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You lied, was caught, and then tried to lie your way through your own lie.
You argue that stats are more important than base damage, so lets look at the original example using your argument :
Epic 2 Fallen Angel's Rod : 99-142 damage, 0.709s speed
cooldown 3%
dex 3
wisdom 5
Epic 1 Toublek's Quartestaff : 84-109 damage, 0.709s speed
cooldown 5.7%
dex 6
I would argue that the stats on the epic 2 is even better than the epic 1. You'll certainly gain more stats after you level it to +9 cause you have 2 stats here and will gain more stats from enhancement.
No matter how you try to twist this around, the tier 2 weapon will do more damage. So stop lying.
You don't always get to move that far away. I bet 9 out of 10 players will pick the epic 2 weapon if they get to choose. Stop lying.
I like how you just make numbers up lol.
If you plus 9 them it would be :
Epic 2 Fallen Angel's Rod : 125-190 damage, 0.709s speed
cooldown 7.5%
dex 7
wisdom 9
Epic 1 Toublek's Quartestaff : 110-154 damage, 0.709s speed
cooldown 10.2%
dex 10
You're talking about how important stats are. The epic 2 gives 16 stat points while the epic 1 only gives 10 lol.
No matter how you try to twist this around, the tier 2 weapon will do more damage. So stop lying.
https://tl.plaync.com/ko-kr/board/tl_dev/list
I will explain the reason for reaching this conclusion.
2. Reason and Background
Before the explanation,
I would like to apologize to those who are confused by the change in equipment performance at this time.
Not only did the new hero 2-tier equipment that can be obtained from Toland disappoint you with its performance below expectations,
but some of you may also feel disappointed due to the equipment ability adjustments that will be explained later.
If we had prepared to satisfy you from the beginning, there would have been no problem,
but I am very sorry for taking the action so late.
However, we thought that it was our job to quickly fix the problem and
give you the reward of farming,
so we made the decision, even though it was late.
It started with the update of the ‘Cooperative Dungeon: 2-Star Dimension’ in March.
The 2-Star Dimension was originally prepared along with the Toland update,
but when the Toland schedule was inevitably changed to August, the 2-Star Dimension was released first to fill the gap in content.
In a situation where the planned maximum level expansion, new fields, and bosses for the Toland update were not included,
we could not indiscriminately increase the performance of the ‘Hero 2-tier’ equipment provided as a 2-star Dimension reward,
and we wanted to avoid the experience of having the equipment we worked so hard to obtain be hard reset at the time of the Toland update.
However, the passive balancing that was carried out during this process
was equally applied to the performance of not only the new Toland equipment but also the Hero 1-tier and Hero 2-tier equipment,
and as a result, the equipment obtained from the new content did not provide a sense of growth, and the satisfaction of playing continued to decrease.
You claimed :
Where does your numbers come from? More lies?
If you plus 9 them it would be :
Epic 2 Fallen Angel's Rod : 125-190 damage, 0.709s speed
cooldown 7.5%
dex 7
wisdom 9
Epic 1 Toublek's Quartestaff : 110-154 damage, 0.709s speed
cooldown 10.2%
dex 10
You're talking about how important stats are. The epic 2 gives 16 stat points while the epic 1 only gives 10 lol.
No matter how you try to twist this around, the tier 2 weapon will do more damage. So stop lying.
I think you're describing yourself.
You dont always get the 400 crit lol.
If you plus 9 them it would be :
Epic 2 Fallen Angel's Rod : 125-190 damage, 0.709s speed
cooldown 7.5%
dex 7
wisdom 9
Epic 1 Toublek's Quartestaff : 110-154 damage, 0.709s speed
cooldown 10.2%
dex 10
I bet 9 out of 10 players would choose the epic 2. The one who doesn't is prob you lol. But in reality you would choose it too if you had the choice lol.
You need to learn math and what crit chance means.
17 m range x 20 = 340 crit CHANCE
This is NOT CRIT DAMAGE. It merely increases your CHANCE to do your weapon's max BASE DAMAGE. You can still fail and NOT CRIT!!!
Now for BASE DAMAGE :
Epic 1 : 125-154 damage means 132 on average without crit
Epic 2: 124-190 damage means 157.5 on average without crit
That's almost 19.3% increase in base damage on average, not "less than 5%". Learn math lol.