Soulslinger: Envoy of Death

Soulslinger: Envoy of Death

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M Aug 22, 2023 @ 1:32pm
Wanted to try it via demo, but the performance is unbearable [EDIT: fix was deployed]
If your game can't hold stable 60 FPS - even at lowest possible settings - I'm sorry, it's just not ready for people to look at it & frankly you shouldn't want them to; all it takes is a terrible first impression for someone not to give you another chance for a long long time.

Can't really evaluate the gameplay / much more until every time an effect takes place the game doesn't drop 20 frames (and to head off possible apologist auto-responses, no I didn't see anything incredibly special that would excuse the performance / anything I haven't already seen in other games that can run properly, many of which are 10+ years old and look as good or better).

All that said, props for putting out a demo in the first place, needs to be common practice & if you didn't know about the performance problems - now you know, good luck and I hope the issues are fixed.

EDIT: Dark Master [dev] responded below and deployed a fix, for anyone else that had severe performance issues like me you should give it another go hope it helps for you too.
Last edited by M; Aug 23, 2023 @ 2:22am
Originally posted by Daemia:
Originally posted by Dark Master:
Originally posted by Daemia:

Im not sure if anything changed during this post and now... But min specs are GTX1060. As far as I know, 1660 is faster.

Further more, I just gave it a quick spin on a 1660ti (which is a bit faster) and 6600k, it was stable at 60FPS and High settings. Again, it was a quick run playing for about 5min at 1080p (only Blur turned off, which I still can't figure out why it's even a thing still).

Either you optimized it to hell and back, or something is just wrong here.

Yes, we have done a ton of optimization work since that comment :)

I see. Judging by the comments (or the problems before), you have done a very good job.
As said, on my setup, it works like a charm (with little testing to be fair), but so far it looks like it works as it should.

Looking forward to dive deeper into your game, or even get a full version ;)
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Showing 1-15 of 79 comments
Dark Master  [developer] Aug 22, 2023 @ 2:13pm 
Hi there,

Thank you for your feedback! Could you please tell us what GPU you used that the game couldn't hold a stable 60 FPS even at the lowest settings? And what is your screen resolution? All this would be valuable information to us.
|TeM| Reikhardt Aug 22, 2023 @ 2:27pm 
Another UE5 stutter fest sadly.
Dark Master  [developer] Aug 22, 2023 @ 2:32pm 
Originally posted by |TeM| Reikhardt:
Another UE5 stutter fest sadly.

We are still working on the game though! My development PC has an RTX 3070Ti and I play in 2K with a silky-smooth 60FPS, so with all that in mind, it's best if you help us with as much information as possible so we can iron these issues out and deliver the best possible gaming experience!
Last edited by Dark Master; Aug 22, 2023 @ 2:46pm
Dark Master  [developer] Aug 22, 2023 @ 2:45pm 
I am going to attempt an update to the demo, to see if that resolves at least some of the performance issues. Stand by!
Doodlebug Aug 22, 2023 @ 2:48pm 
Hey Developer,
Game looks lovingly made and I'll for sure keep an eye on it but I too experienced unbearable performance with settings turned down.
Razer Laptop with intel i7-11800h and mobile RTX 3070 (roughly 2080 desktop equivalent), 16GB ram and SSD.

I didn't expect amazing performance but it's super jitterry, fluctuating wildly between 20s and 50s.
Dark Master  [developer] Aug 22, 2023 @ 2:51pm 
Originally posted by Doodlebug:
Hey Developer,
Game looks lovingly made and I'll for sure keep an eye on it but I too experienced unbearable performance with settings turned down.
Razer Laptop with intel i7-11800h and mobile RTX 3070 (roughly 2080 desktop equivalent), 16GB ram and SSD.

I didn't expect amazing performance but it's super jitterry, fluctuating wildly between 20s and 50s.

Thank you for the feedback -- an update is coming for the demo, will see if it helps with this!
humanized Aug 22, 2023 @ 2:59pm 
Love this game. I too have performance issues. Had to turn shadows on low just to get 50-60 fps with drops every now and again. But seriously loads of fun. Love games like this.
edit: (for anyone wondering)
CPU: i5 12600k
GPU: GTX 1070
Last edited by humanized; Aug 22, 2023 @ 3:01pm
Dark Master  [developer] Aug 22, 2023 @ 3:03pm 
Originally posted by humanized:
Love this game. I too have performance issues. Had to turn shadows on low just to get 50-60 fps with drops every now and again. But seriously loads of fun. Love games like this.
edit: (for anyone wondering)
CPU: i5 12600k
GPU: GTX 1070

Thank you for providing hardware info!!

