucent....

This entire game is me farming garbage blues to sell for 20-30 lucent slowly to just BUY the items I want from these 2 Star Dungeons instead of running the actual content.... lmfao, what a garbage game.... I can't run the content since nobody wants to run it in PUGS because it is so over tuned..... but then I can turn around and farm garbage loot and just BUY the stuff I want without ever interacting with the new content...... what absolute D!p$h!t thinks this is good game design.

issue is, only players left are the hardcore ones and they blow all their tokens in the hr they are replenished.
Last edited by MoNoXiDe; Dec 1, 2024 @ 2:03am
.... Dec 1, 2024 @ 6:00am 
The reason is simple:

- Nobody cares about harder dungeons when even in the best case the rewards have pretty much no effect on your character strength
- they didnt even bother to add other interresting loot like Amitois etc.


Why would i play a Dungeon that takes longer, often never gets finished with random groups and lots of frustration that even in the best case - drop chances are low aswell - just drops medicore already existing gear?


It is amazing how many awful decisions the DEVs are making - it feels like the person in charge is trying to make the game flop ...
Last edited by ....; Dec 1, 2024 @ 6:01am
Darth_Angeal Dec 1, 2024 @ 6:25am 
Originally posted by ....:
The reason is simple:

- Nobody cares about harder dungeons when even in the best case the rewards have pretty much no effect on your character strength
- they didnt even bother to add other interresting loot like Amitois etc.


Why would i play a Dungeon that takes longer, often never gets finished with random groups and lots of frustration that even in the best case - drop chances are low aswell - just drops medicore already existing gear?

To have some sort of fun? To beat a challenge? To enjoy the gameplay?

You guys are so addicted to rewards, it´s incredible. Have you played atleast one other MMORPG with active raiding? Why do you think poeple even raid, when you´ve to invest dozens of hours, days, weeks, maybe even months to beat them and until everyone in the group gets an item?

It´s fun to beat a challenge. Me and others would prefer a real challenge in this game 1000x more than having such braindead dungeons just to get some fast rewards, which only help to make said braindead dungeons even more of a slog.
.... Dec 1, 2024 @ 6:27am 
Originally posted by Darth_Angeal:
Originally posted by ....:
The reason is simple:

- Nobody cares about harder dungeons when even in the best case the rewards have pretty much no effect on your character strength
- they didnt even bother to add other interresting loot like Amitois etc.


Why would i play a Dungeon that takes longer, often never gets finished with random groups and lots of frustration that even in the best case - drop chances are low aswell - just drops medicore already existing gear?

To have some sort of fun? To beat a challenge? To enjoy the gameplay?

You guys are so addicted to rewards, it´s incredible. Have you played atleast one other MMORPG with active raiding? Why do you think poeple even raid, when you´ve to invest dozens of hours, days, weeks, maybe even months to beat them and until everyone in the group gets an item?

It´s fun to beat a challenge. Me and others would prefer a real challenge in this game 1000x more than having such braindead dungeons just to get some fast rewards, which only help to make said braindead dungeons even more of a slog.


What fun? The 2 Star Dungeons are copy paste of the 1 Star Dungeons which are copy paste of the dungeons before.

And by the way - why do you even play a MMORPG if you want that? Thats like playing a FPS game while saying you want to build a base.

The way to the boss is boring you can just rush trough and ignore them - if you do them you dont even get rewards.

The Boss itself is highly frustrating depending on your team and the reward is a joke.


I enjoy playing in the open world etc. with friends way more than those Dungeons. Do you seriously enjoy repetitive grind without any reward?
Last edited by ....; Dec 1, 2024 @ 6:29am
Edmund Kemper Dec 1, 2024 @ 7:50am 
i want to do them, but im just under 3k gearscore so i feel undergeared. im around 13k HP, so not sure i have enough health as a DPS, and as a noob doing them for the first time the toxicity i just dont want to deal with it.
Boink Dec 1, 2024 @ 9:08am 
Originally posted by ....:
The reason is simple:

- Nobody cares about harder dungeons when even in the best case the rewards have pretty much no effect on your character strength
- they didnt even bother to add other interresting loot like Amitois etc.


Why would i play a Dungeon that takes longer, often never gets finished with random groups and lots of frustration that even in the best case - drop chances are low aswell - just drops medicore already existing gear?


It is amazing how many awful decisions the DEVs are making - it feels like the person in charge is trying to make the game flop ...

Yes, the alternatives are far more rewarding than doing T2 dungeon. World Bosses can be done in less than 3-5 minutes. T2 random matchmaking 10 minutes+

I think they really need to adjust the HP pools of those bosses "2500" is very low in my opinion.
Last edited by Boink; Dec 1, 2024 @ 9:09am
Shazbot Dec 1, 2024 @ 1:46pm 
Originally posted by Skillo:
15 mins to queue for a 2*? what dead region is that wtf

Luna Server, the highest pop server for this game.
That should say a lot for how high our population is, yet the que times for these are long and the premade group finder is completely empty.
Shazbot Dec 1, 2024 @ 1:52pm 
Originally posted by Darth_Angeal:
Originally posted by ....:
The reason is simple:

- Nobody cares about harder dungeons when even in the best case the rewards have pretty much no effect on your character strength
- they didnt even bother to add other interresting loot like Amitois etc.


Why would i play a Dungeon that takes longer, often never gets finished with random groups and lots of frustration that even in the best case - drop chances are low aswell - just drops medicore already existing gear?

To have some sort of fun? To beat a challenge? To enjoy the gameplay?

You guys are so addicted to rewards, it´s incredible. Have you played atleast one other MMORPG with active raiding? Why do you think poeple even raid, when you´ve to invest dozens of hours, days, weeks, maybe even months to beat them and until everyone in the group gets an item?

It´s fun to beat a challenge. Me and others would prefer a real challenge in this game 1000x more than having such braindead dungeons just to get some fast rewards, which only help to make said braindead dungeons even more of a slog.

MMOs are inherently not challenging outside of structured PVE Content that the developers can actually control the experience with mechanics.

PVP is never a challenge to be honest, it will always boil down to Gear > Spec > Skill
Unless the game normalizes all stats during PVP so gear becomes mute and Spec and Skill become equal.

MMORPGs by nature are designed to bring a player into a world and give them things to do in it..... T&L Pretends to be an MMORPG and gives you F*All to do outside of a chore list.... Games like Star Wars Galaxies are real MMORPGs..... whatever this game is..... anything but an RPG.

I don't think people are addictid to rewards so much as the gear in this game is the only bread crumb to chase.... there is nothing else to do in this game worth talking about... all the crafting and lifeskills stuff is garbage and a waste of time to take serious.
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Date Posted: Nov 30, 2024 @ 9:14am
Posts: 15