Backpack Battles

Backpack Battles

Godhand Nov 30, 2023 @ 3:51am
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Last edited by Godhand; Dec 8, 2024 @ 6:40pm
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Showing 1-15 of 20 comments
GeXile Nov 30, 2023 @ 4:24am 
Dude at the Moment its easier then ever to get exactly the items you need, thats why falcon + carrot or fatigue is so broken .... if you know all item rarities of the items you need its atm too EASY to get all the stuff you need to shredd thru everything.
Vexille Nov 30, 2023 @ 8:35am 
haha, forcing builds
THANKS OBAMA Nov 30, 2023 @ 6:48pm 
Originally posted by GeXile:
Dude at the Moment its easier then ever to get exactly the items you need, thats why falcon + carrot or fatigue is so broken .... if you know all item rarities of the items you need its atm too EASY to get all the stuff you need to shredd thru everything.
Fatigue is what now? Those builds crumble against mana sets.



Originally posted by Vexille:
haha, forcing builds
This guy has the right idea I think, and I need to start living by it to properly advance. I'm not that good to be able to properly pivot yet and fixate too much on builds I think I see in the first 4 rounds.
MEGA MAN Dec 1, 2023 @ 10:10am 
Originally posted by Vexille:
haha, forcing builds

hahaha :D
Sauron Dec 1, 2023 @ 10:27am 
HAHAHA :D
chemiman Dec 1, 2023 @ 10:51am 
Originally posted by Godhand:
[...] It's basically "make the best with what you got, which MOST LIKELY was not what you wanted. [...]

Yes. Yes, that's the game, and the challenge.

"Improvise. Adapt. Overcome."

Or, if you prefer the classics: "Be water, my friend."
Ann☆゚.*・。 Dec 1, 2023 @ 11:30pm 
?? game is about randomness, not "hey guys every game i build hammer and 5 daggers to get easy rank points"
phantom Dec 1, 2023 @ 11:53pm 
I agree. And improvising will not win you games. If I build a spectral dagger and then do not see another mana gem later I am in for a crappy time. there are items that clearly synergize with other items. and then even more items that do hardly anything for your current set up.

and it is not just about getting 5 daggers with a hammer. which really. will not even get you a free win at platinum.
GeXile Dec 2, 2023 @ 3:19am 
Originally posted by THANKS OBAMA:
Originally posted by GeXile:
Dude at the Moment its easier then ever to get exactly the items you need, thats why falcon + carrot or fatigue is so broken .... if you know all item rarities of the items you need its atm too EASY to get all the stuff you need to shredd thru everything.
Fatigue is what now? Those builds crumble against mana sets.



Originally posted by Vexille:
haha, forcing builds
This guy has the right idea I think, and I need to start living by it to properly advance. I'm not that good to be able to properly pivot yet and fixate too much on builds I think I see in the first 4 rounds.

and mana builds need how much more items then fatigue to work ? 10 ?
fatigue needs only like 1 shield 1 armor and the class item xD
ther is NO competition against fatigue at the current gamestate.
phantom Dec 2, 2023 @ 3:24pm 
Originally posted by GeXile:
Originally posted by THANKS OBAMA:
Fatigue is what now? Those builds crumble against mana sets.




This guy has the right idea I think, and I need to start living by it to properly advance. I'm not that good to be able to properly pivot yet and fixate too much on builds I think I see in the first 4 rounds.

and mana builds need how much more items then fatigue to work ? 10 ?
fatigue needs only like 1 shield 1 armor and the class item xD
ther is NO competition against fatigue at the current gamestate.
1 shield and 1 armor would get shreeded. You need defensive items to survive. and you need multiple of the fatigue items as they scale exponentially. otherwise a poison gobert would wreck your dps.
Astralduelist Dec 2, 2023 @ 11:38pm 
As a guy who always goes for the second round, I can say that it is def a misplay. Not every build is a "second rounder material" sometimes you improvise the build and simply get your small victory and go next.
TripSin Dec 3, 2023 @ 7:57pm 
Originally posted by GeXile:
and mana builds need how much more items then fatigue to work ? 10 ?
fatigue needs only like 1 shield 1 armor and the class item xD
ther is NO competition against fatigue at the current gamestate.

If you can't beat a fatigue build that only has one armor and one shield then you are doing something very wrong.
TripSin Dec 3, 2023 @ 8:07pm 
Originally posted by Colt Carson:
what is fatigue?

After a fight has gone for a certain amount of time (17 seconds?) fatigue damage starts. Each player takes fatigue damage every second and the fatigue damage gets larger and larger the longer the fight goes on. Some items like the Reaver's Mr. Struggles and the Corrupted Crystal can increase the amount of fatigue damage that the enemy player takes. You can make builds that focus on winning by fatigue damage and they can be very strong.
com truise Dec 4, 2023 @ 2:20am 
Originally posted by chemiman:
Originally posted by Godhand:
[...] It's basically "make the best with what you got, which MOST LIKELY was not what you wanted. [...]

Yes. Yes, that's the game, and the challenge.

"Improvise. Adapt. Overcome."

Or, if you prefer the classics: "Be water, my friend."

I agree 100%. The game would get so extremely boring when encountering the very same (meta) builds in 99.99% of rounds and more importantly perfectly set up, since one could get the exact desired item selection every friggin run!
spielerinchen Dec 4, 2023 @ 2:53am 
Originally posted by com truise:
Originally posted by chemiman:

Yes. Yes, that's the game, and the challenge.

"Improvise. Adapt. Overcome."

Or, if you prefer the classics: "Be water, my friend."

I agree 100%. The game would get so extremely boring when encountering the very same (meta) builds in 99.99% of rounds and more importantly perfectly set up, since one could get the exact desired item selection every friggin run!
the game decides for me too often what build i have to make. especially in the beginning i am forced down a very certain path. often i want to go there but then get abandoned cause i apparently am not playing the "right" way, not choosing the "right" combo the game thinks is the winning method. or maybe the game is just screwing with me, that could be oc also an explanation, lol. :lunar2019crylaughingpig:
so the game is a combo of RNG & few methods to win. between those two there is nearly no freedom to really even choose a strategy or develop an own method.
the opponents are chosen wildly. what i encounter is one good run & then AT LEAST 2, if not 3 bad runs.
the game is too narrow in everything imo. not enough classes, not enough space in shop, not enough options to win gold, not enough weapons, not enough upgrades, not enough strategy options.

if the devs want the game to get more players than the core fan bois, then it has to appeal to other ways of playing it & not just catering to a certain group of players playing it a certain way.
Last edited by spielerinchen; Dec 4, 2023 @ 2:55am
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Date Posted: Nov 30, 2023 @ 3:51am
Posts: 20