A GTX 1070 is barely above our minimum requirements. We have tested with a GTX 1060 and that is for the absolute lowest settings.

At the moment, I am attempting to upload a fix for the demo, that should help with some of the stutters though, so stay tuned!
Dark Master  [developer] Aug 22, 2023 @ 3:33pm 
Originally posted by Doodlebug:
Hey Developer,
Game looks lovingly made and I'll for sure keep an eye on it but I too experienced unbearable performance with settings turned down.
Razer Laptop with intel i7-11800h and mobile RTX 3070 (roughly 2080 desktop equivalent), 16GB ram and SSD.

I didn't expect amazing performance but it's super jitterry, fluctuating wildly between 20s and 50s.

Thank you for the detailed info!!

Could you please tell me what resolution you played at and what settings you've turned down?
Running a 3080 and i7 8700k. Goes from 144 - 40. Just uninstalled. It's pretty unbearable.
Dark Master  [developer] Aug 22, 2023 @ 3:49pm 
Originally posted by EpileptiK Crit Hit:
Running a 3080 and i7 8700k. Goes from 144 - 40. Just uninstalled. It's pretty unbearable.

And I just identified what's causing this. It's a pretty strange bug, but is actually fixable on our end. Too bad we haven't noticed this before releasing the demo (and believe me, we've done extensive testing), but it IS going to get resolved real soon!
|TeM| Reikhardt Aug 22, 2023 @ 4:19pm 
Originally posted by Dark Master:
Originally posted by |TeM| Reikhardt:
Another UE5 stutter fest sadly.

We are still working on the game though! My development PC has an RTX 3070Ti and I play in 2K with a silky-smooth 60FPS, so with all that in mind, it's best if you help us with as much information as possible so we can iron these issues out and deliver the best possible gaming experience!

For reference I'm using a 1660 Super at 1080p. I know I'm at the lower end of GPU's but I can run Cyberpunk 2077 at good fps on pretty high settings. Good luck with your game though, I'll check back when you have updated!
Dark Master  [developer] Aug 22, 2023 @ 4:23pm 
Originally posted by |TeM| Reikhardt:
Originally posted by Dark Master:

We are still working on the game though! My development PC has an RTX 3070Ti and I play in 2K with a silky-smooth 60FPS, so with all that in mind, it's best if you help us with as much information as possible so we can iron these issues out and deliver the best possible gaming experience!

For reference I'm using a 1660 Super at 1080p. I know I'm at the lower end of GPU's but I can run Cyberpunk 2077 at good fps on pretty high settings. Good luck with your game though, I'll check back when you have updated!

To be fair though, this is an Unreal Engine 5 game, an 1660 will never run it at anything higher than the lowest settings. I am sorry, but that is just the reality of things, that is the hardware requirement of running any game made with this engine.
Originally posted by Dark Master:
Originally posted by EpileptiK Crit Hit:
Running a 3080 and i7 8700k. Goes from 144 - 40. Just uninstalled. It's pretty unbearable.

And I just identified what's causing this. It's a pretty strange bug, but is actually fixable on our end. Too bad we haven't noticed this before releasing the demo (and believe me, we've done extensive testing), but it IS going to get resolved real soon!

Appreciate the quick response. Its on my wishlist because I love the setting and it seems real cool. Just can't deal with the fps drops at this moment. Looking forward to EA and all that though :). Thanks again
รקyг๏ Aug 22, 2023 @ 4:51pm 
Originally posted by M:
If your game can't hold stable 60 FPS - even at lowest possible settings - I'm sorry, it's just not ready for people to look at it & frankly you shouldn't want them to; all it takes is a terrible first impression for someone not to give you another chance for a long long time.

Can't really evaluate the gameplay / much more until every time an effect takes place the game doesn't drop 20 frames (and to head off possible apologist auto-responses, no I didn't see anything incredibly special that would excuse the performance / anything I haven't already seen in other games that can run properly, many of which are 10+ years old and look as good or better).

All that said, props for putting out a demo in the first place, needs to be common practice & if you didn't know about the performance problems - now you know, good luck and I hope the issues are fixed.

Also same issue here.
Let you know that it works whith proton first.

Then for the requirments, i dont hit them (rx 6600 + r5 5600x) but, whith all in low, at the 30 mins of playing it becomes impossible (30-40 fps whith some drops whith all the settings to low)
Particles is a thing. in the cinematic of the souls portal i notice several fps drop for the second that the animation goes on

I love the concept and theres so much work on it, i just need it to be more playeable (in the performance)
Last edited by รקyг๏; Aug 22, 2023 @ 4:55pm
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