SWAT Commander: Prologue

SWAT Commander: Prologue

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Ritual Interactive  [developer] Mar 31 @ 10:47am
FAQ
The questions keep pouring in, so it's a good moment to get this FAQ section up and running!
Here are some initial questions that are often addressed to us. Have a look if yours is here if you've been wondering about something related to our project and expect updates!

Q: Can I already play SWAT Commander?
A: Our free prologue is coming to Steam on April 4th!

Q: What game modes will there be?
A: The prologue is co-op only while our commercial early access release will feature both single player and co-op, plus a few variants, "game modes", with each mission, which are going to affect their objectives, environment, suspect behavior, and gameplay in general.

Q: Will there be a PvP game mode?
A: Depending on how well the game performs, we can include that in future development plans.

Q: Will I have to buy the game and how much will it cost?
A: Yes, you'll need to pay for a copy of the game when it comes out in early access. As for how much that will be, we will update you soon.

Q: Will the game be out on consoles?
A: We, as its creators, would really like it to be, but it all depends on the success of the game.

Q: Which engine is used to make this game?
A: Unreal Engine 4.

Q: Will there be shields and battering rams?
A: Yes, the game features both Ballistic Shields and Battering Rams as part of a possible SWAT officer equipment loadout.

Q: How can I play the next mission?
A: You can't yet as the prologue only features the "Hot Reception" mission in co-op. Stay tuned for our early access release, where we'll make more missions available in both co-op and single player!

Q: Is it okay if I stream or make a video of the prologue?
A: Yes! We welcome content about our game. We've even prepared a media kit for you to use[ritual-interactive.com] if you need any resources related to the game!
Last edited by Ritual Interactive; Mar 31 @ 10:49am
Date Posted: Mar 31 @ 10:47am
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