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Yellow Hits: Skill Attacks
Critical hits deal max damage and have larger/bold font.
Heavy attacks deal double damage and are indicated with "x2" at the end.
The chance (crit & heavy) is calculated via "Rating / (Rating + 1000)".
Thus, 10 crit rating is about 0.99% crit chance. 500 is about 33.33% and 1000 would be 50%. If your enemy has endurance, then you first subtract the endurance from your crit rating. If your enemy has more endurance than you have crit, then the hits cannot crit but get a chance to deal minimum damage instead (which I guess would follow the same formula as for crit chance, using the difference as the rating).