Sir, You Are Being Hunted

Sir, You Are Being Hunted

vmetric Aug 28, 2013 @ 4:55pm
Suggestions
Okay, just got Sir, and it is awesome. The only things I don't like are how it doesn't have multiplayer (I know that's coming,) and how it's REALLY hard (For new guys, like myself) and there's no way to change the difficulty.

The Suggestions:
1. I know there is multiplayer planned, but from the "Upcoming Features" on the store page, it sounds as if it's going to be competitive. I'm pretty there are others out there like myself who would like Co-op in this game. :D

2. "Cheat mode." Unlocked when finished the game on any difficulty. When unlocked, can be toggled with a button in world-gen. What's in it: Ability to... mod your character's stats (E.G., be able to make your damage with firearms "OVAR 9000!!!!!!" and have your luck (Chance of finding firearms and ammo, etc.) higher/lower, etc. OR a way to weaken the robots before you start, and/or during the game.

3. Mod compatibility (probably spelled that wrong) is what I look for in EVERY GAME!!!!!! I mean it's so awesome. IF this game was compatible with Workshop mods, I would cry out of happiness. Please please PLEASE!!

4. If the mod thing is a complete and total no, then how about a "Godmode" gametype? Where, when making a word, you can click "Yes" Or "No" next to "Do you want godmode?"
What is godmode? Well, we all know what it is. Invincibility (Or a lot of health/damage resistance), finding guns/ammo in everything, huge inventory, etc. etc.

5. Difficulty ajusting. Every game needs this, I mean, I think we all agree on that? And not one of those cheap "Easy, Medium, Hard" Things which only ajusts slight settings, I mean one that lets you choose in the middle, or one of the "Easy, Medium, Hard" ones that actually MEAN "easy, medium, hard."

In my opinion, these would make this game AWESOME, and get a ton more people to buy it.
Thanks for reading!

Extra Suggestions, suggested by other people:

1. Ability to play as robot, or something similar.
Originally posted by wizard:
Perhaps being able to actually play as a robot to make singleplayer less lonely?
Last edited by vmetric; Aug 28, 2013 @ 8:57pm
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Showing 1-11 of 11 comments
Rezz Jah Aug 28, 2013 @ 5:35pm 
Originally posted by Commander Matt:
Okay, just got Sir, and it is awesome. The only things I don't like are how it doesn't have multiplayer (I know that's coming,) and how it's REALLY hard (For new guys, like myself) and there's no way to change the difficulty.

The Suggestions:
1. I know there is multiplayer planned, but from the "Upcoming Features" on the store page, it sounds as if it's going to be competitive. I'm pretty there are others out there like myself who would like Co-op in this game. :D

2. An option to ajust difficulty, or modify your character's stats (E.G., be able to make your damage with firearms "OVAR 9000!!!!!!" and have your luck (Chance of finding firearms and ammo, etc.) higher/lower, etc. OR a way to weaken the robots before you start, and/or during the game.

3. Mod compatibility (probably spelled that wrong) is what I look for in EVERY GAME!!!!!! I mean it's so awesome. IF this game was compatible with Workshop mods, I would cry out of happiness. Please please PLEASE!!

4. If the mod thing is a complete and total no, then how about a "Godmode" gametype? Where, when making a word, you can click "Yes" Or "No" next to "Do you want godmode?"
What is godmode? Well, we all know what it is. Invincibility (Or a lot of health/damage resistance), finding guns/ammo in everything, huge inventory, etc. etc.

In my opinion, these would make this game AWESOME, and get a ton more people to buy it.
Thanks for reading!

What type of mods do you think would be on the workshop? And I dont view godmode as a good idea,at least as you described as an option when you create a world,I guess it would be ok to have im console commands but I dont view the cheat as a good idea
vmetric Aug 28, 2013 @ 5:43pm 
Originally posted by Friend Of The Flame:
Originally posted by Commander Matt:
Okay, just got Sir, and it is awesome. The only things I don't like are how it doesn't have multiplayer (I know that's coming,) and how it's REALLY hard (For new guys, like myself) and there's no way to change the difficulty.

The Suggestions:
1. I know there is multiplayer planned, but from the "Upcoming Features" on the store page, it sounds as if it's going to be competitive. I'm pretty there are others out there like myself who would like Co-op in this game. :D

2. An option to ajust difficulty, or modify your character's stats (E.G., be able to make your damage with firearms "OVAR 9000!!!!!!" and have your luck (Chance of finding firearms and ammo, etc.) higher/lower, etc. OR a way to weaken the robots before you start, and/or during the game.

