Backpack Battles

Backpack Battles

Yevonai Mar 12, 2024 @ 5:31am
Good weaponless fatigue builds
Are there any good no-weapon fatigue builds? Like which class and items would be good to use without using weapons, stacking defenses and forcing the other player to die by fatigue?
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Showing 1-6 of 6 comments
goobie snoobert Mar 12, 2024 @ 5:45am 
mr struggles with either a poison nuke or cards
make sure to buy corrupted crystals as well, and just put them in your bag for more fatigue damage
Last edited by goobie snoobert; Mar 12, 2024 @ 5:46am
Milo Mar 12, 2024 @ 6:32am 
Reaper or Pyro for fatigue build.

Pyro might be better even if reaper got mr struggle that literraly proc fatigue.
Pyro got heat and can go insanely fast on that but usually require chil goobert, sadly weapon are in the fastest trigger you can have...

I dont think in the current unbalanced meta of fast stacking damage and heat build, that fatigue build can go far. you might reach platinium but have an hard time go beyond that.
Vampiric armor with 2 big shield/moon shield is probably the best you can get simply because it give you +60% armor on 2 armor that produce more block during the fight.
But even then this isn't enough to go even remotly survive an extra 3-4 second of pretty much any decent ramp build.

The issue being... you aren't ramping your defense whlie they are ramping their damage.
You might be able to win tho again something like a blind/debuff build if you build again poison. Blind doesn't do much usually on you and you probably ramp your fatigue enough at that point to kill them. Or any build that doesn't really ramp up you might have a chance to win if you land the build.
Last edited by Milo; Mar 12, 2024 @ 6:37am
Furio Mar 12, 2024 @ 7:18am 
Stamina is a valuable resources. Not utilizing it might be losing out.

But Corrupted Crystals and lots of block will usually take the match into the night.
ocefur Mar 12, 2024 @ 7:31am 
so fatigue builds are possible but like has been said we assume you wan't to play unranked and mess around versus rank up. atm imo the sun armor and the vamp armor are the best armors in the game. they both produce their defense regularly versus just being one shots like the stone armor or focusing on buffs/debuffs like the others.
now what are we considering weapons??? whelps/pets??? shields that attack?? food that does damage?? staffs that don't do direct damage???
lets take out pets since this would be too easy with pyro and the dragon nest. pets atm are pretty strong across the board though so you should try them out first if you haven't.
The sun shield can be fun to play around with and milo has an otk armor build that he has been posting around if you wanna look. https://steamcommunity.com/sharedfiles/filedetails/?id=3178418303
the reaper can have fun with the mushroom and pumpkin so a food build seems possible but at the moment is hard to pull off past the first survival rounds. I wouldn't try this on pyro because their food is a chili and really just a source of heat. even though imo the pyro does have better survival since they have access to the sun armor.
The staff of unhealing which is classified as a weapon doesn't do damage directly to your opponent. it does damage through the healing you get from it and other sources. this can be usually coupled with a holy build where your using crowns and and food to keep up your survival.
no matter the technique your best friend is gonna be corrupted crystals. without these no matter your survival your gonna lose when fatigue starts to anyone with a weapon.
the reaper has a foot up on the other classes with the use of his plushies. mr stuggles is atm the best source of fatigue damage.
the pyro imo has the best survival in the game with his cleanses extra health and sun armor. (the bersker can use the sun armor but usually its pretty late in the run when he gets his)
The berserker with his class bag can also pull off some crazy survival with the use of dragonskin boots/armor. plus his cheese goober can get him some very high amounts of max health. you have to lose half your hp though and by this point depending on your opponent could be too late for survival to kick in. this ability also has a time limit depending on your class item and how many spiked collars you have.
I wouldn't build a fatigue build on the ranger. The ranger mostly wants to build like a class cannon. doing more damage and having enough buffs to kill the opponent before thier survival kicks in. this isn't to say they can't build a weaponless build but again it depends on what you consider weaponless. https://steamuserimages-a.akamaihd.net/ugc/2462977603817200020/FABDDB482320ADA23C20EE1A261C9A3ACDFC9A54/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
sorry for the long post maybe I should write a guide :P
IHaveLigma Mar 12, 2024 @ 9:13am 
The rats are coming
Xyntech Mar 12, 2024 @ 11:31am 
I was messing around and made a weaponless Berserker build, using a fully activated Deerwood Guardian to rapidly heal back up after berserk kicks in. I made a bunch of Dragonscale Armor, even though you only gain 40 armor per piece it's pretty easy to make lots of it and each one reduces damage taken by 15%.

https://steamcommunity.com/sharedfiles/filedetails/?id=3180814370

Add in as many Spiked Collars as possible to further extend the berserk time, the longer you have the health regeneration and damage reduction the better. Round it out with a Cheese Goobert and some Cheese to raise your HP to maximize the potential to heal up during berserk.
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Date Posted: Mar 12, 2024 @ 5:31am
Posts: 6