Backpack Battles

Backpack Battles

Shop RNG is horrible.
Ive been trying to do a Gem build and the shop RNG sucks there really needs to be a mechanic that allows different builds.
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16-30 van 32 reacties weergegeven
Origineel geplaatst door splatdeathbanana:
Im actually surprised it took this long for someone to walk in, "declare this game isnt for you" based on some personal opinion and then offer no useful insight, thank you for filling that roll.
This attempt at sarcasm does not make the dude any less correct. RNG games are about working with what RNG deals you and adapting. If being unable to force a build turns you off this just is not the game for you. Deal with it.
Laatst bewerkt door JustSmile; 23 okt 2023 om 2:24
Origineel geplaatst door JustSmile:
Origineel geplaatst door splatdeathbanana:
Im actually surprised it took this long for someone to walk in, "declare this game isnt for you" based on some personal opinion and then offer no useful insight, thank you for filling that roll.
This attempt at sarcasm does not make the dude any less correct. RNG games are about working with what RNG deals you and adapting. If being unable to force a build turns you off this just is not the game for you. Deal with it.

If you people could use your god given eyes and read (i know very hard) you would have noticed my complaint was done and dealt with a day before you or that other "game is not for you" dudes showed up, which is why i made fun of the first guy, also why im making fun of you.
maybe if your reading comprehension is below third grade this games words might confuse you may i recommend eating sand at the beach instead?
5 years ago this guy was on the hearthstone forms sayings that every card in the deck needs to come out at the same time for both players!
Origineel geplaatst door Showtimedr:
5 years ago this guy was on the hearthstone forms sayings that every card in the deck needs to come out at the same time for both players!
Never played hearthstone.
If you used your god given brain, you'd know what he was saying, and it's pure sarcasm saying that you were basically saying that the thing that makes the game work is what you didn't like.
wonder if he even knows that the shop actually has mechanics.
stuff like:
- lock items. to protect them from reroll or even carry them over into next round
- items bought last round CANT appear this round
means if you go for wetstones or gems for example you have to lock them and reroll until you get multiple. else you will skip entire rounds.

- you lose remaining coin
- items on discount sell for their cost, so basicly coin carry-over
so yep its always worth buying discounts even if dont intent to use them.

- locking discounts turns those items into a wallet, to buy them when ever you dont want to waste cash on rerolls.
Origineel geplaatst door Aigle1705:
wonder if he even knows that the shop actually has mechanics.
stuff like:
- lock items. to protect them from reroll or even carry them over into next round
- items bought last round CANT appear this round
means if you go for wetstones or gems for example you have to lock them and reroll until you get multiple. else you will skip entire rounds.

- you lose remaining coin
- items on discount sell for their cost, so basicly coin carry-over
so yep its always worth buying discounts even if dont intent to use them.

- locking discounts turns those items into a wallet, to buy them when ever you dont want to waste cash on rerolls.


Sorry but... basically all of this is just plain wrong and I just tested it in unranked.

1. Items bought last round can perfectly appear this round. Just tested it.
2. You don't lose remaining gold at all.

Therefore, locking discounted items is also a dumb idea UNLESS you lack the gold in the current round and what to buy it next round because otherwise you lose one slot or 20% chance for an item you actually want to roll and buy.
Origineel geplaatst door Siegmund Void:
1. Items bought last round can perfectly appear this round. Just tested it.
I think they were talking about last reroll, not last round. Unless that mechanic has been changed very recently.
Origineel geplaatst door ima:
Origineel geplaatst door Siegmund Void:
1. Items bought last round can perfectly appear this round. Just tested it.
I think they were talking about last reroll, not last round. Unless that mechanic has been changed very recently.


Well, but this is also false.

I just tested it. Rolled, bought Healing Herbs, rolled and Healing Herbs appeared in the shop.
To clarify - I rolled ONCE each time, so it was on a consecutive roll that the item appeared again.

All you do by not buying the item you want multiple times instead of locking it is making it LESS likely for it to appear next roll because you lose 1 slot to roll.


The mechanics/tips the guy gave actually would make you MUCH worse if you followed them.

I got suspicious because I'm high platinum at the moment and wondered how I ever got so far if I had basically wasted 20-40 gold per game by saving between roles and even more gold by rolling for items I just bought.

The mouseover over the gold amount you have right now literally says gold carries over.
Laatst bewerkt door Sigmund Void; 24 okt 2023 om 18:03
Origineel geplaatst door splatdeathbanana:
Ive been trying to do a Gem build and the shop RNG sucks there really needs to be a mechanic that allows different builds.

the dude that starts a game like this with "ima play this build this round" and complains when hes not hitting, instead of playing the game as its supposed to be and play the cards you get handed right
Origineel geplaatst door Aigle1705:
how does the shop work anyways? is it share among all other players like a draft mode?
you see there was a pretty similar game like 1-2years ago.

that one was about fables and it had all fables aka items 15 times in the loot pool. expact legys only 8. when ever one of the 12 drafting players bough 1 copy it was gone for all 12 players. when ever a player upgraded the fable 3 copies were removed instead.
so having a look what your opponents build was super important since playing the same theme you are less n less likly to find the items you want.
the game also has "heros" with the unique rule if you got 1 copy it is removed from the pool entirly (at least for you). these heroes didnt upgrade the normal way (get 3 copies) they had quests like: deal 50 dmg, kill 5 times, ...
so picking such heroes also was important even if you didnt intent to play them, but you removed them from the pool to draw better.
Did we get an answer on your question? I'm trying to find that out now.
No, buying items from the shop does not remove them from a shop 'pool' or from your opponent's shop.

I don't know how the game is written, but I think each player's shop is independent of other players' shops. Your shop generates items based on the round and the items in your current backpack (such as Box of Riches, Deck of Cards, Customer Card etc.) Your shop items are not influenced by opponents' behaviour, as you are only matched with an opponent after leaving the shop.
Laatst bewerkt door Lactose Intolerant Volcano God; 3 dec 2023 om 19:41
Origineel geplaatst door Jens-Claus vom Damme:
...
Therefore, locking discounted items is also a dumb idea UNLESS you lack the gold in the current round and what to buy it next round because otherwise you lose one slot or 20% chance for an item you actually want to roll and buy.
next to lack the Gold there is also the option of lacking Backpack Space which then means you end up with the shop's inventory filled with unused items while you wait for either backpack space or something useful to exchange what you're fighting with atm

so both ways is problematic, locking items in shop & buying items if you don't have backpack space
Buying items without enough backpack space is not a problem. Your chest holds everything, and more.
Origineel geplaatst door chemiman:
Buying items without enough backpack space is not a problem. Your chest holds everything, and more.
lol, nope. it is a problem.
you are waiting for some lucky combo you can use while you waste gold on balast in the inventory.
the better choice is to lock as few things as possible if you don't have gold/space, let go of your wished for builds & roll with your knowledge what could work enough.
still, the game is not well balanced. i am loosing runs on average 3:1

but that said for Ranger. might be the Reaper has stronger options to choose from.
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