The Forest

The Forest

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Spade May 16, 2014 @ 6:48pm
This game was created in unity 4?
Wow i never knew unity 4 was capable of producing a game like this, well i havent played it yet but by looking at some gameplay and trailers... Its mind blowing. Unity 4 is really that powerfull? O.O
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Showing 1-11 of 11 comments
Hollow Da Don May 16, 2014 @ 7:02pm 
People aren't aware as to how powerful Unity truly is.

Unity just hasn't been pushed to it's limits yet because it's such a simple engine people don't realize it's capabilities.
Nico May 16, 2014 @ 7:46pm 
Yep. First time I saw the game I thought in Unreal Engine 3, but nope.
Witchetty May 16, 2014 @ 8:19pm 
Originally posted by Dreviore:
Unity just hasn't been pushed to it's limits yet because it's such a simple engine people don't realize it's capabilities.

It's more along the lines of Unity's pro paywall. Because Unity dont take royalties, they push the cost for Pro up to $1500, which is fine for kickstarted developers, but even then, those developers might go to something like Unreal Engine 4 ($20 subscription for full features + source code), or CryEngine ($10 subscription... though Im not sure what you get aside from full engine access). And AAA game studios wont use Unity because they generally have their own engine in-house, or the money to license a AAA game engine.

So that leaves the budding developers and hobbyist developers with Unity's slightly gimped version, and the ones who have the clout to make something that looks amazing, can often afford the $20 for Unreal Engine. So essentially, the only ones who are able to play with Unity's Pro features (the ones that generally lend the look of a AAA title), are the ones who can pay for it.

It's a shame, too, because Unity is really an underdog in the engine race, it was never taken all that seriously until recently, but I feel it's ease of use (stupidly easy to use), makes it one of the most competitive. To code in Unity is MUCH easier to do than it was for something like UnrealScript because of how fantastically documented the code libraries are, which lends itself to the community developing much better tutorials (seriously, I've looked, the amount of good UDK coding tutorials to Unity coding tutorials is ginormous).
OldManJason May 16, 2014 @ 8:20pm 
I think this comes from all the bad unity games out there. This obviously is not a quick cash grab like we see as of late. This appears to be a solid team who have put a lot of thought into the programming. It really gives me hope for all these badly programmed titles. If all go's well we will finally have a go to in terms of "If the forest can do it how come you can't"
DieselpunkSteve May 16, 2014 @ 9:51pm 
This definitely will be a flag ship for Unity. But for a real good unity experience. Look at Guns of Icarus Online. Another great unity title that i've played frequently.
OldManJason May 16, 2014 @ 10:49pm 
wasnt aware that was unity. fun. amazing not really but fun
Chris May 30, 2014 @ 8:26am 
Oh man, when they update to Unity 5. x-x
https://www.youtube.com/watch?v=tSfakMeW0lw
bassmeant1 May 30, 2014 @ 8:34am 
the budding dev version is pretty solid. kinda depends on your rig. just started working with a coder on a game. haivng looked at them all, unity had the smoothest learning curve and that's with the liquid simulations and physics, etc. really takes no time at all to use blender to drop a basic model in the world and create a FPS controller for it.

but yeah i'm kinda blown away by u4 output. this game looks dope in the trailers.

1500 one time buy "might" beat out a sub model if the support lasts. 1500 isn't too steep especially if you consider blender legit. if not, you're still looking at anything from autodesk to zbrush just to get assets you need.

looked at u5 vid: it gives me digiboner.

Peace
B
Last edited by bassmeant1; May 30, 2014 @ 8:39am
Toya Sep 25, 2014 @ 5:34am 
For me the only important thing that distinguish Unity3D from Unreal is the Global Illumination that Unreal already has with Enlighten[www.geomerics.com] engine and Unity will have in its fifth version[blogs.unity3d.com].
This is for visual comparison, for the rest it's juste that Unity works in a different way than Unreal.

Originally posted by Jason:
I think this comes from all the bad unity games out there. [...]
It's a fact, but it's due to its ease of use. Also there are a lot of good games on Unity, just see it's showcase[unity3d.com]. I noticed that games using Unity are more often focused on gameplay than graphics, so it is mostly known for that, but things are starting to change :)
Survivalist Sep 25, 2014 @ 5:44am 
Not to mention unity And Occulus Rift go well together, hopefully with the new partnership they might see some extra tools to help unity Devs incorporate it. (Already have my money put away for a Consumer Rift for when the Forest has rift support ready to be patched in. Much Excite.)

Whether or not they will be upgrading to Unity 5, I'm not sure. Might add that question to the Q&A, actually.
Samael Sep 25, 2014 @ 1:14pm 
Everyone should go see the list of the games made with Unity.

http://en.wikipedia.org/wiki/List_of_Unity_Engine_games

By the way... Heartstone from Blizzard was made in Unity. So Triple A company do use Unity.

Don't forget that an engine is limited by the DEVS that are using it.
Last edited by Samael; Sep 25, 2014 @ 1:15pm
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Date Posted: May 16, 2014 @ 6:48pm
Posts: 11