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Discovering combos naturally by yourself is half of the fun as you learn and explore the game. Don't rob yourself of this pleasure, OP. Playing any game for the first time is a once-in-a-lifetime thing.
bags grand effects too.
only 1 item slot has to be in the bag to get the effect.
means: overlap an item across multiple bags for max effect.
( example: reaper: dagger in coffin and flappy bag, for poison and speed )
pay atention to stars and green diamons around an item.
those slots are usualy more worth than the item itself.
dont waste cash on rerolls, money carries over to the next round.
bag building:
use the arrow keys to move the entire backpack around.
no need do deconstruct everytime
pull the white arrow on the bottom to remove all items but save the bags as are.
discount items cost as much as they sell for, consider buying them for alternate build progression.
the game spoils posible merges by a thin blue line conecting the items.
that line turns yellow when placed next to one aonther, which also means they merge after the next turn
locking an item prevents it from merging even with the correct combo pieces around.
( you might not always want to merge gem stones or mana orbs )
stick with one theme... a little bit of everything wont work out long term.
items you bought last turn, cant appear in shop this turn.
very important if you try to do the wetstone dagger upgrades or gem stones.
you have to lock a wetstone and reroll until you get at least a 2nd one to be turn efficient.