THRONE AND LIBERTY

THRONE AND LIBERTY

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Yellowfrog Nov 23, 2024 @ 5:54am
Too much life for the T2 bosses.
My character is 3200.i can do the mechanics. But at the bosses it looks like you hit a wall.I can't understand the purpose of this since there is not a way for the players to improve, like at the start of the game and t1 dungeons.
Last edited by Yellowfrog; Nov 23, 2024 @ 5:55am
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Showing 1-15 of 94 comments
Raudram Nov 23, 2024 @ 5:59am 
I'm at 3700 and it's the same. I can farm open dungeons and kill those mobs in seconds, I can solo some 1 star dungeons but my damage doesn't even seem to move the HP bars of those bosses.
The 2500 score requirement must be a joke.
Last edited by Raudram; Nov 23, 2024 @ 6:00am
MoreGames Nov 23, 2024 @ 6:05am 
In Korea, T2 dungeons drop T2 gear. T2 weapons do a lot more damage than T1 weapons, so the T2 bosses had to have high hp or the fight would end too quickly. Here, they took out T2 gear from the T2 dungeons but left the boss the same.

They should prob give a damage buff for players until they add T2 gear back into the dungeon drops. Or alternatively, give a hp debuff for the boss until they add T2 gear back into the dungeon drops.
Last edited by MoreGames; Nov 23, 2024 @ 6:06am
xXBladedancerXx Nov 23, 2024 @ 6:16am 
feel the same way too much hp for the bosses!

i only joined groups with 3500 + gs .. and it takes ♥♥♥♥♥♥♥ long

wiht the 2600 gs requierment you need over 10 minutes only for the boss..

if someone dies in the firsrt seconds then gg :D
MoreGames Nov 23, 2024 @ 6:21am 
Originally posted by Daoin:
since global release we seem have T2 players now so there was no need for T2 weapons

Not sure what you just said. What do you mean by T2 players?
glaphen Nov 23, 2024 @ 6:21am 
Originally posted by MoreGames:
In Korea, T2 dungeons drop T2 gear. T2 weapons do a lot more damage than T1 weapons, so the T2 bosses had to have high hp or the fight would end too quickly. Here, they took out T2 gear from the T2 dungeons but left the boss the same.

They should prob give a damage buff for players until they add T2 gear back into the dungeon drops. Or alternatively, give a hp debuff for the boss until they add T2 gear back into the dungeon drops.
They do not have higher damage than tier 1, tier 2 wasn't even better until around the level 55 expansion when they made it +12, because no one was using tier 2 because it wasn't worth the hassle to upgrade from tier 1, and they probably didn't even have skill specializations yet with tier 2 dungeons.
nevvaythrone Nov 23, 2024 @ 6:27am 
glaphe... dnt say what u dnt know hahahah, t2 always is better, they nerfed t1 to dnt give even a chance for t1 players, im playing this ♥♥♥♥ for like 8 months by now.
MoreGames Nov 23, 2024 @ 6:33am 
Originally posted by glaphen:
Originally posted by MoreGames:
In Korea, T2 dungeons drop T2 gear. T2 weapons do a lot more damage than T1 weapons, so the T2 bosses had to have high hp or the fight would end too quickly. Here, they took out T2 gear from the T2 dungeons but left the boss the same.

They should prob give a damage buff for players until they add T2 gear back into the dungeon drops. Or alternatively, give a hp debuff for the boss until they add T2 gear back into the dungeon drops.
They do not have higher damage than tier 1, tier 2 wasn't even better until around the level 55 expansion when they made it +12, because no one was using tier 2 because it wasn't worth the hassle to upgrade from tier 1, and they probably didn't even have skill specializations yet with tier 2 dungeons.

Epic 2 Fallen Angel's Rod : 99-142 damage, 0.709s speed
Epic 1 Toublek's Quartestaff : 84-109 damage, 0.709s speed

That's a 20-30% damage increase.
That's even without factoring in the +12 enhancement.
Last edited by MoreGames; Nov 23, 2024 @ 6:40am
Yellowfrog Nov 23, 2024 @ 6:45am 
Originally posted by MoreGames:
In Korea, T2 dungeons drop T2 gear. T2 weapons do a lot more damage than T1 weapons, so the T2 bosses had to have high hp or the fight would end too quickly. Here, they took out T2 gear from the T2 dungeons but left the boss the same.

