Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
as reaper if you get your hammer you need to get rid of the 2cond weapon cause of stamina
as ranger if you have bad rng and are behind to get hero longsword or twinblade
in both cases going for steel goobert isnt the worst option :)
It also helps that both Ranger and Reaper have a fairly simple evolution path for Goobert: a hero sword isn't hard to acquire early on, and Reaper only needs to find one fly agaric.
I wouldn't say it's broken, but it appears very strong. I've seen some bow builds with steel and it does hit very hard.
they require no setup other than what ever you already do.
bout steel goobert?
well he's just the base component for any weird shape weapon build ( pan, bow, wipe )
cause these weapons can trigger themselves.
for the utt most basic bow build you need 5 items:
- steel goobert, 2 bows, the arrow, a lucky piggy, 4 whatever items to fuel the arrow.
i usually transition from pan to bows, so my food fuels the arrow.
and my pan fills 1 corner of the goobert as long as i dont own a 2nd bow.
the only one that feels weird/weak is the shroom goobert, you just dont notice the additional poison.