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Food + pans start, then some economy.
An early lightsaber can carry midgame, or you can go steel goober and some assorted garbage weapons, even buffed rocks can win you some fights.
Hammer+daggers were fine until the nerf even with goobers, with the added bonus of gaining gold from squashing pigs.
Skip class item unless on sale.
9th and 10th wins will be miserable regardless.
Rainbow goobert should come around round 12-14, if you can survive that long with half-assed builds.
I will add that this did take several tries and I lost a fair few games before I found a build that works.
Also you might have to pass up on some good items just to roll for gooberts as you don't have many turns to actually craft the rainbow goobert.
Hope this helps :)
focused on steel goob first.
used hammer + dagger if possible, (steel goob gave scaling)
biggest problem was getting goobs, multiple tries with lightsaber/bloodgem in stash and no goobs to combine despite multiple rounds with only rerolls.
biggest hint is i think not to focus too hard too early, because if you have nothing in your backpack you wont get to round 12~15 to complete it, but try to get all/most the goobs; they were the hardest in my tries.