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with some stamina/power/strength you have to aim carefully (hit the cut you created - takes longer to create a cut, after that you have to aim for the wood inside the cut, then it'll go faster) and even walk around the tree, to get it where it's still one piece. seriously, i tested it - works!
you can literally beat a tree for 20 minutes straight and it won't chop down at all, if you are out of stamina/power/strength!
if you are full of stamina/power/strength you can stand still and chop down a tree without moving or proper aiming. it'll chop down easily! different tree-sizes = different times to chop it down and different outcome...
i LOVE the cut down trees mechanic in this game, even now. its so cool imho... never seen something like this before. :)
THANKS @ DEVS.
Also, swinging at one spot continually will not down a tree (from my experience) but need 2 to 3 locations to fall.
I do have never-ending issues getting it to hit small "stick" trees
The hitbox is not the size of the tree and it adds to a big portion of why it wont hit.
We both have very good gpu's seems bit odd what you think?
I know its ram ,processor heavy were its not optimized .