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So true. Amen
i run meele evasion. They just straight up lose.
End of the story.
People dont build meele def and then wonder why they get roflstomped by a meele assasin.
Killboard and top arena spots are dominated by bow and staff users...... weiiird.
With bow you got a snare and the game strongest CC with the tornado because even if you got collosion resist if its not way to high you need to resist the knock up 3 times in a row.
Wand got the sleep but same time with wand you can get a nice bouble to.
Build againts melee via stats get the cc stone to come out from a cc every 2 min. Re chek your skill build and spec to not only take dmg skills but take in cc and survival skills either.
After this you already gonna win way more time. Like Staff/Wand can win more time in 1v1 againts GS/Dagger(this ppl same with tanks gonna be vurnerable for magic dmg because on heavy armor party you can build againts melee or ranged. Same time magic defense is the lowest stat to so if you build well you got high chance to win).
For Example in my arena build i take in 4,5 CC same time i got support skills and 2 defensive skill with me either.
Most of player just take in regual pve builds without cc or survival skills. Even the skills not got modified for pvp enviroment.
And not a single one in top 10. I guess the issue is in your build and your playstyle mainly.
Talking about EU arena. No idea about other regions
-high damage
-high hit chance base
-tankier than any other dps
he got the damage of the assassin archetype and the tankyness of an off-tank archetype
for the dude who said he cant damage you if dont stun you,
yeah *it should be* not having enough time to charge guillotine , stun should be enough for instant guillotine , if he want to charge it max he should need team mates to help him stun lock for his combo wombo
apart for tanks , not a single one will witness his full combo
my biggest regret as a staff user , is that i didint build for melee evasion/ endurence , no block can save me , maybe yeah i may live an extra seconde, turning total life time from 2 sec to 3 sec
in arene , when i see a gs dagger i may better go watch cartoons on youtube
im 3552 gs , and i feels like 2000 gs when i meet those sneaky bstds
Wait, you play staff and you DIDN'T build any melee endurance, and then you're surprised you're dying to a melee dps? XD
The game is built around the paper-rock-scissors paradigm.
In every rpg in existence, a dagger equipped assassin is the one who hunts the paper-soft spell casters, the casters are the ones who fry the heavy plated tanks, and the tanks are the ones who smash assassins to a pulp.
This is no different. You can only have great defense against a single type of damage, and a reasonable one against the other, the third type will be your "resistance hole".
So if you chose your resistance hole to be melee, is it rational to complain that you're getting killed by melee?
If they can't hit me, they can't CC me. 1650 melee evasion vs 1100 hit chance, i have 35/40% to dodge all attack.
With my 16k hp, it's so funny to see them try to kill me :D
second tips, now for counter GS/Dagger, i go GS/Wand. I have 1 more stun (sleep) + heal and i have same damage then them xDDDD so they realy can't kill me