Sir, You Are Being Hunted

Sir, You Are Being Hunted

rilahx Sep 2, 2021 @ 8:06am
Multiplayer still won't work
We tried to play multiplayer but it does not work. You can create a server but you cannot join your own server, neither can any of my friends. And the server is not poppin up in the serverlist either...

Is there any solution to this issue?
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Showing 1-12 of 12 comments
IBisquit Sep 2, 2021 @ 9:04am 
Have u tried what is said on the developers site? https://denofthieves.nl/sir-servers/
Tame Sep 2, 2021 @ 11:58am 
yeah, not working for me either. maybe no one's playing?
TheLimeyDragon Sep 6, 2021 @ 11:44am 
I've noticed it wont appear on the server list but you can still connect via the ip address. Although you will probably have to open the default port on your router (44466).
Last edited by TheLimeyDragon; Sep 6, 2021 @ 11:45am
Yuang Sep 6, 2021 @ 12:46pm 
Yeah, so-

The way it works is that when you launch a server, the other servers will check if they can connect to your new server. If they can't, they will not list you.

It's probably a firewall issue, you need to port forward the game port and the comm port. Those are ports 44466 UDP and 23466 TCP respectively.

This is not something I would expect the average player be able to do, this is why we have official servers.
TheLimeyDragon Sep 6, 2021 @ 1:00pm 
Originally posted by Yuang:
Yeah, so-

The way it works is that when you launch a server, the other servers will check if they can connect to your new server. If they can't, they will not list you.

It's probably a firewall issue, you need to port forward the game port and the comm port. Those are ports 44466 UDP and 23466 TCP respectively.

This is not something I would expect the average player be able to do, this is why we have official servers.

I know people can connect to me directly if I give them my IP, that's all working fine. Although I also have the comm port 23466 open and it's still not listed on the server list.

For me it's not that important, just saying what experience I am having to squash any bugs.
With port 23466 open, if I go the the location on the web browser I just get a "Bad Request (Invalid Host)". Is this because I am not specifically using the dedicated server program and it wont work with the host setting the game menu?

I'm using the Linux version of the game.
Yuang Sep 6, 2021 @ 1:09pm 
Originally posted by TheLimeyDragon:
Originally posted by Yuang:
Yeah, so-

The way it works is that when you launch a server, the other servers will check if they can connect to your new server. If they can't, they will not list you.

It's probably a firewall issue, you need to port forward the game port and the comm port. Those are ports 44466 UDP and 23466 TCP respectively.

This is not something I would expect the average player be able to do, this is why we have official servers.

I know people can connect to me directly if I give them my IP, that's all working fine. Although I also have the comm port 23466 open and it's still not listed on the server list.

For me it's not that important, just saying what experience I am having to squash any bugs.
With port 23466 open, if I go the the location on the web browser I just get a "Bad Request (Invalid Host)". Is this because I am not specifically using the dedicated server program and it wont work with the host setting the game menu?

I'm using the Linux version of the game.

Now that is some very interesting information.

You're right, it's not supposed to give a 401. It is supposed to give you a little landing page instead. That indicates to me that there's something going wrong with the HTTP server.

I don't have a Linux test environment so I'll have to pass it off to my Linux dev. Not sure how long it'll take to fix.
TheLimeyDragon Sep 30, 2021 @ 3:47am 
Originally posted by Yuang:
Originally posted by TheLimeyDragon:

I know people can connect to me directly if I give them my IP, that's all working fine. Although I also have the comm port 23466 open and it's still not listed on the server list.

For me it's not that important, just saying what experience I am having to squash any bugs.
With port 23466 open, if I go the the location on the web browser I just get a "Bad Request (Invalid Host)". Is this because I am not specifically using the dedicated server program and it wont work with the host setting the game menu?

I'm using the Linux version of the game.

Now that is some very interesting information.

You're right, it's not supposed to give a 401. It is supposed to give you a little landing page instead. That indicates to me that there's something going wrong with the HTTP server.

I don't have a Linux test environment so I'll have to pass it off to my Linux dev. Not sure how long it'll take to fix.


Originally posted by Yuang:
Originally posted by TheLimeyDragon:

I know people can connect to me directly if I give them my IP, that's all working fine. Although I also have the comm port 23466 open and it's still not listed on the server list.

For me it's not that important, just saying what experience I am having to squash any bugs.
With port 23466 open, if I go the the location on the web browser I just get a "Bad Request (Invalid Host)". Is this because I am not specifically using the dedicated server program and it wont work with the host setting the game menu?

I'm using the Linux version of the game.

Now that is some very interesting information.

You're right, it's not supposed to give a 401. It is supposed to give you a little landing page instead. That indicates to me that there's something going wrong with the HTTP server.

