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I could see a decent SP game setup for The Thing, probably would feel like a mix of The Forest and Alien isolation. A MP setup would probably just come across like a better graphics Among Us clone where the goal is to identify and eventually kill the impostor/Thing though. Maybe it could lean a bit more towards feeling like GTFO once The Thing is identified and you have to defend against it, but I could still see it having a bit less potential overall. Especially after initial hype wore off and Meta's were established.
Antarctica, 1982
After the events that lead to the destruction of the Norwegian camp, we find Kate Lloyd, who is already a corpse after dying of hypothermia. The ship is completely destroyed and the evidence that remains in that station is scarce.
In Station No. 4 of the American National Institute of Sciences, erroneous name and corrected by (U.S. Outpost 31) the situation that reigns is completely the same desolation as in the Thule camp. And out in the open we find the bodies of Childs and MacReady completely frozen.
But it seems that during these events the signal from Outpost 31 reached the radio frequency of McMurdo Station, but for climate reasons they weren't unable to resume contact and this is when they try to investigate what happens ...
We know what will happened when the found bodies were taken to practice and autopsy and engage with human contact...
Only movies are canon now. The material of the comics is discarded and the novels are not worth it either. The past videogame is not official too.
The videogame should be considered from a survival and research perspective. As The Forest, in an open environment where you must survive and build your weapons and shelters.
Here is the most terrible, MacMurd station had a capacity of 1,258 residents, along with important research facilities. Then the surroundings will be open as in The Forest and it is not just an enemy.
First of all, is not canon anymore.
Second, it doesn't fit with The Thing world. This problem is the same with the comics. For the same reason as Alien Isolation is a masterpiece including the first film of Alien, and the rest of the Alien saga and videogames like Colonial Marines are just another story.
We need a videogame to retake The Thing essence. Look at the first video of Paul Large, how the dog transform itself. That's how the Thing behave itself, not just exploding and becoming a bunch of different creatures from nothing. It reminds me that moment when the dog is taking to the kennel and he feels an inminent threat for the other dogs.
You might not think so, but to me, this game just comes across like it has been designed by a bunch of Zoomers. And only because it has an interesting premise (which was squandered) it took off on YouTube and then in sales. - It doesn't nearly deserve the millions of copies it sold over the years it has been out. - It's just this weird offspring of the mid-2010s survival-games and it looks almost as dated as 'Dead Island'.
I added it to my Wishlist in like 2014, but I finally chucked it out in like 2019 cause there's still no real point to the game, nor polish. - On top of that, I can't believe it has over 8s and 9s, which is just the epitome of overrating something.
You know who I think would be a better studio for a 'The Thing'-game?...
Let's say, Creative Assembly. - Why? - Because of 'Alien: Isolation'. I think that same group of people would know how to tackle 'The Thing'. However, that's quite some years ago now and I doubt the same people are still there or they would get to do that. It would sooner be another "Alien"-based game, like people still want, but even thát is unlikely to happen.
A more realistic studio would be Bloober Team, which I'm sure I don't have to explain who they are. Not only because of their entire resumé they would be appropriate, but specifically their "Blair Witch"-adaptation. - It's not the best thing ever, nor are most of their games, but it indicates that they know how to game-ify something like a movie well.
Just because Endnight did 'The Forest' and it has some resemblances doesn't necessarily make them a good fit. I think, if they would do it, it would turn out to be quite mediocre.
Besides, there have been indie horror-games throughout the years that took a lot of inspiration from 'The Thing' and practically made it as much like the thing without violating any rights. - Those creators would probably give anything to make an actual 'The Thing'-game.
Also, as you said; You've enjoyed this game "as a child" and you even claim that this is one of the best games you've ever played. - Don't take this as an insult, but I think your standards are still developing and you'll think much differently in just a few years. - You should really go through some more games and experiences to realize what you're suggesting.
As a 30+ creative myself, who has looked into many many many things, from movie-productions to videogame-productions, music, photography, and so on, I don't see that Endnight has what it takes, even to do their own game right. - Sorry for the harsh words, but if I were a producer or anything like that, I wouldn't trust them with a budget, let alone a movie-license. - It could end up like Teyon-games (though they seem to be improving).
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I should also add that I don't think adaptations from one medium to another are a good idea most of the time. It can work out if done right. Again, 'Alien: Isolation' is a good example, but even thát is a hit after many misses throughout DECADES. - Then you have something like the "Avengers"-game. Which, sure, could've been great if it wasn't made for the sake of money. But still, what's the point of it? - Not to mention the many videogame-to-movie-adaptations, which are mostly just as pointless, and I don't know what's to become of the "Uncharted"-movie and "Last of Us"-series. - We'll see.
As for 'The Thing' in particular; Sure, it has potential for a game, but I've already seen plenty of influences from it in existing games that it's already enough. I mean, the movie has had its influence, which is how that should work, not to be copied or emulated exactly.
But that's my creative take on it. - As a fan of things, of course, I would say "Bring it on!" to everything. But I just have this filter where I don't think you should or need to do or create certain things.
All that said; Endnight are welcome to make me eat my words, but I don't see it happening. I also wouldn't encourage them to move to another game and drop development on 'The Forest', cause in my view it's quite rough. But, you know, a lot of you seem to think it's great, which is your right.
At the time some players answered me that it is impossible, because the nature of the Thing is not the same as Alien. And I mean biologically. And hence, although it is true that there are numerous videogames with movie influences, I want one based on the same saga.
As for my standards, I have an extensive library. But I can't play most of them because my computer is not a gamer. And since I don't know how to customize it and I don't have enough money, I went deeper into the concept art, the development, the plot... And I stopped thinking about playing sagas like Dark Souls, the Witcher... I regret not having been able to make me a gamer before.
As for your opinion, I share it to a certain extent. Videogames have improved in terms of graphics and physics standards, but many have focused on a (legitimate) gain based on having a less mature audience and smaller storylines. I hate that, and I get lost in alpha and beta. I like final videogames that request funding showing some progress, but that's it.
I will not say that Endnight are mediocre people. By the way, I wouldn't give any money to other studios that are older and more renowned for being there. But it is true that they have to improve many aspects of the videogame. In fact there are many bugs, just starting there.
Thanks for the serious view, I wanted there to be people with a serious perspective to help the development of a videogame like this. Not with an unmature or unproffesional view.