3. Mod compatibility (probably spelled that wrong) is what I look for in EVERY GAME!!!!!! I mean it's so awesome. IF this game was compatible with Workshop mods, I would cry out of happiness. Please please PLEASE!!

4. If the mod thing is a complete and total no, then how about a "Godmode" gametype? Where, when making a word, you can click "Yes" Or "No" next to "Do you want godmode?"
What is godmode? Well, we all know what it is. Invincibility (Or a lot of health/damage resistance), finding guns/ammo in everything, huge inventory, etc. etc.

In my opinion, these would make this game AWESOME, and get a ton more people to buy it.
Thanks for reading!

What type of mods do you think would be on the workshop? And I dont view godmode as a good idea,at least as you described as an option when you create a world,I guess it would be ok to have im console commands but I dont view the cheat as a good idea

Well, mods like, if Godmode (Which is an option at world-gen) is in, mods like godmode would be put it. More weapons, just more stuff, changes, etc.
One thing that could be nerfed in my topic (Which I'm going to add/edit right now) is that cheat mode (And/or godmode) is unlocked when you finish the game ("Finish the game" as in, get all fragments to the stone, I haven't done it myself so idk what lies beyong that.)
Though, the difficulty ajusting and such should be available BEFORE you finish the game.

Rezz Jah Aug 28, 2013 @ 5:45pm 
Originally posted by Commander Matt:
Originally posted by Friend Of The Flame:

What type of mods do you think would be on the workshop? And I dont view godmode as a good idea,at least as you described as an option when you create a world,I guess it would be ok to have im console commands but I dont view the cheat as a good idea

Well, mods like, if Godmode (Which is an option at world-gen) is in, mods like godmode would be put it. More weapons, just more stuff, changes, etc.
One thing that could be nerfed in my topic (Which I'm going to add/edit right now) is that cheat mode (And/or godmode) is unlocked when you finish the game ("Finish the game" as in, get all fragments to the stone, I haven't done it myself so idk what lies beyong that.)
Though, the difficulty ajusting and such should be available BEFORE you finish the game.

I guess I have a diffrent perspective on the cheats if unlocked after the game is beat
vmetric Aug 28, 2013 @ 5:47pm 
Originally posted by Friend Of The Flame:
Originally posted by Commander Matt:

Well, mods like, if Godmode (Which is an option at world-gen) is in, mods like godmode would be put it. More weapons, just more stuff, changes, etc.
One thing that could be nerfed in my topic (Which I'm going to add/edit right now) is that cheat mode (And/or godmode) is unlocked when you finish the game ("Finish the game" as in, get all fragments to the stone, I haven't done it myself so idk what lies beyong that.)
Though, the difficulty ajusting and such should be available BEFORE you finish the game.

I guess I have a diffrent perspective on the cheats if unlocked after the game is beat

Read in now. :)
neptunic Aug 28, 2013 @ 7:27pm 
I definitely agree on co-op, it's literally the first thing I said when I saw the trailer.
vmetric Aug 28, 2013 @ 7:50pm 
Originally posted by Neptunic:
I definitely agree on co-op, it's literally the first thing I said when I saw the trailer.

Then, let us hope, it gets implemented.
8BEAR Aug 28, 2013 @ 7:55pm 
when does the multiplyer coming out anyone know?
vmetric Aug 28, 2013 @ 7:59pm 
Originally posted by Boc:
when does the multiplyer coming out anyone know?

Nope, only the devs know. My guess is they're either doing it REALLY soon, so they can build ontop of it as the game builds, or they do it when the game is out of alpha, out of beta, towards the full release.
QuackRick Aug 28, 2013 @ 7:59pm 
It's fairly difficult at times, but the save feature more than makes up for it. You just need to learn how to play it safe Matt. What would be the point of a stealth/survival game if you could get away with being caught all the time? That ruins the fun.
vmetric Aug 28, 2013 @ 8:44pm 
Originally posted by CamelBackCinema:
It's fairly difficult at times, but the save feature more than makes up for it. You just need to learn how to play it safe Matt. What would be the point of a stealth/survival game if you could get away with being caught all the time? That ruins the fun.

Yeah I know, that's why it would be a end-of-game unlock, and optional, and customizable... etc.

And what is this "Play it safe" you speak of? :3
vmetric Aug 28, 2013 @ 8:55pm 
Originally posted by wizard:
Perhaps being able to actually play as a robot to make singleplayer less lonely?

Hm, that's a good idea. Adding it in.
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Date Posted: Aug 28, 2013 @ 4:55pm
Posts: 11