Backpack Battles

Backpack Battles

This game needs sooo much more
Like what are we working towards? It's just random battle after random battle, if you win meh. If you lose meh. It's fun but like... I really think there should be unlockable items, or achievements or... something!
< >
Showing 16-18 of 18 comments
Xyntech Mar 21, 2024 @ 4:20pm 
Originally posted by Violent Rainbow:
I do like the game, but it's intensely repetitive and there's nothing to work towards so it gets boring fast. See how long you end up playing it for.
I put in a couple hundred hours in the demo, but only about 47 hours since release. Certainly I played it more at first, but I'm still playing steadily. This game will always have a certain amount of repetitiveness to it.

Originally posted by Violent Rainbow:
It's an EARLY ACCESS GAME. It's going to change no matter what, just because you would cry if they made any changes doesn't mean it shouldn't happen
People aren't generally against changes, they're against changes they think would hurt the game. The developers have their plan, players have their opinions on the game, some opinions differ, it's all good. Just disagreements on what would be best.

Originally posted by Violent Rainbow:
everyone has to learn the rules to play the game, same way you learned them the first time you played it you can learn them again if they change it and AGAIN I'm not even asking for drastic changes
Some games you grind or unlock things to get stronger, other games have uniform balance from the start, where you only get stronger by learning the game. This game is the latter type.

I love The Binding of Isaac, but that game is built around unlocking new items. The goal of keeping Backpack Battles fresh and interesting for as many players as possible is something I'm interested in as well, but not at the cost of changing the core game balance.

Originally posted by Violent Rainbow:
just maybe a story mode or achievements or in game achievements like unlocking special items or SOMETHING
Achievements are coming in the full release, that's in the roadmap already. This isn't one of those games that will be in early access for a decade.

The devs currently have no plans for a story mode. I would enjoy a story mode if it was good, but they are a small team and that would likely take a hefty amount of time to implement.

Originally posted by Violent Rainbow:
because right now there's literally nothing.
There's the game.

That's the primary thing.

I like unlocking things too, but not in games that I don't enjoy playing. I just don't get it. It sounds like more of an addictive behavior than enjoyable entertainment. Maybe just play the game occasionally if you burn out on it? Maybe come back when achievements are added?
Violent Rainbow Mar 21, 2024 @ 5:20pm 
I actually returned the game and I bought witchand instead, bye everyone have fun with your basic game.
NightUndead Mar 22, 2024 @ 4:12am 
Originally posted by Violent Rainbow:
Originally posted by NightUndead:

You didn't answer any of my questions, did you at least read my replies in the link?
I don't want this game (a pvp game) to have gameplay altering content unlocked based on X criteria (whether time or rank), it creates an unfair advantage over new/returning players,
You don't want cosmetics, and achievements are coming at release, you have given no indication that what you're asking for isn't an unfair advantage over players who have spent less time than you. Hence my question "what special items", what constitutes a "special item" to you? Gameplay affecting? (Aka an advantage over someone who doesn't have it) Or a parrot sitting in the corner of your screen making cute animations? (Aka cosmetic)

It's an EARLY ACCESS GAME. It's going to change no matter what, just because you would cry if they made any changes doesn't mean it shouldn't happen, it's not an "unfair advantage" everyone has to learn the rules to play the game, same way you learned them the first time you played it you can learn them again if they change it and AGAIN I'm not even asking for drastic changes, just maybe a story mode or achievements or in game achievements like unlocking special items or SOMETHING because right now there's literally nothing.

And again you make no effort to actually answer my questions.
Clearly you don't want to have a discussion, you just want to assert your opinion, and anyone who disagrees is a fool.

Special items that is locked behind X means it isn't usable by people that haven't unlocked it. Do explain how that isn't an unfair advantage? (Oh right you still haven't answered what a "special item" is, so I suppose we STILL AREN'T ON THE SAME PAGE)
Unlocks has nothing to do with "learning" the game, because sometimes achievements/time spent does not equate to skill, just a stupid amount of time spent.

Counter Strike has been around for ages, what "special unlocks" does it have? (except cosmetics, which, to reiterate, you yourself have said you're not interested in)
Right, there is NONE.
What about Dota 1/2? Again NONE except cosmetics.
I haven't personally played Fortnite much, but my understanding is that it doesn't have anything but cosmetics as well.
Starcraft/Warcraft series? NONE
I can keep going on, wildly successful PvP games (at one point or another) have managed to become successful without pushing a carrot in front of the players face at all times.
Last edited by NightUndead; Mar 22, 2024 @ 4:20am
< >
Showing 16-18 of 18 comments
Per page: 1530 50

Date Posted: Mar 21, 2024 @ 12:08am
Posts: 18