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If you somehow can analyze complexity of item sync and min-max of damage/heal for each space of inventory of all items, and then to say pets are actually OP per space, then yeah bring about it specifically.
At the very least, say which class's pets are OP.
Note that the game is still in process of balancing things out.
Frankly, I don't believe any weapons should be free to cast, knives included. Free-casting is one of the leading causes for severe nerfs & sweeping gameplay overhauls, it simply can't be balanced. That's not to say they need heavy costs, but even 0.1 stamina would be a huge step in the right direction.
They bought those items at a cost and the cost is the balance. If you believe an item is too good for their cost then bring forth that argument about that item and we can discuss. But just saying that because 0 stamina cost items exists then the game is unbalanced is not the way to go.
In that case pet are expensive and generaly they don't scale as much as some of the stongest weapon.
If you take any of the dragon pet you can get from pyro scalewarden, with just their base damage, whitout considering their ability, They have a dps of 3.4/s
That around or maybe just a little higher than a burning torch. Whitout the scale for twice the cost and inventory space.
Are they strong ? Yes they are still strong. Because of the other ability of the item. Like a lot of other item.
Fun fact, since their base damage is soo low 5-10, you can block 35% of their damage with a single shield. Unless they get buff in a way or another. Note : The shield need to be a upgraded version that allow to block range damage, (Moon shield, Sun shield etc..)
Shield can also stack and proc multiple time on a single hit.
If you struggle again the healing, you have item and gems or better damage scaling item.
Sadly at one point you have to play around the meta as long thing haven't been balance there a moment where you have to play around it.
Soo either you learn to play around some build and start figuring out what good. Or you simply play for fun and try whatever build you have in mind.
The game just got out, the last patch was the first balance patch there gona be other.
Dragon Nest can be very scary though. Ranger beastmaster needs a little bit of time to ramp up, but DN can just dps you right then and there.
I'm kinda getting annoyed seeing my healtbar get melted by a 10-dragons-around-blanket and 20 squirrels stealing all the buffs.
Every time I try to make some combo with weapons and interractions... OOPS! it's a million squirrels again! Sorry but your build doesn't work any more. Too bad.
https://i.imgur.com/9bmWeGl.png
That's just so dumb. Every other ranger is stuffing a hundred squirrels in their backpack. And pyromancers - all dragons and blankets.
Are you dying in early game or continuing the climb when the build doesn't cut it? Winning the 1st 5 rounds as ranger is really easy so you don't have to win in the last matches and just grab those +points after 10wins.
I do find pet ranger a whole lot easier to build than crit, but I usually run crit build with clover or the arrow., more exciting. Try out stuff and remember to re-organize your backpack regularly. For example I often run magic wand crit build, since it scales fast and obliterates 1st 8 rounds.
The only pets that are "op" are squirels, they are not op when you don't buff yourself but as a crusader it's "fun" to have half to all of your buffs being stolen by a pack of 5+ squirels while being blocked by hedgehogs. There's simply builds that completely nullify certain other builds. If you play anything that isn't buff related you gonna roll the squirel ranger or just burst them with crits. So the problem are not pets, it's that certain builds, that includes some pets simply shred certain other builds and in reverse they get shreded by something else (for example, just get anti-healing and tank up against the dragons, they run out of crits and just scale some damage and shred them), dev would have to either make the extreme counters have softer effect or we just gonna keep randomly running into our counters to lose a try bcs we got unlucky with the oponent.
You might also call the rainbow goobert op but it doesn't attack and if you manage to assemble it, you kinda deserve to have the win handed to you at that point, same with steel goobert which is like, the most common one along the chili one, these might be op.
Conclusion, if you want pets nerfed, they could need snacks to attack, like food next to them and they get faster the more they are fed instead of connecting gloves to them, problem is, they are already not op so this would only make them more interesting to use besides "ranged weapon".
https://steamuserimages-a.akamaihd.net/ugc/2452845400313272864/E4BABBB3567735AA80FA4722B7B23C7F63A7E89C/