THRONE AND LIBERTY

THRONE AND LIBERTY

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Healer nerf is too much.
Healers(Bow/Wand) are already heavily penalized in this game. Now we have to deal with all this?

- Low DPS, low contribution on bosses and no healing kill contribution in PvP.

- Flat 30% healing reduction in arena, whose meta is still Greatsword + CC.

- Shared CDs(?) between two weapon classes on heals. This is a very strange design choice.

- Healing reduction debuffs everywhere now (-80%).

So why even play a healer in this game now? We just get kicked while laying down. Literally if you consider the GS meta which is STILL THE SAME even after this patch. You just have less chances of surviving now than ever.

AGS is really driving healers away from this game with these changes, whom largery seem uninspired and lazy(sharing CDs on skills between weapons ? Really?)

The playerbase is already declining and this might be the thing that makes me drop the game unfortunately. Bow + Wand is in a really bad spot right now. And it's all I have, I put everything into it.
Τελευταία επεξεργασία από A.J; 21 Νοε 2024, 6:39
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Εμφάνιση 46-60 από 103 σχόλια
Αναρτήθηκε αρχικά από MELKOR:
agreed it really is a dumb decision they literally killed healer class in the game if there were no issue with weapon mystery i would have changed my class to bow staff instead but the problem is we will be way beyond for weapon mystery if we do change wand to staff so stupid update im gonna play it less or might even quit at some point. Overall even before the update healers were sitting duck in the pvp waiting to be killed if there is no teammates around to protect them now they brought these T2 dungeons even as a healer hard to keep people alive and im at 3.2k GS they act like one skill can full other players health right away stupid amazon

this tbh you go into t2 try to heal your allies and if they do get hit by any dmg other than the usuall intended mechanic dmg they all die cause you run out of heals.
so now ppl say "skill issue" and i look around be like wtf
ppl be eating dmg in t1 not even considering to block and you expect the healer to now heal this bots with nerfed healing XD

oh and to make it more fun some of these dungeons are nighttime 24/7 so instantnerf to all heal passives on wand and on the Blessed Barrier skill
Τελευταία επεξεργασία από Klingenschreck; 21 Νοε 2024, 13:05
Αναρτήθηκε αρχικά από Styx:
I think it's great that they reduced the healing because because of that ♥♥♥♥, tanks with books are unkillable, just like any class with that ♥♥♥♥, so the nerf is excellent.
Could you possibly tell on yourself harder? what a baby. The nerf is DUMB. Instead: don't allow certain weps together. Not nerfing all healers.
Greatsword players are running round one hit killing everyone (yes i know "don't get stunned" but once you do it is game over).

but a healer with no DPS is the main issue for this game 🤡
Αναρτήθηκε αρχικά από Kornpatch:
This entire thread is literally, "I followed this online guide for a meta build that was extremely over tuned and now I am mad that the devs have reigned in the build."

As a wand healer , looking at the patch notes I am very happy with my buffs.

This isn't even an argument. You can say the same thing about ANY build with GS posted on Maxroll.

You pick your weapons in this game. Previously there were no restrictions on skills. Now there is. You have another weapon than Bow, that's your trade off.

It feels like you don't even know what you're saying. You're just happy because you agree with others suffering with their investment as long as it's not you.
Τελευταία επεξεργασία από A.J; 21 Νοε 2024, 13:40
The biggest problem is flashwave and everyone knows it. This game is about large PVP scale. Big Guilds with big alliance only need that. Nothing more.
The next problem are the CCs and sleeps.

There is 0 reason to nerf the healer in that way. Tanks should not kill healers, healers should not kill tanks. It was fine most of the times.

GG Amazon. Going for the same change with a complelty different loottable + runes

What a mess.
Αναρτήθηκε αρχικά από esy:
The biggest problem is flashwave and everyone knows it. This game is about large PVP scale. Big Guilds with big alliance only need that. Nothing more.
The next problem are the CCs and sleeps.

There is 0 reason to nerf the healer in that way. Tanks should not kill healers, healers should not kill tanks. It was fine most of the times.

GG Amazon. Going for the same change with a complelty different loottable + runes

What a mess.

Its not amazon, this patch was released a few weeks ago in KR.
Well Healers were way to op, good that its nerfed. If you died in arena to gs user as healer then its your own fault, if you know the meta is gs and cc and you dont go with a melee eveasion build into arena dont cry. but it cant be that you hit a healer low or someone with the wand and in 1 spell there back to full hp and you cant do ♥♥♥♥ vs them. seen it often enough thhat 10 ppl hit one guy and he just heals vs the dmg
Αναρτήθηκε αρχικά από LZIcy:
Αναρτήθηκε αρχικά από Tomcat:

Then play Staff/Wand instead, I am playing GS/Wand.

Bow/Wand its pretty much boring, you only purpose its to survive and heal your team idk how you guys didnt get bored with this class.

Also, you should go full Melee Evasion in small scale if you dont want to get ganked by GS players.

Main is staff/dagger , Absolutely OP , But i specificly wanted something completely diffrent , like a templar , but its all sooooo slooooow , Sure i dont die easy but i cant rly properly heal or tank , so my only real skill here is not dying lol (Besides pvp ofc i get 1 shot ccd always)

Well thats because Templar its an Tank, dont expect to do damage too.

SnS/GS its the only exception and its getting nerfed in December, Devs said in their last QA that you will need to choose between doing more Damage or being more Tank but not having both at the same time like now.

