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Een vertaalprobleem melden
Got to agree with this. I've tried running Spike Build 3 times, and either I never get the items to make the build, such as Pineapples and the Rose Whip never showing up in the store, or when I do have a build, it's just destroyed by everything else, cause it only hurts 1 build, and that's fast attacking build with no healing. Any build with slow attack and healing, just wipes the floor, which is MOST builds.
The one and ONLY time I had a 'Spike' build, I ended up getting to the 'main' goal, but the Extra 4 after, I didn't win a single battle and was killed quickly and easily. Spike builds are only an issue, if YOU don't have a good build and just doing things randomly.
When I lose to it, it's usually because I'm running a multistrike build with daggers, and I don't have enough Vamp yet. I have never once lost an entire run solely to Spikes. At most, 3 non-consecutive hearts out of 5, which is usually enough tome for me to realize the gap in my build and at least try to correct it.
I've made Spike builds work, too! They're more effort than they seem because the whip is such a Stamina sink, so getting it first (which is ideal for consistency) will tank your damage output and you are risking a heart or two until you can get more stamina or combine with Hungry Blade. Not to mention, spike shields are bulky, and genie lamps are tricky to proc!
It's not as bad as it feels, IMO.
https://steamcommunity.com/sharedfiles/filedetails/?id=3076960878
I wasnt going for a specific Build. I just satarted playing.
https://steamcommunity.com/sharedfiles/filedetails/?id=3077078110
Mana weapons are also good counter to spikes btw. Mix it up with regen/vampirism.
As already said, spike build opponent is pretty manageable to win against.