I don't have a Linux test environment so I'll have to pass it off to my Linux dev. Not sure how long it'll take to fix.

any luck with this? Had a look at the 1.1.2 patch and sadly still an issue.
Yuang Sep 30, 2021 @ 9:12am 
Originally posted by TheLimeyDragon:
Originally posted by Yuang:

Now that is some very interesting information.

You're right, it's not supposed to give a 401. It is supposed to give you a little landing page instead. That indicates to me that there's something going wrong with the HTTP server.

I don't have a Linux test environment so I'll have to pass it off to my Linux dev. Not sure how long it'll take to fix.


Originally posted by Yuang:

Now that is some very interesting information.

You're right, it's not supposed to give a 401. It is supposed to give you a little landing page instead. That indicates to me that there's something going wrong with the HTTP server.

I don't have a Linux test environment so I'll have to pass it off to my Linux dev. Not sure how long it'll take to fix.

any luck with this? Had a look at the 1.1.2 patch and sadly still an issue.

Could you please try the following for me?

Go to https://denofthieves.nl/sir-servers/

Download the Linux dedicated server

Run with the following arguments: -batchmode -nographics (plus any additional commands you want to run from the "Server Protocol Documentation", last page of the document, found on the above link)

With the 1.1.2 patch the dedicated server will now auto configure if you're on linux and you're running the above -batchmode -nographics (this is the setup we use for the official servers). It will result in a server that runs fully in the background, without any UI, but also without overhead.
пubbiп Sep 30, 2021 @ 10:11am 
Its 2021 sure its an old game but any coop/pvp game should have servers and hosted lobbies.
Almost nobody is going to take the time to port forward or buy a server for 'Sir' when hopping into a server is the easier option.
пubbiп Sep 30, 2021 @ 10:12am 
Also the multiplayer is not complete and still lacks lots of enemies and updates the singleplayer Sir has so wth finish ur game U :P::A::TheD::TheD::Y:s
TheLimeyDragon Sep 30, 2021 @ 10:17am 
Originally posted by Yuang:
Originally posted by TheLimeyDragon:




any luck with this? Had a look at the 1.1.2 patch and sadly still an issue.

Could you please try the following for me?

Go to https://denofthieves.nl/sir-servers/

Download the Linux dedicated server

Run with the following arguments: -batchmode -nographics (plus any additional commands you want to run from the "Server Protocol Documentation", last page of the document, found on the above link)

With the 1.1.2 patch the dedicated server will now auto configure if you're on linux and you're running the above -batchmode -nographics (this is the setup we use for the official servers). It will result in a server that runs fully in the background, without any UI, but also without overhead.
Originally posted by Yuang:
Originally posted by TheLimeyDragon:




any luck with this? Had a look at the 1.1.2 patch and sadly still an issue.

Could you please try the following for me?

Go to https://denofthieves.nl/sir-servers/

Download the Linux dedicated server

Run with the following arguments: -batchmode -nographics (plus any additional commands you want to run from the "Server Protocol Documentation", last page of the document, found on the above link)

With the 1.1.2 patch the dedicated server will now auto configure if you're on linux and you're running the above -batchmode -nographics (this is the setup we use for the official servers). It will result in a server that runs fully in the background, without any UI, but also without overhead.

Even with that if I browse to 127.0.0.1:23466 on a browser it will still come back with a 401 error ."Bad Request: Invalid Host". Now this doesn't stop anyone directly connecting to me via the 44466 port but it prevents it from showing up on the master server list.
Yuang Sep 30, 2021 @ 11:51am 
Originally posted by TheLimeyDragon:
Originally posted by Yuang:

Could you please try the following for me?

Go to https://denofthieves.nl/sir-servers/

Download the Linux dedicated server

Run with the following arguments: -batchmode -nographics (plus any additional commands you want to run from the "Server Protocol Documentation", last page of the document, found on the above link)

With the 1.1.2 patch the dedicated server will now auto configure if you're on linux and you're running the above -batchmode -nographics (this is the setup we use for the official servers). It will result in a server that runs fully in the background, without any UI, but also without overhead.
Originally posted by Yuang:

Could you please try the following for me?

Go to https://denofthieves.nl/sir-servers/

Download the Linux dedicated server

Run with the following arguments: -batchmode -nographics (plus any additional commands you want to run from the "Server Protocol Documentation", last page of the document, found on the above link)

With the 1.1.2 patch the dedicated server will now auto configure if you're on linux and you're running the above -batchmode -nographics (this is the setup we use for the official servers). It will result in a server that runs fully in the background, without any UI, but also without overhead.

Even with that if I browse to 127.0.0.1:23466 on a browser it will still come back with a 401 error ."Bad Request: Invalid Host". Now this doesn't stop anyone directly connecting to me via the 44466 port but it prevents it from showing up on the master server list.

Tagging in the Linux developer again. Not my wheelhouse but I believe this rules out your issue being due to our code: gotta be either a hardware of config issue on your end.
Last edited by Yuang; Sep 30, 2021 @ 11:53am
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