LEGO® Horizon Adventures™

LEGO® Horizon Adventures™

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hal8999 Nov 14, 2024 @ 5:21pm
UltraWide screen
Hello,
great game! I like so much. But why there isn't the support to wide screen's proportions?
Thanks and best regards,
Mattia
Last edited by hal8999; Nov 17, 2024 @ 8:07pm
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Showing 1-5 of 5 comments
PokeLord CZ Nov 14, 2024 @ 7:14pm 
+1
il Boh Nov 14, 2024 @ 11:36pm 
+1, but 16:9 it's already wide screen, we wan't ULTRA WIDE, so 21:9 and 32:9
ps: please modify the thread name, so other people asking for ULTRA WIDE can see it.
Last edited by il Boh; Nov 14, 2024 @ 11:51pm
Keton22 Nov 15, 2024 @ 1:23am 
fun fact: I've done some investigation with UE debug tools and game renders under black bars in 32:9. So we're paying the cost of ultrawide without the benefits.

Devs please, please add a toggle for black bar effect. Even if it's an .ini edit or something horribly breaks ultrawide crowd will be fine with it. Anything is better than black bars + ultrawide FPS hit we have now.
ZenTunE Nov 16, 2024 @ 6:49pm 
Funny thing is, there is a fix now and it doesn't even break anything that matters. Loading screens are shown on the screen in 16:9 as the game loads in the background so you can see that on the sides. If those loading screens were just set to render in ultrawide too, there would be no issues running the game ultrawide. There is zero reason for the developers to not include support for custom aspect ratios lmao.
Keton22 Nov 17, 2024 @ 1:49pm 
Originally posted by ZenTunE:
Funny thing is, there is a fix now and it doesn't even break anything that matters. Loading screens are shown on the screen in 16:9 as the game loads in the background so you can see that on the sides. If those loading screens were just set to render in ultrawide too, there would be no issues running the game ultrawide. There is zero reason for the developers to not include support for custom aspect ratios lmao.

To make this funnier some in-engine cutscenes rendered in 21:9 even before I've started to use the fix. Looks like game was prepared for wider than 16:9 modes but somehow they decided not to include this in the end. Also so far no visual glitches outside 16:9 viewport typical for some other games modded to support ultrawide.
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