They are probably going to make an restriction of the skill passives you can combine with both weapons.
Τελευταία επεξεργασία από Tomcat; 21 Νοε 2024, 14:15
Αναρτήθηκε αρχικά από hypehype:
Greatsword players are running round one hit killing everyone (yes i know "don't get stunned" but once you do it is game over).

but a healer with no DPS is the main issue for this game 🤡
this is a classic argument from people who don't build ♥♥♥♥♥♥♥ melee evasion, this 1 singular stat counters the greatsword and sns completely because it gets no inherent accuracy and the BiS items do not supply accuracy, meanwhile the top kill leaderboard was and still is dominated by bow wand users because it's ♥♥♥♥♥♥♥ broken.
learn before you talk
Αναρτήθηκε αρχικά από Klingenschreck:
Αναρτήθηκε αρχικά από MELKOR:
agreed it really is a dumb decision they literally killed healer class in the game if there were no issue with weapon mystery i would have changed my class to bow staff instead but the problem is we will be way beyond for weapon mystery if we do change wand to staff so stupid update im gonna play it less or might even quit at some point. Overall even before the update healers were sitting duck in the pvp waiting to be killed if there is no teammates around to protect them now they brought these T2 dungeons even as a healer hard to keep people alive and im at 3.2k GS they act like one skill can full other players health right away stupid amazon

this tbh you go into t2 try to heal your allies and if they do get hit by any dmg other than the usuall intended mechanic dmg they all die cause you run out of heals.
so now ppl say "skill issue" and i look around be like wtf
ppl be eating dmg in t1 not even considering to block and you expect the healer to now heal this bots with nerfed healing XD

oh and to make it more fun some of these dungeons are nighttime 24/7 so instantnerf to all heal passives on wand and on the Blessed Barrier skill
yeah i literally stopped playing even deleted the game healer class not exist in the game anymore so all that trouble and grind for them to make it healer even more useless with an update the devs act like we are on the same level with korean version we don't have runes or either 55 level cap. Wand is pretty usueless now going full dps with other weapons a lot more smart but i ain't doin all that it was smart to quit considering game became lot more time consuming now.
Is this real? It doesnt make sense at all.
I am out of this crap.
Αναρτήθηκε αρχικά από Saakuzyo:
Well Healers were way to op, good that its nerfed. If you died in arena to gs user as healer then its your own fault, if you know the meta is gs and cc and you dont go with a melee eveasion build into arena dont cry. but it cant be that you hit a healer low or someone with the wand and in 1 spell there back to full hp and you cant do ♥♥♥♥ vs them. seen it often enough thhat 10 ppl hit one guy and he just heals vs the dmg

It's not the healing that made us survive. It was the weakness proc shield with no cooldown whatsoever that gave us godly survivability and made us unkillable. That was also nerfed.

Everything else about the nerf (for example shared CD on skills) is something else entirely. That's what I am complaining about. I invested all my stuff into bow/wand and now all of a sudden there are restrictions on my skill usage that NO OTHER WEAPON TYPES HAVE. It's a new type of "balancing" that completely devalues my investment.

What am I supposed to do now? Completely reroll, because I already have no damage and used to do everything except healing worse than other combos?
Τελευταία επεξεργασία από A.J; 21 Νοε 2024, 15:14
Αναρτήθηκε αρχικά από A.J:
Αναρτήθηκε αρχικά από Saakuzyo:
Well Healers were way to op, good that its nerfed. If you died in arena to gs user as healer then its your own fault, if you know the meta is gs and cc and you dont go with a melee eveasion build into arena dont cry. but it cant be that you hit a healer low or someone with the wand and in 1 spell there back to full hp and you cant do ♥♥♥♥ vs them. seen it often enough thhat 10 ppl hit one guy and he just heals vs the dmg

It's not the healing that made us survive. It was the weakness proc shield with no cooldown whatsoever that gave us godly survivability and made us unkillable. That was also nerfed.

Everything else about the nerf (for example shared CD on skills) is something else entirely. That's what I am complaining about. I invested all my stuff into bow/wand and now all of a sudden there are restrictions on my skill usage that NO OTHER WEAPON TYPES HAVE. It's a new type of "balancing" that completely devalues my investment.

What am I supposed to do now? Completely reroll, because I already have no damage and used to do everything except healing worse than other combos?


no the dude was a sns/wand user there is no weaknes shield not a bow user.
But still a deserved nerf healing was just way to op and you could still do dmg.

if a full dps bow/staff user fights like a bow/wand user the healer will win, no chance to kill him and he just has unlimitted hp
Αναρτήθηκε αρχικά από Saakuzyo:
Αναρτήθηκε αρχικά από A.J:

It's not the healing that made us survive. It was the weakness proc shield with no cooldown whatsoever that gave us godly survivability and made us unkillable. That was also nerfed.

Everything else about the nerf (for example shared CD on skills) is something else entirely. That's what I am complaining about. I invested all my stuff into bow/wand and now all of a sudden there are restrictions on my skill usage that NO OTHER WEAPON TYPES HAVE. It's a new type of "balancing" that completely devalues my investment.

What am I supposed to do now? Completely reroll, because I already have no damage and used to do everything except healing worse than other combos?


no the dude was a sns/wand user there is no weaknes shield not a bow user.

That hasn't been nerfed. So what nerf are you talking about? It's Bow/Wand that was nerfed.

Your SNS Wand player will still do the same thing it did before.
Τελευταία επεξεργασία από A.J; 21 Νοε 2024, 15:37
these nerfs are too much, you cannot heal any engage that your team try to do or any follow ups for the amount of staff players, they killed the wand longbow healers .. this needs to looked at again, nerf sure but dont triple nerf the healers wtf
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