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After several attempts, we have concluded the problem may be related to our large base and the massive lighting.
With more players joining the game, the game did peaked the CPU and GPU usage.
We have tried the following:
1) load another save with much less buildings and structure, the lag almost disappear.
2) set all the in-game graphics settings (Esc>Option>Graphic) of the host/clients to lowest, almost nothing improved, except lowering the shadow settings, which did raised the fps a bit.
3) change all the "client" graphic quality to lower setting (fastest) through "TheForest Configuration" pop-up before game starting, surprisingly, this work significantly well.
This is kind of weird that client graphics quality has such a significant impact on the host performance.
How to locate saves:
Right click the windows icon in the bottom left of the taskbar, select "run," and type %appdata% in the window that pops up. This will bring you to a subfolder of appdata that you can then back out of to the main appdata folder.
Once you are there, follow this directory: appdata/locallow/sks/theforest/76561198009740921
(Or a similar number). Inside will be all of your save files from both SP and MP. You can then navigate to the slot the save is made in, zip that slot folder with 7zip or winrar, and send it to the aforementioned email.
File send.
But you could try to ask all your friends to set the game in lowest settings, or try to remove some structures by the host before anyone join the game.
This worked for us for sometime, but at the end, we just started a new game and shrink the size of our base.
Hope this could help.