They should prob give a damage buff for players until they add T2 gear back into the dungeon drops. Or alternatively, give a hp debuff for the boss until they add T2 gear back into the dungeon drops.
that is exactly the problem.you can't improve your gear atm.
glaphen Nov 23, 2024 @ 7:04am 
Originally posted by MoreGames:
Originally posted by glaphen:
They do not have higher damage than tier 1, tier 2 wasn't even better until around the level 55 expansion when they made it +12, because no one was using tier 2 because it wasn't worth the hassle to upgrade from tier 1, and they probably didn't even have skill specializations yet with tier 2 dungeons.

Epic 2 Fallen Angel's Rod : 99-142 damage, 0.709s speed
Epic 1 Toublek's Quartestaff : 84-109 damage, 0.709s speed

That's a 20-30% damage increase.
That's even without factoring in the +12 enhancement.
It's 110-154 vs 125-190, the passive is useless, +12 didn't even exist at that point, skill specializations didn't exist which are bigger than that, the 400+ crit from the staff would have had more damage than that, this is ignoring base stats adding like half your damage not the weapons only.
glaphen Nov 23, 2024 @ 7:11am 
Originally posted by glaphen:
Originally posted by MoreGames:

Epic 2 Fallen Angel's Rod : 99-142 damage, 0.709s speed
Epic 1 Toublek's Quartestaff : 84-109 damage, 0.709s speed

That's a 20-30% damage increase.
That's even without factoring in the +12 enhancement.
It's 110-154 vs 125-190, the passive is useless, +12 didn't even exist at that point, skill specializations didn't exist which are bigger than that, the 400+ crit from the staff would have had more damage than that, this is ignoring base stats adding like half your damage not the weapons only.
Plus you would have to go through 10 times the effort to trait it up compared to tier 1, since a tier 1 purple is only a 10% chance to upgrade, and tier 2 weapons was only from like open world dungeon farming as far as I can see, all that for not even like 5~10% damage when the passives were worse. This isn't even comparing field boss weapons, there's a reason they buffed them with +12, because no one was bothering to change from tier 1 gear, they even nerfed tier 1 gear, which I'm pretty sure we have those changes so our tier 1 is even worse than they had for like field boss weapons.
Last edited by glaphen; Nov 23, 2024 @ 7:13am
MoreGames Nov 23, 2024 @ 7:12am 
Originally posted by glaphen:
Originally posted by MoreGames:

Epic 2 Fallen Angel's Rod : 99-142 damage, 0.709s speed
Epic 1 Toublek's Quartestaff : 84-109 damage, 0.709s speed

That's a 20-30% damage increase.
That's even without factoring in the +12 enhancement.
It's 110-154 vs 125-190, the passive is useless, +12 didn't even exist at that point, skill specializations didn't exist which are bigger than that, the 400+ crit from the staff would have had more damage than that, this is ignoring base stats adding like half your damage not the weapons only.

Even 190 to 154 is still 24% increase lol.
So you concede that I'm right and exposed your own claim as a lie.
glaphen Nov 23, 2024 @ 7:14am 
Originally posted by MoreGames:
Originally posted by glaphen:
It's 110-154 vs 125-190, the passive is useless, +12 didn't even exist at that point, skill specializations didn't exist which are bigger than that, the 400+ crit from the staff would have had more damage than that, this is ignoring base stats adding like half your damage not the weapons only.

Even 190 to 154 is still 24% increase lol.
So you concede that I'm right and exposed your own claim as a lie.
That's with crits, and you ignore base stats, you are losing over 400 crit with that weapon, so good luck getting them.
MoreGames Nov 23, 2024 @ 7:15am 
Originally posted by glaphen:
.
Also, if tier 2 gear wasn't an upgrade, then why did they take it out in the first place? lol
Last edited by MoreGames; Nov 23, 2024 @ 7:18am
glaphen Nov 23, 2024 @ 7:17am 
Originally posted by MoreGames:
Originally posted by glaphen:
.
Also, if tier 2 gear wasn't an upgrade, then why did they take it out in the first place? lol
If you read my posts at all you would see that it was so minor of one no one was even changing, or wasn't even at all compared to boss weapons with better passives, so they nerfed field boss weapons in tier 1 and buffed tier 2 with +12, these are recent changes released around the same time as 55 expansion, which is far from these tier 2 dungeons, they didn't even have skill specializations at that point.
Last edited by glaphen; Nov 23, 2024 @ 7:18am
MoreGames Nov 23, 2024 @ 7:19am 
Originally posted by glaphen:
They didn't want to obsolete tier 1 gear so fast. If tier 2 wasn't an upgrade, they would have left tier 2 gear in the tier 2 dungeons.

Tier 2 gear is an upgrade, so stop lying. There are online databases that show the gears.
Last edited by MoreGames; Nov 23, 2024 @ 7:22am
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Date Posted: Nov 23, 2024 @ 5:54am
Posts: 95